f66d2b46a8
Based on hamishm's original patch from 2015, but heavily modified, refactored, and reworked. From the original commit message: > When an object is deleted, a B_EVENT_INVALID event is delivered, > and the object is unregistered from the queue. > > The special event flag B_EVENT_ONE_SHOT can be passed in when adding > an object so that the object is automatically unregistered when an > event is delivered. Modifications to the original change include: * Removed the public interface (syscalls remain private for the moment) * Event list queueing/dequeueing almost entirely rewritten, including: - Clear events field when dequeueing. - Have B_EVENT_QUEUED actually indicate whether the event has been appended to the linked list (or not), based around lock state. The previous logic was prone to races and double-insertions. - "Modify" is now just "Deselect + Select" performed at once; previously it could cause use-after-frees. - Unlock for deselect only once at the end of dequeue. - Handle INVALID events still in the queue upon destruction, fixing memory leaks. * Deduplified code with wait_for_objects. * Use of C++ virtual dispatch instead of C-style enum + function calls, and BReferenceable plus destructors for teardown. * Removed select/modify/delete flags. Select/Modify are now the same operation on the syscall interface, and "Delete" is done when 0 is passed for "events". Additionally, the events selected can be fetched by passing -1 for "events". * Implemented level-triggered mode. * Use of BStackOrHeapArray and other convenience routines in syscalls. Change-Id: I1d2f094fd981c95215a59adbc087523c7bbbe40b Reviewed-on: https://review.haiku-os.org/c/haiku/+/6745 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
27 lines
680 B
C
27 lines
680 B
C
/*
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* Copyright 2023, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _SYSTEM_EVENT_QUEUE_DEFS_H
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#define _SYSTEM_EVENT_QUEUE_DEFS_H
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// extends B_EVENT_* constants defined in OS.h
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enum {
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B_EVENT_LEVEL_TRIGGERED = (1 << 26), /* Event is level-triggered, not edge-triggered */
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B_EVENT_ONE_SHOT = (1 << 27), /* Delete event after delivery */
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/* bits 28 through 30 are reserved for the kernel */
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};
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typedef struct event_wait_info {
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int32 object;
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uint16 type;
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int32 events; /* select(): > 0 to select, -1 to get selection, 0 to deselect */
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void* user_data;
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} event_wait_info;
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#endif /* _SYSTEM_EVENT_QUEUE_DEFS_H */
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