1a90d61b47
change B_SYNTH_DIRECTORY to use the data directory git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31562 a95241bf-73f2-0310-859d-f6bbb57e9c96
303 lines
6.2 KiB
C
303 lines
6.2 KiB
C
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#ifndef _MIDI_DEFS_H
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#define _MIDI_DEFS_H
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#include <OS.h>
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#include <Errors.h>
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//------------------------------------------------------------------------------
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/* System time converted to int milliseconds */
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#define B_NOW ((uint32)(system_time()/1000))
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//------------------------------------------------------------------------------
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/* Synthesizer things */
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#define B_SYNTH_DIRECTORY B_BEOS_DATA_DIRECTORY
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#define B_BIG_SYNTH_FILE "synth/big_synth.sy"
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#define B_LITTLE_SYNTH_FILE "synth/little_synth.sy"
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typedef enum synth_mode
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{
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B_NO_SYNTH,
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B_BIG_SYNTH,
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B_LITTLE_SYNTH,
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B_DEFAULT_SYNTH,
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B_SAMPLES_ONLY
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}
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synth_mode;
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//------------------------------------------------------------------------------
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/* Need to move these into Errors.h */
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enum
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{
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B_BAD_INSTRUMENT = B_MIDI_ERROR_BASE + 0x100,
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B_BAD_MIDI_DATA,
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B_ALREADY_PAUSED,
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B_ALREADY_RESUMED,
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B_NO_SONG_PLAYING,
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B_TOO_MANY_SONGS_PLAYING
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};
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//------------------------------------------------------------------------------
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#ifndef uchar
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typedef unsigned char uchar;
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#endif
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#ifndef _MIDI_CONSTANTS_
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#define _MIDI_CONSTANTS_
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/* Channel Message Masks*/
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const uchar B_NOTE_OFF = 0x80;
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const uchar B_NOTE_ON = 0x90;
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const uchar B_KEY_PRESSURE = 0xa0;
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const uchar B_CONTROL_CHANGE = 0xb0;
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const uchar B_PROGRAM_CHANGE = 0xc0;
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const uchar B_CHANNEL_PRESSURE = 0xd0;
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const uchar B_PITCH_BEND = 0xe0;
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/* System Messages*/
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const uchar B_SYS_EX_START = 0xf0;
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const uchar B_MIDI_TIME_CODE = 0xf1;
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const uchar B_SONG_POSITION = 0xf2;
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const uchar B_SONG_SELECT = 0xf3;
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const uchar B_CABLE_MESSAGE = 0xf5;
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const uchar B_TUNE_REQUEST = 0xf6;
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const uchar B_SYS_EX_END = 0xf7;
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const uchar B_TIMING_CLOCK = 0xf8;
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const uchar B_START = 0xfa;
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const uchar B_CONTINUE = 0xfb;
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const uchar B_STOP = 0xfc;
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const uchar B_ACTIVE_SENSING = 0xfe;
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const uchar B_SYSTEM_RESET = 0xff;
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/* Controller Numbers*/
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const uchar B_MODULATION = 0x01;
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const uchar B_BREATH_CONTROLLER = 0x02;
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const uchar B_FOOT_CONTROLLER = 0x04;
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const uchar B_PORTAMENTO_TIME = 0x05;
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const uchar B_DATA_ENTRY = 0x06;
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const uchar B_MAIN_VOLUME = 0x07;
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const uchar B_MIDI_BALANCE = 0x08; /* used to be B_BALANCE */
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const uchar B_PAN = 0x0a;
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const uchar B_EXPRESSION_CTRL = 0x0b;
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const uchar B_GENERAL_CTRL_1 = 0x10;
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const uchar B_GENERAL_CTRL_2 = 0x11;
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const uchar B_GENERAL_CTRL_3 = 0x12;
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const uchar B_GENERAL_CTRL_4 = 0x13;
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const uchar B_SUSTAIN_PEDAL = 0x40;
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const uchar B_PORTAMENTO = 0x41;
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const uchar B_SOSTENUTO = 0x42;
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const uchar B_SOFT_PEDAL = 0x43;
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const uchar B_HOLD_2 = 0x45;
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const uchar B_GENERAL_CTRL_5 = 0x50;
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const uchar B_GENERAL_CTRL_6 = 0x51;
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const uchar B_GENERAL_CTRL_7 = 0x52;
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const uchar B_GENERAL_CTRL_8 = 0x53;
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const uchar B_EFFECTS_DEPTH = 0x5b;
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const uchar B_TREMOLO_DEPTH = 0x5c;
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const uchar B_CHORUS_DEPTH = 0x5d;
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const uchar B_CELESTE_DEPTH = 0x5e;
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const uchar B_PHASER_DEPTH = 0x5f;
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const uchar B_DATA_INCREMENT = 0x60;
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const uchar B_DATA_DECREMENT = 0x61;
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const uchar B_RESET_ALL_CONTROLLERS = 0x79;
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const uchar B_LOCAL_CONTROL = 0x7a;
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const uchar B_ALL_NOTES_OFF = 0x7b;
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const uchar B_OMNI_MODE_OFF = 0x7c;
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const uchar B_OMNI_MODE_ON = 0x7d;
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const uchar B_MONO_MODE_ON = 0x7e;
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const uchar B_POLY_MODE_ON = 0x7f;
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const uchar B_TEMPO_CHANGE = 0x51;
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#endif // _MIDI_CONSTANTS_
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//------------------------------------------------------------------------------
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typedef enum midi_axe
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{
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/* Pianos */
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B_ACOUSTIC_GRAND=0,
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B_BRIGHT_GRAND,
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B_ELECTRIC_GRAND,
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B_HONKY_TONK,
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B_ELECTRIC_PIANO_1,
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B_ELECTRIC_PIANO_2,
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B_HARPSICHORD,
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B_CLAVICHORD,
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/* Tuned Idiophones */
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B_CELESTA,
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B_GLOCKENSPIEL,
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B_MUSIC_BOX,
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B_VIBRAPHONE,
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B_MARIMBA,
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B_XYLOPHONE,
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B_TUBULAR_BELLS,
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B_DULCIMER,
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/* Organs */
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B_DRAWBAR_ORGAN,
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B_PERCUSSIVE_ORGAN,
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B_ROCK_ORGAN,
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B_CHURCH_ORGAN,
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B_REED_ORGAN,
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B_ACCORDION,
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B_HARMONICA,
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B_TANGO_ACCORDION,
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/* Guitars */
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B_ACOUSTIC_GUITAR_NYLON,
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B_ACOUSTIC_GUITAR_STEEL,
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B_ELECTRIC_GUITAR_JAZZ,
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B_ELECTRIC_GUITAR_CLEAN,
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B_ELECTRIC_GUITAR_MUTED,
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B_OVERDRIVEN_GUITAR,
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B_DISTORTION_GUITAR,
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B_GUITAR_HARMONICS,
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/* Basses */
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B_ACOUSTIC_BASS,
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B_ELECTRIC_BASS_FINGER,
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B_ELECTRIC_BASS_PICK,
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B_FRETLESS_BASS,
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B_SLAP_BASS_1,
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B_SLAP_BASS_2,
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B_SYNTH_BASS_1,
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B_SYNTH_BASS_2,
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/* Strings */
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B_VIOLIN,
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B_VIOLA,
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B_CELLO,
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B_CONTRABASS,
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B_TREMOLO_STRINGS,
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B_PIZZICATO_STRINGS,
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B_ORCHESTRAL_STRINGS,
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B_TIMPANI,
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/* Ensemble strings and voices */
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B_STRING_ENSEMBLE_1,
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B_STRING_ENSEMBLE_2,
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B_SYNTH_STRINGS_1,
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B_SYNTH_STRINGS_2,
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B_VOICE_AAH,
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B_VOICE_OOH,
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B_SYNTH_VOICE,
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B_ORCHESTRA_HIT,
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/* Brass */
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B_TRUMPET,
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B_TROMBONE,
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B_TUBA,
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B_MUTED_TRUMPET,
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B_FRENCH_HORN,
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B_BRASS_SECTION,
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B_SYNTH_BRASS_1,
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B_SYNTH_BRASS_2,
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/* Reeds */
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B_SOPRANO_SAX,
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B_ALTO_SAX,
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B_TENOR_SAX,
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B_BARITONE_SAX,
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B_OBOE,
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B_ENGLISH_HORN,
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B_BASSOON,
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B_CLARINET,
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/* Pipes */
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B_PICCOLO,
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B_FLUTE,
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B_RECORDER,
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B_PAN_FLUTE,
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B_BLOWN_BOTTLE,
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B_SHAKUHACHI,
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B_WHISTLE,
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B_OCARINA,
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/* Synth Leads*/
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B_LEAD_1,
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B_SQUARE_WAVE = B_LEAD_1,
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B_LEAD_2,
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B_SAWTOOTH_WAVE = B_LEAD_2,
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B_LEAD_3,
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B_CALLIOPE = B_LEAD_3,
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B_LEAD_4,
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B_CHIFF = B_LEAD_4,
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B_LEAD_5,
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B_CHARANG = B_LEAD_5,
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B_LEAD_6,
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B_VOICE = B_LEAD_6,
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B_LEAD_7,
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B_FIFTHS = B_LEAD_7,
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B_LEAD_8,
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B_BASS_LEAD = B_LEAD_8,
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/* Synth Pads */
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B_PAD_1,
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B_NEW_AGE = B_PAD_1,
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B_PAD_2,
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B_WARM = B_PAD_2,
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B_PAD_3,
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B_POLYSYNTH = B_PAD_3,
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B_PAD_4,
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B_CHOIR = B_PAD_4,
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B_PAD_5,
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B_BOWED = B_PAD_5,
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B_PAD_6,
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B_METALLIC = B_PAD_6,
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B_PAD_7,
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B_HALO = B_PAD_7,
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B_PAD_8,
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B_SWEEP = B_PAD_8,
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/* Effects */
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B_FX_1,
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B_FX_2,
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B_FX_3,
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B_FX_4,
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B_FX_5,
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B_FX_6,
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B_FX_7,
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B_FX_8,
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/* Ethnic */
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B_SITAR,
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B_BANJO,
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B_SHAMISEN,
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B_KOTO,
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B_KALIMBA,
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B_BAGPIPE,
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B_FIDDLE,
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B_SHANAI,
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/* Percussion */
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B_TINKLE_BELL,
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B_AGOGO,
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B_STEEL_DRUMS,
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B_WOODBLOCK,
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B_TAIKO_DRUMS,
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B_MELODIC_TOM,
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B_SYNTH_DRUM,
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B_REVERSE_CYMBAL,
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/* Sound Effects */
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B_FRET_NOISE,
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B_BREATH_NOISE,
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B_SEASHORE,
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B_BIRD_TWEET,
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B_TELEPHONE,
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B_HELICOPTER,
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B_APPLAUSE,
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B_GUNSHOT
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}
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midi_axe;
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#endif // _MIDI_DEFS_H
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