haiku/src/kits/tracker/DialogPane.h
Stephan Aßmus 5d2a1fb46e More style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30349 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-04-23 18:29:58 +00:00

165 lines
4.3 KiB
C++

/*
Open Tracker License
Terms and Conditions
Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice applies to all licensees
and shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of Be Incorporated shall not be
used in advertising or otherwise to promote the sale, use or other dealings in
this Software without prior written authorization from Be Incorporated.
Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
of Be Incorporated in the United States and other countries. Other brand product
names are registered trademarks or trademarks of their respective holders.
All rights reserved.
*/
#ifndef _DIALOG_PANE_
#define _DIALOG_PANE_
#include <Control.h>
#include "ObjectList.h"
namespace BPrivate {
class ViewList : public BObjectList<BView> {
public:
ViewList()
: BObjectList<BView>(5, true)
{}
void RemoveAll(BView* fromParent);
void AddAll(BView* toParent);
};
class DialogPane : public BView {
// dialog with collapsible panes
public:
DialogPane(BRect mode1Frame, BRect mode2Frame,
int32 initialMode, const char* name,
uint32 followFlags
= B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW);
DialogPane(BRect mode1Frame, BRect mode2Frame,
BRect mode3Frame, int32 initialMode,
const char* name, uint32 followFlags
= B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW);
virtual ~DialogPane();
BRect FrameForMode(int32);
BRect BoundsForMode(int32);
int32 Mode() const;
virtual void SetMode(int32, bool initialSetup = false);
void AddItem(BView*, int32 toMode);
void SetSwitch(BControl*);
virtual void AttachedToWindow();
protected:
void ResizeParentWindow(int32 from, int32 to);
static BRect FrameForMode(int32, BRect, BRect, BRect);
// called only by the constructor
virtual void MessageReceived(BMessage* message);
private:
int32 fMode;
BRect fMode1Frame;
BRect fMode2Frame;
BRect fMode3Frame;
ViewList fMode2Items;
ViewList fMode3Items;
BControl* fLatch;
typedef BView _inherited;
};
inline int32
DialogPane::Mode() const
{
return fMode;
}
class PaneSwitch : public BControl {
public:
PaneSwitch(BRect frame, const char* name,
bool leftAligned = true,
uint32 resizeMask
= B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
PaneSwitch(const char* name,
bool leftAligned = true,
uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
virtual ~PaneSwitch();
virtual void Draw(BRect updateRect);
virtual void MouseDown(BPoint where);
virtual void GetPreferredSize(float* _width,
float* _height);
virtual BSize MinSize();
virtual BSize MaxSize();
virtual BSize PreferredSize();
void SetLabels(const char* labelOn,
const char* labelOff);
protected:
void DoneTracking(BPoint where);
void Track(BPoint where, uint32);
enum State {
kCollapsed,
kPressed,
kExpanded
};
virtual void DrawInState(PaneSwitch::State state);
private:
bool fLeftAligned;
bool fPressing;
char* fLabelOn;
char* fLabelOff;
static const int32 sLatchSize = 11;
};
} // namespace BPrivate
using namespace BPrivate;
#endif