haiku/headers/os/interface/ColorControl.h

170 lines
4.6 KiB
C++

/*******************************************************************************
/
/ File: ColorControl.h
/
/ Description: BColorControl displays a palette of selectable colors.
/
/ Copyright 1996-98, Be Incorporated, All Rights Reserved
/
*******************************************************************************/
#ifndef _COLOR_CONTROL_H
#define _COLOR_CONTROL_H
#include <BeBuild.h>
#include <Control.h>
class BBitmap;
/*------------------------------------------------------------*/
/*----- layout options for the color control -----------------*/
enum color_control_layout {
B_CELLS_4x64 = 4,
B_CELLS_8x32 = 8,
B_CELLS_16x16 = 16,
B_CELLS_32x8 = 32,
B_CELLS_64x4 = 64
};
class BTextControl;
/*----------------------------------------------------------------*/
/*----- BColorControl class --------------------------------------*/
class BColorControl : public BControl {
public:
BColorControl( BPoint start,
color_control_layout layout,
float cell_size,
const char *name,
BMessage *message = NULL,
bool use_offscreen = false);
virtual ~BColorControl();
BColorControl(BMessage *data);
static BArchivable *Instantiate(BMessage *data);
virtual status_t Archive(BMessage *data, bool deep = true) const;
virtual void SetValue(int32 color_value);
void SetValue(rgb_color color);
rgb_color ValueAsColor();
virtual void SetEnabled(bool state);
virtual void AttachedToWindow();
virtual void MessageReceived(BMessage *msg);
virtual void Draw(BRect updateRect);
virtual void MouseDown(BPoint where);
virtual void KeyDown(const char *bytes, int32 numBytes);
virtual void SetCellSize(float size);
float CellSize() const;
virtual void SetLayout(color_control_layout layout);
color_control_layout Layout() const;
virtual void WindowActivated(bool state);
virtual void MouseUp(BPoint pt);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg);
virtual void DetachedFromWindow();
virtual void GetPreferredSize(float *width, float *height);
virtual void ResizeToPreferred();
virtual status_t Invoke(BMessage *msg = NULL);
virtual void FrameMoved(BPoint new_position);
virtual void FrameResized(float new_width, float new_height);
virtual BHandler *ResolveSpecifier(BMessage *msg,
int32 index,
BMessage *specifier,
int32 form,
const char *property);
virtual status_t GetSupportedSuites(BMessage *data);
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
/*----- Private or reserved -----------------------------------------*/
virtual status_t Perform(perform_code d, void *arg);
private:
virtual void _ReservedColorControl1();
virtual void _ReservedColorControl2();
virtual void _ReservedColorControl3();
virtual void _ReservedColorControl4();
BColorControl &operator=(const BColorControl &);
void LayoutView(bool calc_frame);
void UpdateOffscreen();
void UpdateOffscreen(BRect update);
void DrawColorArea(BView *target, BRect update);
void ColorRamp( BRect r,
BRect where,
BView *target,
rgb_color c,
int16 flag,
bool focused);
void KbAdjustColor(uint32 key);
bool key_down32(uint32 key);
bool key_down8(uint32 key);
static BRect CalcFrame( BPoint start,
color_control_layout layout,
int32 size);
void InitData( color_control_layout layout,
float size,
bool use_offscreen,
BMessage *data = NULL);
void DoMouseMoved(BPoint pt);
void DoMouseUp(BPoint pt);
float fCellSize;
int32 fRows;
int32 fColumns;
struct track_state {
int32 orig_color;
int32 cur_color;
int32 prev_color;
int32 bar_index;
BRect active_area;
BRect r;
rgb_color rgb;
color_space cspace;
};
BTextControl *fRedText;
BTextControl *fGreenText;
BTextControl *fBlueText;
BBitmap *fBitmap;
BView *fOffscreenView;
color_space fLastMode;
float fRound;
int32 fFocusedComponent;
int32 fCachedIndex;
uint32 _reserved[3];
track_state *fTState;
bool fUnused; // fTracking;
bool fFocused;
bool fRetainCache;
bool fFastSet;
};
/*------------------------------------------------------------*/
/*----- inline functions -------------------------------------*/
inline void BColorControl::SetValue(rgb_color color)
{
/* OK, no private parts */
int32 c = (color.red << 24) + (color.green << 16) + (color.blue << 8);
SetValue(c);
}
/*-------------------------------------------------------------*/
/*-------------------------------------------------------------*/
#endif /* _COLOR_CONTROL_H */