haiku/src/kits/interface/MenuBar.cpp
Marc Flerackers b42c3c8f2e Initial Checkin
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1933 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-11-14 15:28:06 +00:00

291 lines
9.6 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Menubar.cpp
// Author: Marc Flerackers (mflerackers@androme.be)
// Description: BMenuBar is a menu that's at the root of a menu hierarchy.
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
// System Includes -------------------------------------------------------------
#include <MenuBar.h>
#include <MenuItem.h>
#include <Window.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
//------------------------------------------------------------------------------
BMenuBar::BMenuBar(BRect frame, const char *title, uint32 resizeMask,
menu_layout layout, bool resizeToFit)
: BMenu(frame, title, resizeMask,
B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE, layout, resizeToFit),
fBorder(B_BORDER_FRAME),
fTrackingPID(-1),
fPrevFocusToken(-1),
fMenuSem(-1),
fLastBounds(NULL),
fTracking(false)
{
// TODO: which flags to pass to BMenu?
InitData(layout);
}
//------------------------------------------------------------------------------
BMenuBar::BMenuBar(BMessage *data)
: BMenu(data),
fBorder(B_BORDER_FRAME),
fTrackingPID(-1),
fPrevFocusToken(-1),
fMenuSem(-1),
fLastBounds(NULL),
fTracking(false)
{
int32 border;
if (data->FindInt32("_border", &border) == B_OK)
SetBorder((menu_bar_border)border);
}
//------------------------------------------------------------------------------
BMenuBar::~BMenuBar()
{
}
//------------------------------------------------------------------------------
BArchivable *BMenuBar::Instantiate(BMessage *data)
{
if ( validate_instantiation(data, "BMenuBar"))
return new BMenuBar(data);
else
return NULL;
}
//------------------------------------------------------------------------------
status_t BMenuBar::Archive(BMessage *data, bool deep) const
{
status_t err = BMenu::Archive(data, deep);
if (err != B_OK)
return err;
if (Border() != B_BORDER_FRAME)
err = data->AddInt32("_border", Border());
return err;
}
//------------------------------------------------------------------------------
void BMenuBar::SetBorder(menu_bar_border border)
{
fBorder = border;
}
//------------------------------------------------------------------------------
menu_bar_border BMenuBar::Border() const
{
return fBorder;
}
//------------------------------------------------------------------------------
void BMenuBar::Draw(BRect updateRect)
{
// TODO: implement additional border styles
BRect bounds(Bounds());
SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_LIGHTEN_2_TINT));
StrokeLine(BPoint(0.0f, bounds.bottom - 2.0f ), BPoint(0.0f, 0.0f));
StrokeLine(BPoint(bounds.right, 0.0f ) );
SetHighColor(tint_color ( ui_color ( B_MENU_BACKGROUND_COLOR ), B_DARKEN_1_TINT));
StrokeLine(BPoint ( 1.0f, bounds.bottom - 1.0f ),
BPoint(bounds.right, bounds.bottom - 1.0f ) );
SetHighColor(tint_color(ui_color (B_MENU_BACKGROUND_COLOR), B_DARKEN_2_TINT));
StrokeLine(BPoint(0.0f, bounds.bottom), BPoint(bounds.right, bounds.bottom));
StrokeLine(BPoint(bounds.right, 0.0f), BPoint(bounds.right, bounds.bottom));
DrawItems(updateRect);
}
//------------------------------------------------------------------------------
void BMenuBar::AttachedToWindow()
{
Install(Window());
Window()->SetKeyMenuBar(this);
BMenu::AttachedToWindow();
}
//------------------------------------------------------------------------------
void BMenuBar::DetachedFromWindow()
{
BMenu::DetachedFromWindow();
}
//------------------------------------------------------------------------------
void BMenuBar::MessageReceived(BMessage *msg)
{
BMenu::MessageReceived(msg);
}
//------------------------------------------------------------------------------
void BMenuBar::MouseDown(BPoint where)
{
StealFocus();
BMenu::MouseDown(where);
// TODO: the real code should look like this:
/*
if (!Window()->IsActive())
{
Window()->Activate();
Window()->UpdateIfNeeded();
}
StartMenuBar();
*/
}
//------------------------------------------------------------------------------
void BMenuBar::WindowActivated(bool state)
{
BView::WindowActivated(state);
}
//------------------------------------------------------------------------------
void BMenuBar::MouseUp(BPoint where)
{
BMenu::MouseUp(where);
RestoreFocus();
// BView::MouseUp(where);
}
//------------------------------------------------------------------------------
void BMenuBar::FrameMoved(BPoint new_position)
{
BMenu::FrameMoved(new_position);
}
//------------------------------------------------------------------------------
void BMenuBar::FrameResized(float new_width, float new_height)
{
BMenu::FrameResized(new_width, new_height);
}
//------------------------------------------------------------------------------
void BMenuBar::Show()
{
BView::Show();
}
//------------------------------------------------------------------------------
void BMenuBar::Hide()
{
BView::Hide();
}
//------------------------------------------------------------------------------
BHandler *BMenuBar::ResolveSpecifier(BMessage *msg, int32 index,
BMessage *specifier, int32 form,
const char *property)
{
return BMenu::ResolveSpecifier(msg, index, specifier, form, property);
}
//------------------------------------------------------------------------------
status_t BMenuBar::GetSupportedSuites(BMessage *data)
{
return BMenu::GetSupportedSuites(data);
}
//------------------------------------------------------------------------------
void BMenuBar::ResizeToPreferred()
{
BMenu::ResizeToPreferred();
}
//------------------------------------------------------------------------------
void BMenuBar::GetPreferredSize(float *width, float *height)
{
BMenu::GetPreferredSize(width, height);
}
//------------------------------------------------------------------------------
void BMenuBar::MakeFocus(bool state)
{
BMenu::MakeFocus(state);
}
//------------------------------------------------------------------------------
void BMenuBar::AllAttached()
{
BMenu::AllAttached();
}
//------------------------------------------------------------------------------
void BMenuBar::AllDetached()
{
BMenu::AllDetached();
}
//------------------------------------------------------------------------------
status_t BMenuBar::Perform(perform_code d, void *arg)
{
return BMenu::Perform(d, arg);
}
//------------------------------------------------------------------------------
void BMenuBar::_ReservedMenuBar1() {}
void BMenuBar::_ReservedMenuBar2() {}
void BMenuBar::_ReservedMenuBar3() {}
void BMenuBar::_ReservedMenuBar4() {}
//------------------------------------------------------------------------------
BMenuBar &BMenuBar::operator=(const BMenuBar &)
{
return *this;
}
//------------------------------------------------------------------------------
void BMenuBar::StartMenuBar(int32 menuIndex, bool sticky, bool show_menu,
BRect *special_rect)
{
/*
if (!Window())
return;
Window()->Lock();
Window()->MenusBeginning();
sem_id = create_sem(??, ??);
set_menu_sem(BWindow, sem);
fTrackingPID = spawn_thread(TrackTask, "menu_tracking?", B_NORMAL_PRIORITY, ??);
Window()->Unlock();
*/
}
//------------------------------------------------------------------------------
long BMenuBar::TrackTask(void *arg)
{
return -1;
}
//------------------------------------------------------------------------------
BMenuItem *BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
{
return NULL;
}
//------------------------------------------------------------------------------
void BMenuBar::StealFocus()
{
//fPrevFocusToken = _get_object_token_(Window()->CurrentFocus());
MakeFocus();
}
//------------------------------------------------------------------------------
void BMenuBar::RestoreFocus()
{
//fPrevFocusToken
}
//------------------------------------------------------------------------------
void BMenuBar::InitData(menu_layout layout)
{
SetItemMargins(8, 2, 8, 2);
SetIgnoreHidden(true);
}
//------------------------------------------------------------------------------