haiku/Jamrules
Ingo Weinhold 7d7f280ed3 * Uncommented SetupIncludes in Addon. Same reason as with the others.
* Reintroduced Axel's fix to the public header dirs.
* Pulled the functionality to set the headers on object files out of
  Use*Headers and put it into new rules Use*ObjectHeaders. The usage differed
  too much.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@42 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-07-10 16:35:13 +00:00

851 lines
19 KiB
Plaintext

# Include BuildConfig
{
local buildConfig = [ GLOB $(OBOS_TOP) : BuildConfig ] ;
if ! $(buildConfig)
{
EXIT "No BuildConfig!"
"Run ./configure in the source tree's root directory first!" ;
}
include $(buildConfig) ;
}
# Determine if we're building on PPC or x86
# Determine mimetype of executable
# Cross compiling can come later
if $(METROWERKS) {
OBOS_TARGET ?= "ppc.R5" ;
OBOS_TARGET_TYPE ?= "application/x-be-executable" ;
OBOS_ARCH ?= "ppc" ;
OBOS_TARGET_DEFINE ?= "ARCH_ppc" ;
} else {
OBOS_TARGET ?= "x86.R5" ;
OBOS_TARGET_TYPE ?= "application/x-vnd.Be-elfexecutable" ;
OBOS_ARCH ?= "x86" ;
OBOS_TARGET_DEFINE ?= "ARCH_x86" ;
OBOS_TARGET_DIR ?= "x86" ;
}
KERNEL_CCFLAGS ?= "-Wall -Wno-multichar -Wmissing-prototypes -finline -nostdinc" ;
KERNEL_CCFLAGS += "-fno-builtin -D$(OBOS_TARGET_DEFINE) " ;
AR = ar r ;
OPTIM = -O2 ;
# If no OBOS_OBJECT_TARGET is not defined yet, use our default directory and
# include our "OBOS_TARGET" as subdirectory in there (to prevent different
# builds mixing objects from different targets).
if ! $(OBOS_OBJECT_TARGET) {
OBOS_OBJECT_TARGET ?= [ FDirName $(OBOS_TOP) objects $(OBOS_TARGET) ] ;
}
# If no OBOS_DISTRO_TARGET is not defined yet, use our default directory and
# include our "OBOS_TARGET" as subdirectory in there (to prevent different
# builds mixing executables from different targets).
if ! $(OBOS_DISTRO_TARGET) {
OBOS_DISTRO_TARGET ?= [ FDirName $(OBOS_TOP) distro $(OBOS_TARGET) ] ;
}
# Set our version number if not already set and mark it as a developer build
if ! $(OBOS_BUILD_VERSION) {
OBOS_BUILD_VERSION ?= "1 0 0 a 1" ;
OBOS_BUILD_DESCRIPTION ?= "Developer Build" ;
}
# If OBOS_BUILD_VERSION is set, but OBOS_BUILD_DESCRIPTION isn't, mark it as
# an unknown build.
if ! $(OBOS_BUILD_DESCRIPTION) {
OBOS_BUILD_DESCRIPTION ?= "Unknown Build" ;
}
# Relative subdirs for distro dir (these are for *INTERNAL* use by the following rules only!)
OBOS_APPS_DIR ?= [ FDirName $(OBOS_DISTRO_TARGET) beos apps ] ;
OBOS_PREFS_DIR ?= [ FDirName $(OBOS_DISTRO_TARGET) beos preferences ] ;
OBOS_SERVER_DIR ?= [ FDirName $(OBOS_DISTRO_TARGET) beos system servers ] ;
OBOS_ADDON_DIR ?= [ FDirName $(OBOS_DISTRO_TARGET) beos system add-ons ] ;
OBOS_SHLIB_DIR ?= [ FDirName $(OBOS_DISTRO_TARGET) beos system lib ] ;
OBOS_STLIB_DIR ?= [ FDirName $(OBOS_DISTRO_TARGET) beos system lib ] ;
OBOS_KERNEL_DIR ?= [ FDirName $(OBOS_DISTRO_TARGET) beos system ] ;
OBOS_TEST_DIR ?= [ FDirName $(OBOS_TOP) tests ] ;
OBOS_KERNEL_CONFIG = config.$(OBOS_ARCH).ini ;
OBOS_KERNEL = kernel.$(OBOS_ARCH) ;
OBOS_FLOPPY = floppy.$(OBOS_ARCH) ;
rule SetupIncludes
{
OBOS_INCLUDES ?= . add-ons app be_apps device drivers game interface kernel mail media midi midi2 net opengl storage support translation ;
UsePublicHeaders $(OBOS_INCLUDES) ;
}
#-------------------------------------------------------------------------------
# Things Jam needs in order to work :)
#-------------------------------------------------------------------------------
rule UserObject
{
switch $(2)
{
case *.S : assemble $(1) : $(2) ;
case * : ECHO "unknown suffix on" $(2) ;
}
}
# Override the default to give "prettier" command lines.
actions Cc
{
$(CC) -c $(2) $(CCFLAGS) $(CCDEFS) $(CCHDRS) -o $(1) ;
}
actions C++
{
$(C++) -c $(2) $(C++FLAGS) $(CCDEFS) $(CCHDRS) -o $(1) ;
}
#-------------------------------------------------------------------------------
# General High-level OBOS target rules
#-------------------------------------------------------------------------------
rule App
{
# App <name> : <sources> ;
SetupObjectsDir ;
Main $(<) : $(>) ;
MakeLocate $(<) : $(OBOS_APPS_DIR) ;
}
rule Preference
{
# Preference <name> : <sources> ;
# SetupIncludes ;
SetupObjectsDir ;
Main $(<) : $(>) ;
MakeLocate $(<) : $(OBOS_PREFS_DIR) ;
}
rule Server
{
# Server <name> : <sources> ;
SetupIncludes ;
SetupObjectsDir ;
Main $(<) : $(>) ;
MakeLocate $(<) : $(OBOS_SERVER_DIR) ;
}
# test pseudo targets
NOTFILE obostests ;
NOTFILE r5tests ;
rule CommonUnitTest
{
# CommonUnitTest <target> : <sources> : <dest> : <obos libraries>
# : <r5 libraries> : <public headers>;
# Builds a unit test for both OBOS and R5 modules.
# <target> The name of the target.
# <sources> The list of sources.
# <dest> The directory for the target (as passed to FDirName).
# <obos libraries> A list of link libraries for the OBOS tests (as passed
# to LinkSharedOSLibs).
# <r5 libraries> A list of link libraries for the R5 tests (as passed
# to LinkSharedOSLibs).
# <public headers> A list of public header dirs (as passed to
# UsePublicHeaders).
UnitTest $(1) : $(2) : $(3) : $(4) : $(6) ;
R5UnitTest $(1) : $(2) : $(3) : $(5) ;
}
rule UnitTest
{
# UnitTest <target> : <sources> : <dest> : <libraries> : <public headers>
# Builds a unit test for an OBOS module.
# <target> The name of the target.
# <sources> The list of sources.
# <dest> The directory for the target (as passed to FDirName).
# <libraries> A list of link libraries (as passed to LinkSharedOSLibs).
# <public headers> A list of public header dirs (as passed to
# UsePublicHeaders).
local target = $(1) ;
local sources = $(2) ;
local dest = $(3) ;
local libraries = $(4) ;
local headerDirs = $(5) ;
# Turn optimization off.
local optim = $(OPTIM) ;
OPTIM = ;
# SetupIncludes ;
UseCppUnitHeaders ;
SetupObjectsDir ;
MakeLocateObjects $(sources) ;
Main $(target) : $(sources) ;
MakeLocate $(target) : [ FDirName $(OBOS_TEST_DIR) $(dest) ] ;
DEPENDS $(target) : libcppunit.so ;
DEPENDS obostests : $(target) ;
LinkSharedOSLibs $(target) : libcppunit.so $(libraries) ;
UsePublicObjectHeaders $(sources) : $(headerDirs) ;
ObjectDefines $(sources) : TEST_OBOS ;
# Turn debugging on. That is usually desired for test code.
ObjectCcFlags $(sources) : "-g" ;
ObjectC++Flags $(sources) : "-g" ;
# Turn optimization on again.
OPTIM = $(optim) ;
}
rule R5UnitTest
{
# R5UnitTest <target> : <sources> : <dest> : <libraries>
# Builds a unit test for an R5 module. "_r5" is appended to the object
# and the target name.
# <target> The name of the target.
# <sources> The list of sources.
# <dest> The directory for the target (as passed to FDirName).
# <libraries> A list of link libraries (as passed to LinkSharedOSLibs).
local target = $(1)_r5 ;
local sources = $(2) ;
local dest = $(3) ;
local libraries = $(4) ;
local objects = [ R5ObjectNames $(sources) ] ;
# Turn optimization off.
local optim = $(OPTIM) ;
OPTIM = ;
UseCppUnitHeaders ;
SetupObjectsDir ;
MakeLocateObjects $(objects) ;
# Our Main replacement.
MainFromObjects $(target) : $(objects) ;
local source ;
for source in [ FGristFiles $(sources) ]
{
local object = [ R5ObjectNames $(source) ] ;
Object $(object) : $(source) ;
Depends obj : $(object) ;
}
MakeLocate $(target) : [ FDirName $(OBOS_TEST_DIR) $(dest) ] ;
DEPENDS $(target) : libcppunit.so ;
DEPENDS r5tests : $(target) ;
LinkSharedOSLibs $(target) : libcppunit.so $(libraries) ;
ObjectDefines $(objects) : TEST_R5 ;
# Turn debugging on. That is usually desired for test code.
ObjectCcFlags $(objects) : "-g" ;
ObjectC++Flags $(objects) : "-g" ;
# Turn optimization on again.
OPTIM = $(optim) ;
}
rule R5ObjectNames
{
# R5ObjectNames <sources> ;
# Returns a list of gristed object names given a list of source file names.
# Moreover each object names gets "_r5" inserted before the object suffix.
local objects = $(1:S=)_r5 ;
return [ FGristFiles $(objects:S=$(SUFOBJ)) ] ;
}
rule Addon
{
# Addon <name> : <relpath> : <sources> ;
# SetupIncludes ;
SetupObjectsDir ;
Main $(1) : $(3) ;
# Create output dir path for addon
local targetdir;
targetdir = [ FDirName $(OBOS_ADDON_DIR) $(2) ] ;
MakeLocate $(1) : $(targetdir) ;
LINKFLAGS on $(1) = $(LINKFLAGS) -nostart -Xlinker -soname=\"$(1)\" ;
}
rule MakeLocateObjects
{
# MakeLocateObjects <gristed_sources_or_objects> ;
local _objs = $(1:S=$(SUFOBJ)) ;
for o in $(_objs)
{
local dir = $(o:D) ;
if $(dir) {
MakeLocate $(o) : [ FDirName $(LOCATE_TARGET) $(dir) ] ;
} else {
MakeLocate $(o) : $(LOCATE_TARGET) ;
}
}
}
rule StaticLibrary
{
# StaticLibrary <name> : <sources> ;
SetupIncludes ;
SetupObjectsDir ;
MakeLocateObjects $(2) ;
Library lib$(<).a : $(>) ;
MakeLocate lib$(<).a : $(OBOS_STLIB_DIR) ;
}
rule SharedLibrary
{
# SharedLibrary <name> : <sources> ;
local _lib = lib$(1).so ;
# SetupIncludes ;
SetupObjectsDir ;
MakeLocateObjects $(2) ;
Main $(_lib) : $(2) ;
MakeLocate $(_lib) : $(OBOS_SHLIB_DIR) ;
LINKFLAGS on $(_lib) = $(LINKFLAGS) -nostart -Xlinker -soname=\"$(_lib)\" ;
}
rule LinkSharedOSLibs
{
# LinkSharedOSLibs <name> : <libs> ;
# Valid elements for <libs> are e.g. "be" or "libopenbeos.so" or
# "/boot/.../libfoo.so". If the basename starts with "lib" or the thingy
# has a dirname or grist, it is added to the NEEDLIBS variable (i.e. the
# file will be bound!), otherwise it is prefixed "-l" and added to
# LINKLIBS.
for i in $(>)
{
local isfile = ;
if $(i:D) || $(i:G) {
isfile = true ;
} else {
switch $(i:B)
{
case lib* : isfile = true ;
case * : isfile = ;
}
}
if $(isfile) {
NEEDLIBS on $(1) += $(i) ;
DEPENDS $(1) : $(i) ;
} else {
LINKLIBS on $(1) += -l$(i) ;
}
}
}
rule LinkStaticOSLibs
{
# LinkStaticOSLibs <name> : <libs> ;
for i in $(>)
{
LINKLIBS on $(<) = $(LINKLIBS) -l $(i) ;
}
}
rule AddResources
{
# AddResources <name> : <resourcefiles> ;
local dir;
dir = [ FDirName $(OBOS_TOP) $(SUBDIR_TOKENS) ] ;
for i in $(>)
{
RESFILES on $(<) = [ FDirName $(dir) $(i) ] ;
DEPENDS $(<) : [ FDirName $(dir) $(i) ] ;
}
}
rule PublicHeaders
{
# PublicHeaders <group list>
#
# Returns the directory names for the public header dirs identified by
# <group list>.
local list = $(1) ;
local dirs ;
for i in $(list) {
dirs += [ FDirName $(OBOS_TOP) headers os $(i) ] ;
}
return $(dirs) ;
}
rule PrivateHeaders
{
# PrivateHeaders <group list>
#
# Returns the directory names for the private header dirs identified by
# <group list>.
local list = $(1) ;
local dirs ;
for i in $(list) {
dirs += [ FDirName $(OBOS_TOP) headers private $(i) ] ;
}
return $(dirs) ;
}
rule ArchHeaders
{
# usage: ArchHeaders <arch> ;
#
# <arch> specifies the architecture (e.g. x86).
return [ FDirName $(OBOS_TOP) headers private kernel arch $(1) ] ;
}
rule UsePublicHeaders
{
# UsePublicHeaders <group list> ;
#
# Adds the public C header dirs given by <group list> to the header search
# dirs of the subdirectory.
# NOTE: This rule must be invoked *before* the rule that builds the objects.
UseHeaders [ PublicHeaders $(1) ] ;
}
rule UsePublicObjectHeaders
{
# UsePublicObjectHeaders <sources_or_objects> : <group list> ;
#
# Adds the public C header dirs given by <group list> to the header search
# dirs of <sources_or_objects>.
# NOTE: This rule must be invoked *after* the rule that builds the objects.
ObjectHdrs $(1) : [ PublicHeaders $(2) ] ;
}
rule UsePrivateHeaders
{
# UsePrivateHeaders <group list> ;
#
# Adds the private C header dirs given by <group list> to the header search
# dirs of the subdirectory.
# NOTE: This rule must be invoked *before* the rule that builds the objects.
UseHeaders [ PrivateHeaders $(1) ] ;
}
rule UsePrivateObjectHeaders
{
# UsePrivateObjectHeaders <sources_or_objects> : <group list> ;
#
# Adds the private C header dirs given by <group list> to the header search
# dirs of <sources_or_objects>.
# NOTE: This rule must be invoked *after* the rule that builds the objects.
ObjectHdrs $(1) : [ PrivateHeaders $(2) ] ;
}
rule UseHeaders
{
# UseHeaders <headers> ;
#
# Adds the C header dirs <headers> to the header search
# dirs of the subdirectory.
# NOTE: This rule must be invoked *before* the rule that builds the objects.
local header ;
for header in $(1) {
SubDirHdrs $(header) ;
}
}
rule UseCppUnitHeaders
{
SubDirHdrs [ FDirName $(OBOS_TOP) headers tools cppunit ] ;
}
rule UseArchHeaders
{
# usage: UseArchHeaders <arch> ;
#
# <arch> specifies the architecture (e.g. x86).
# NOTE: This rule must be invoked *before* the rule that builds the objects.
local headers = [ ArchHeaders $(1) ] ;
local opt = -D$(OBOS_TARGET_DEFINE) ;
SubDirCcFlags $(opt) ;
SubDirC++Flags $(opt) ;
SubDirHdrs $(headers) ;
}
rule UseArchObjectHeaders
{
# usage: UseArchObjectHeaders <sources_or_objects> : <arch> ;
#
# <arch> specifies the architecture (e.g. x86).
# <sources_or_objects> Source or object files.
# NOTE: This rule must be invoked *after* the rule that builds the objects.
local targets = $(1) ;
local headers = [ ArchHeaders $(2) ] ;
local opt = -D$(OBOS_TARGET_DEFINE) ;
ObjectCcFlags $(targets) : $(opt) ;
ObjectC++Flags $(targets) : $(opt) ;
ObjectHdrs $(targets) : $(headers) ;
}
rule SplitPath
{
# SplitPath <path> ;
# Decomposes a path into its components.
local path = $(1:G=) ;
local components ;
while $(path:D)
{
# Note: $(path:B) returns "." for "..", but $(path:D=) is fine.
components = $(path:D=) $(components) ;
path = $(path:D) ;
}
components = $(path) $(components) ;
return $(components) ;
}
rule SymLink
{
# SymLink <target> : <source> ;
# Links <target> to <source>.
# <source> is the exact link contents. No binding is done.
LINKCONTENTS on $(1) = $(2) ;
SymLink1 $(1) ;
}
actions SymLink1
{
$(RM) $(1) && $(LN) -s $(LINKCONTENTS) $(1)
}
#-------------------------------------------------------------------------------
# Low-level OBOS utility rules
#-------------------------------------------------------------------------------
rule SetupObjectsDir
{
local rel_objectsdir;
# Copy subdir tokens except the first, as that will be "sources", and we
# do not want to include that :)
rel_objectsdir = [ FDirName $(SUBDIR_TOKENS[2-]) ] ;
LOCATE_TARGET = [ FDirName $(OBOS_OBJECT_TARGET) $(rel_objectsdir) ] ;
}
#-------------------------------------------------------------------------------
# Link rule/action are overwritten as they don't handle linking files who's name
# contain spaces very well. Also adds resources and version to executable.
#-------------------------------------------------------------------------------
rule Link
{
# Note: RESFILES must be set before invocation.
MODE on $(<) = $(EXEMODE) ;
on $(1) XRes $(1) : $(RESFILES) ;
SetVersion $(1) ;
Chmod $(<) ;
SetType $(1) ;
MimeSet $(1) ;
}
actions Link bind NEEDLIBS
{
$(LINK) $(LINKFLAGS) -o "$(1)" $(UNDEFS) $(2) $(NEEDLIBS) $(LINKLIBS) ;
}
# BeOS specific rules
rule XRes
{
# XRes <target> : <resource files>
if $(2)
{
DEPENDS $(1) : $(2) ;
XRes1 $(1) : $(2) ;
}
}
rule XRes1 { }
rule SetVersion
{
# SetVersion <target>
}
rule SetType
{
# SetType <target>
}
rule MimeSet
{
# SetType <target>
}
if $(OS) = BEOS
{
actions XRes1
{
xres -o "$(1)" $(2) ;
}
actions SetVersion
{
setversion "$(1)" -system $(OBOS_BUILD_VERSION) -short "$(OBOS_BUILD_DESCRIPTION)" ;
}
actions SetType
{
settype -t $(OBOS_TARGET_TYPE) "$(1)" ;
}
actions MimeSet
{
mimeset -f "$(1)" ;
}
} # if BEOS
rule assemble
{
DEPENDS $(1) : $(2) ;
Clean clean : $(1) ;
}
actions assemble
{
$(CC) -c $(2) -O2 $(KERNEL_CCFLAGS) -o $(1) ;
}
## Kernel stuff!
rule SetupKernel
{
# Usage SetupKernel <sources_or_objects> : <extra_cc_flags>;
local _objs = $(1:S=$(SUFOBJ)) ;
UsePublicHeaders kernel ;
UsePublicHeaders [ FDirName os kernel ] ;
UsePrivateHeaders kernel ;
UseArchHeaders $(OBOS_ARCH) ;
SetupObjectsDir ;
CCFLAGS on $(_objs) = $(KERNEL_CCFLAGS) $(2) ;
C++FLAGS on $(_objs) = $(KERNEL_CCFLAGS) $(2) ;
}
rule KernelObjects
{
SetupKernel $(1) : $(2) ;
Objects $(1) ;
}
rule KernelLd
{
# KernelLd <name> : <objs> : <linkerscript> : <args> : <gcc_off> ;
SetupKernel $(2) ;
LINK on $(1) = ld ;
LINKFLAGS on $(1) = $(4) ;
if $(3) { LINKFLAGS on $(1) += --script=$(3) ; }
# Remove any preset LINKLIBS
LINKLIBS on $(1) = ;
# Show that we depend on the libraries we need
Clean clean : $(1) ;
Depends all : $(1) ;
Depends $(1) : $(2) ;
if $(6) {
Depends $(OBOS_KERNEL_CONFIG) : $(1) ;
for i in $(6) {
SECTIONS on $(OBOS_KERNEL_CONFIG) += ":" $(i) elf32 [ FDirName $(LOCATE_TARGET) $(1) ] ;
}
}
MakeLocate $(1) : $(LOCATE_TARGET) ;
# Add libgcc.a - NB this should be detected not hard coded!
if ! $(5) {
LINKLIBS on $(1) += "-L $(GCC_PATH) -lgcc" ;
}
}
actions KernelLd
{
$(LINK) $(LINKFLAGS) -o $(1) $(2) $(LINKLIBS) ;
}
rule KernelStaticLibrary
{
# Usage KernelStaticLibrary <name> : <sources> : <extra cc flags> ;
# This is designed to take a set of sources and libraries and create
# a file called lib<name>.a
SetupKernel $(2) : $(3) ;
MakeLocateObjects $(2) ;
Library $(1) : $(2) ;
}
rule KernelStaticLibraryObjects
{
# Usage KernelStaticLibrary <name> : <sources> ;
# This is designed to take a set of sources and libraries and create
# a file called <name>
SetupKernel $(2) ;
# Show that we depend on the libraries we need
Clean clean : $(1) ;
Depends all : $(1) ;
Depends $(1) : $(2) ;
MakeLocate $(1) : $(LOCATE_TARGET) ;
}
actions KernelStaticLibraryObjects
{
ar -r $(1) $(2) ;
}
rule SystemMain
{
# Usage SystemMain <target> : <sources> : <rqd_by> ;
SetupObjectsDir ;
LINKLIBS = ;
# This allows us to preset certain commands we use
# for building.
if $(3) {
for obj in $(3) {
BUILD_CMD on $(obj) = [ FDirName $(LOCATE_TARGET) $(1) ] ;
}
}
Main $(1) : $(2) ;
}
rule KernelConfigSection
{
# KernelConfigSection <section> : <type> : <file> ;
SECTIONS on $(OBOS_KERNEL_CONFIG) += ":" $(1) $(2) $(3) ;
}
rule WriteKernelConfig
{
# usage: WriteKernelConfig <target> ;
Depends files : $(1) ;
LOCATE on $(1) = $(LOCATE_TARGET) ;
MakeLocate $(1) : $(LOCATE_TARGET) ;
Clean clean : $(1) ;
}
actions WriteKernelConfig
{
target=$(1)
echo "# OpenBeOS Kernel Config File" > $target
echo "# Automatically generated - do not edit!" >> $target
issection="0"
section=
for i in "$(SECTIONS)" ; do
if [ $issection == 1 ]; then
section=$i
issection=2
echo "["$section"]" >> $target
elif [ $issection == 2 ]; then
type=$i
issection=3
echo "type="$type >> $target
else
if [ $i == ":" ]; then
issection=1
echo "" >> $target
else
file=$i
case $file in
/*) ;;
*) file=`pwd`/$file;;
esac
echo "file="$file >> $target
fi
fi
done
}
rule BuildKernel
{
# Usage BuildKernel <target> : <config_file> ;
Depends all : $(1) ;
Depends $(1) : $(2) ;
Clean clean : $(1) ;
MakeLocate $(1) : $(LOCATE_TARGET) ;
}
actions BuildKernel
{
$(BUILD_CMD) --strip-debug --strip-binary strip $(2) -o $(1) ;
echo ""
echo "Kernel linked!"
echo ""
}
# At present I don't bother moving the final location for
# the floppy image as it makes copying it onto a floppy easier if it's
# where you did the build. This is easy enough changed.
rule KernelFloppyImage
{
# Usage KernelFloppyImage <target> : <kernel> : <bootblock> ;
Depends all : $(1) ;
Depends $(1) : $(2) ;
Clean clean : $(1) ;
BOOT_BLOCK on $(1) = $(3) ;
}
# This may be a bit verbose, but I think it's useful to show what's
# going on, at least in this early stage of development.
actions KernelFloppyImage
{
$(BUILD_CMD) $(BOOT_BLOCK) $(2) $(1) ;
echo ""
echo "*************************************************"
echo "* Kernel build completed! *"
echo "* Boot image for a 1.44M floppy created *"
echo "*************************************************"
echo ""
echo "Floppy image is $(OBOS_FLOPPY)"
echo "The following command will write it to a floppy on BeOS"
echo " dd if=$(OBOS_FLOPPY) of=/dev/disk/floppy/raw bs=18k"
echo ""
}