haiku/build/jam/BootRules
Jérôme Duval 66a7f29f59 x86_64: include the "32" dir when targeting 32-bit
* helps with building boot loader with GCC 4.8
2014-01-15 22:45:45 +01:00

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rule SetupBoot
{
# Usage SetupBoot <sources_or_objects> : <extra_cc_flags> : <include_private_headers> ;
#
# <sources_or_objects> - Ideally sources, otherwise HDRSEARCH can not be
# set for the sources and the sources some header
# dependencies might be missing.
local sources = [ FGristFiles $(1) ] ;
local objects = $(sources:S=$(SUFOBJ)) ;
# add private kernel headers
if $(3) != false {
SourceSysHdrs $(sources) : $(TARGET_PRIVATE_KERNEL_HEADERS) ;
}
if $(HAIKU_BOOT_C++_HEADERS_DIR_$(TARGET_PACKAGING_ARCH)) {
SourceSysHdrs $(sources) :
$(HAIKU_BOOT_C++_HEADERS_DIR_$(TARGET_PACKAGING_ARCH)) ;
}
local object ;
for object in $(objects) {
# add boot flags for the object
ObjectCcFlags $(object) : $(TARGET_BOOT_CCFLAGS) $(2) ;
ObjectC++Flags $(object) : $(TARGET_BOOT_C++FLAGS) $(2) ;
ObjectDefines $(object) : $(TARGET_KERNEL_DEFINES) ;
ASFLAGS on $(object) = $(TARGET_BOOT_CCFLAGS) ;
# override warning flags
TARGET_WARNING_CCFLAGS_$(TARGET_PACKAGING_ARCH) on $(object)
= $(TARGET_KERNEL_WARNING_CCFLAGS) ;
TARGET_WARNING_C++FLAGS_$(TARGET_PACKAGING_ARCH) on $(object)
= $(TARGET_KERNEL_WARNING_C++FLAGS) ;
}
}
rule BootObjects
{
SetupBoot $(1) : $(2) ;
Objects $(1) ;
}
rule BootLd
{
# BootLd <name> : <objs> : <linkerscript> : <args> ;
LINK on $(1) = $(TARGET_LD_$(TARGET_PACKAGING_ARCH)) ;
LINKFLAGS on $(1) = $(4) ;
if $(3) { LINKFLAGS on $(1) += --script=$(3) ; }
# Remove any preset LINKLIBS, but link against libgcc.a. Linking against
# libsupc++ is opt-out.
local libs ;
if ! [ on $(1) return HAIKU_NO_LIBSUPC++ ] {
libs += $(TARGET_BOOT_LIBSUPC++) ;
}
LINKLIBS on $(1) = $(libs) $(TARGET_BOOT_LIBGCC) ;
# TODO: Do we really want to invoke SetupBoot here? The objects should
# have been compiled with BootObjects anyway, so we're doing that twice.
SetupBoot $(2) ;
# Show that we depend on the libraries we need
LocalClean clean : $(1) ;
LocalDepends all : $(1) ;
Depends $(1) : $(2) ;
MakeLocateDebug $(1) ;
on $(1) XRes $(1) : $(RESFILES) ;
if ! [ on $(1) return $(DONT_USE_BEOS_RULES) ] {
SetType $(1) ;
MimeSet $(1) ;
SetVersion $(1) ;
}
}
actions BootLd bind VERSION_SCRIPT
{
$(LINK) $(LINKFLAGS) -o "$(1)" "$(2)" $(LINKLIBS) \
--version-script=$(VERSION_SCRIPT)
}
rule BootMergeObject
{
# BootMergeObject <name> : <sources> : <extra CFLAGS> : <other objects> ;
# Compiles source files and merges the object files to an object file.
# <name>: Name of the object file to create. No grist will be added.
# <sources>: Sources to be compiled. Grist will be added.
# <extra CFLAGS>: Additional flags for compilation.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
SetupBoot $(2) : $(3) ;
Objects $(2) ;
MergeObjectFromObjects $(1) : $(2:S=$(SUFOBJ)) : $(4) ;
LINKFLAGS on $(1) += $(TARGET_BOOT_LINKFLAGS) ;
}
rule BootStaticLibrary
{
# Usage BootStaticLibrary <name> : <sources> : <extra cc flags> ;
# This is designed to take a set of sources and libraries and create
# a file called lib<name>.a
SetupBoot $(2) : $(3) : false ;
Library $(1) : $(2) ;
}
rule BootStaticLibraryObjects
{
# Usage BootStaticLibrary <name> : <sources> ;
# This is designed to take a set of sources and libraries and create
# a file called <name>
# Show that we depend on the libraries we need
SetupBoot $(2) ;
LocalClean clean : $(1) ;
LocalDepends all : $(1) ;
Depends $(1) : $(2) ;
MakeLocateDebug $(1) ;
}
actions BootStaticLibraryObjects
{
# Force recreation of the archive to avoid build errors caused by
# stale dependencies after renaming or deleting object files.
$(RM) "$(1)"
$(HAIKU_AR_$(TARGET_PACKAGING_ARCH)) -r "$(1)" "$(2)" ;
}