haiku/src/kits/game
Ingo Weinhold 9ecf9d1c1d Merge from layout management branch.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18649 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-08-26 16:21:15 +00:00
..
DirectWindow.cpp Merge from layout management branch. 2006-08-26 16:21:15 +00:00
FileGameSound.cpp not sure if this helps: when the file end is reached, playback should be stopped. 2006-03-20 19:28:03 +00:00
GameProducer.cpp These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
GameProducer.h These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
GameSound.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
GameSoundBuffer.cpp Merged changes from branch build_system_redesign at revision 14573. 2005-10-29 16:27:43 +00:00
GameSoundBuffer.h These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
GameSoundDevice.cpp Added missing include. 2003-07-05 12:30:23 +00:00
GameSoundDevice.h These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
GSUtility.cpp These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
GSUtility.h These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
Jamfile * A stripped down libgame.so is now added to the app_server test environment - it 2005-12-10 14:58:39 +00:00
PushGameSound.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
SimpleGameSound.cpp Merged changes from branch build_system_redesign at revision 14573. 2005-10-29 16:27:43 +00:00
StreamingGameSound.cpp These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
WindowScreen.cpp * Now calls BApplication::HideCursor() on creation and ShowCursor() when it's 2006-05-06 17:08:12 +00:00