haiku/headers/os
Ingo Weinhold 636bfc08ae * Renamed fs/vfs_select.cpp to wait_for_objects.cpp and got rid of
vfs_select.h, respectively moved most of it into the new kernel
  private header wait_for_objects.h.
* Added new experimental API functions wait_for_objects[_etc](). They
  work pretty much like poll(), but also for semaphores, ports, and
  threads.
* Removed the "ref" parameter from notify_select_events() and the
  select_sync_pool functions as well as from fd_ops::fd_[de]select(). It
  is no longer needed. The FS interface select() hook still has it,
  though -- the VFS will always pass 0.
* de]select_fd() take a select_info* instead of a select_sync* + ref
  pair, now. Added respective functions for semaphores, ports, and
  threads.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22416 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-02 19:47:31 +00:00
..
add-ons
app Now uses the cache stack trick for a cheaper check_lock() version as suggested by stippi. 2007-08-08 22:43:52 +00:00
arch
be_apps
device
drivers * Renamed fs/vfs_select.cpp to wait_for_objects.cpp and got rid of 2007-10-02 19:47:31 +00:00
game
interface * Rewrote the trigger selection mechanism: it now searches for uppercase 2007-09-30 10:52:45 +00:00
kernel * Renamed fs/vfs_select.cpp to wait_for_objects.cpp and got rid of 2007-10-02 19:47:31 +00:00
mail
media
midi
midi2
net
opengl updated mesa to 7.0.1 2007-08-09 21:12:30 +00:00
storage * Added disk system flags for whether a partition name and partition 2007-08-22 21:21:30 +00:00
support added printf format attributes for gcc 2007-07-11 18:55:27 +00:00
translation
AppKit.h
Be.h
BeBuild.h
DeviceKit.h
GameKit.h
InterfaceKit.h
KernelKit.h
MailKit.h
MediaKit.h
MidiKit.h
NetKit.h
NetworkKit.h Official place for socket.h is sys/ 2007-07-14 09:26:22 +00:00
OpenGLKit.h
StorageKit.h
SupportKit.h
TranslationKit.h