haiku/headers/os/locale/Language.h
Oliver Tappe 75f1522155 * reintegrated gsoc-locale-kit branch into trunk - there's more
work to do, but it's about time to give this code more exposure.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33176 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-09-18 22:23:34 +00:00

49 lines
998 B
C++

/*
** Copyright 2003, Axel Dörfler, axeld@pinc-software.de. All rights reserved.
** Distributed under the terms of the MIT License.
*/
#ifndef _LANGUAGE_H_
#define _LANGUAGE_H_
#include <SupportDefs.h>
#include <LocaleStrings.h>
enum script_direction {
B_LEFT_TO_RIGHT = 0,
B_RIGHT_TO_LEFT,
B_TOP_TO_BOTTOM, // seems not to be supported anywhere else?
};
class BLanguage {
public:
~BLanguage();
// language name, e.g. "english", "deutsch"
const char *Name() const { return fName; }
// ISO-639 language code, e.g. "en", "de"
const char *Code() const { return fCode; }
// ISO-639 language family, e.g. "germanic"
const char *Family() const { return fFamily; }
uint8 Direction() const;
// see definitions below
const char *GetString(uint32 id) const;
private:
friend class BLocaleRoster;
BLanguage(const char *language);
void Default();
char *fName, *fCode, *fFamily, *fStrings[B_NUM_LANGUAGE_STRINGS];
uint8 fDirection;
};
#endif /* _LANGUAGE_H_ */