haiku/headers/libs/agg/agg_trans_viewport.h
DarkWyrm abd0030237 Sync to AGG tree to support stippi's Painter classes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10693 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-12 11:05:58 +00:00

305 lines
11 KiB
C++
Executable File

//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.2
// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://www.antigrain.com
//----------------------------------------------------------------------------
//
// Viewport transformer - simple orthogonal conversions from world coordinates
// to screen (device) ones.
//
//----------------------------------------------------------------------------
#ifndef AGG_TRANS_VIEWPORT_INCLUDED
#define AGG_TRANS_VIEWPORT_INCLUDED
#include <string.h>
#include "agg_basics.h"
namespace agg
{
enum aspect_ratio_e
{
aspect_ratio_stretch,
aspect_ratio_meet,
aspect_ratio_slice
};
//----------------------------------------------------------trans_viewport
class trans_viewport
{
public:
//-------------------------------------------------------------------
trans_viewport() :
m_world_x1(0.0),
m_world_y1(0.0),
m_world_x2(1.0),
m_world_y2(1.0),
m_device_x1(0.0),
m_device_y1(0.0),
m_device_x2(1.0),
m_device_y2(1.0),
m_aspect(aspect_ratio_stretch),
m_align_x(0.5),
m_align_y(0.5),
m_wx1(0.0),
m_wy1(0.0),
m_wx2(1.0),
m_wy2(1.0),
m_dx1(0.0),
m_dy1(0.0),
m_kx(1.0),
m_ky(1.0)
{}
//-------------------------------------------------------------------
void preserve_aspect_ratio(double alignx,
double aligny,
aspect_ratio_e aspect)
{
m_align_x = alignx;
m_align_y = aligny;
m_aspect = aspect;
update();
}
//-------------------------------------------------------------------
void device_viewport(double x1, double y1, double x2, double y2)
{
m_device_x1 = x1;
m_device_y1 = y1;
m_device_x2 = x2;
m_device_y2 = y2;
update();
}
//-------------------------------------------------------------------
void world_viewport(double x1, double y1, double x2, double y2)
{
m_world_x1 = x1;
m_world_y1 = y1;
m_world_x2 = x2;
m_world_y2 = y2;
update();
}
//-------------------------------------------------------------------
void device_viewport(double* x1, double* y1, double* x2, double* y2) const
{
*x1 = m_device_x1;
*y1 = m_device_y1;
*x2 = m_device_x2;
*y2 = m_device_y2;
}
//-------------------------------------------------------------------
void world_viewport(double* x1, double* y1, double* x2, double* y2) const
{
*x1 = m_world_x1;
*y1 = m_world_y1;
*x2 = m_world_x2;
*y2 = m_world_y2;
}
//-------------------------------------------------------------------
void world_viewport_actual(double* x1, double* y1,
double* x2, double* y2) const
{
*x1 = m_wx1;
*y1 = m_wy1;
*x2 = m_wx2;
*y2 = m_wy2;
}
//-------------------------------------------------------------------
double align_x() const { return m_align_x; }
double align_y() const { return m_align_y; }
aspect_ratio_e aspect_ratio() const { return m_aspect; }
//-------------------------------------------------------------------
void transform(double* x, double* y) const
{
*x = (*x - m_wx1) * m_kx + m_dx1;
*y = (*y - m_wy1) * m_ky + m_dy1;
}
//-------------------------------------------------------------------
void inverse_transform(double* x, double* y) const
{
*x = (*x - m_dx1) / m_kx + m_wx1;
*y = (*y - m_dy1) / m_ky + m_wy1;
}
//-------------------------------------------------------------------
double scale_x() const
{
return m_kx;
}
//-------------------------------------------------------------------
double scale_y() const
{
return m_ky;
}
//-------------------------------------------------------------------
double scale() const
{
return (m_kx + m_ky) * 0.5;
}
//-------------------------------------------------------------------
unsigned byte_size() const
{
return
sizeof(m_world_x1) +
sizeof(m_world_y1) +
sizeof(m_world_x2) +
sizeof(m_world_y2) +
sizeof(m_device_x1) +
sizeof(m_device_y1) +
sizeof(m_device_x2) +
sizeof(m_device_y2) +
sizeof(m_aspect) +
sizeof(m_align_x) +
sizeof(m_align_y) +
sizeof(m_wx1) +
sizeof(m_wy1) +
sizeof(m_wx2) +
sizeof(m_wy2) +
sizeof(m_dx1) +
sizeof(m_dy1) +
sizeof(m_kx) +
sizeof(m_ky);
}
void serialize(int8u* ptr) const
{
memcpy(ptr, &m_world_x1, sizeof(m_world_x1)); ptr += sizeof(m_world_x1);
memcpy(ptr, &m_world_y1, sizeof(m_world_y1)); ptr += sizeof(m_world_y1);
memcpy(ptr, &m_world_x2, sizeof(m_world_x2)); ptr += sizeof(m_world_x2);
memcpy(ptr, &m_world_y2, sizeof(m_world_y2)); ptr += sizeof(m_world_y2);
memcpy(ptr, &m_device_x1, sizeof(m_device_x1)); ptr += sizeof(m_device_x1);
memcpy(ptr, &m_device_y1, sizeof(m_device_y1)); ptr += sizeof(m_device_y1);
memcpy(ptr, &m_device_x2, sizeof(m_device_x2)); ptr += sizeof(m_device_x2);
memcpy(ptr, &m_device_y2, sizeof(m_device_y2)); ptr += sizeof(m_device_y2);
memcpy(ptr, &m_aspect, sizeof(m_aspect)); ptr += sizeof(m_aspect);
memcpy(ptr, &m_align_x, sizeof(m_align_x)); ptr += sizeof(m_align_x);
memcpy(ptr, &m_align_y, sizeof(m_align_y)); ptr += sizeof(m_align_y);
memcpy(ptr, &m_wx1, sizeof(m_wx1)); ptr += sizeof(m_wx1);
memcpy(ptr, &m_wy1, sizeof(m_wy1)); ptr += sizeof(m_wy1);
memcpy(ptr, &m_wx2, sizeof(m_wx2)); ptr += sizeof(m_wx2);
memcpy(ptr, &m_wy2, sizeof(m_wy2)); ptr += sizeof(m_wy2);
memcpy(ptr, &m_dx1, sizeof(m_dx1)); ptr += sizeof(m_dx1);
memcpy(ptr, &m_dy1, sizeof(m_dy1)); ptr += sizeof(m_dy1);
memcpy(ptr, &m_kx, sizeof(m_kx)); ptr += sizeof(m_kx);
memcpy(ptr, &m_ky, sizeof(m_ky)); ptr += sizeof(m_ky);
}
void deserialize(const int8u* ptr)
{
memcpy(&m_world_x1, ptr, sizeof(m_world_x1)); ptr += sizeof(m_world_x1);
memcpy(&m_world_y1, ptr, sizeof(m_world_y1)); ptr += sizeof(m_world_y1);
memcpy(&m_world_x2, ptr, sizeof(m_world_x2)); ptr += sizeof(m_world_x2);
memcpy(&m_world_y2, ptr, sizeof(m_world_y2)); ptr += sizeof(m_world_y2);
memcpy(&m_device_x1, ptr, sizeof(m_device_x1)); ptr += sizeof(m_device_x1);
memcpy(&m_device_y1, ptr, sizeof(m_device_y1)); ptr += sizeof(m_device_y1);
memcpy(&m_device_x2, ptr, sizeof(m_device_x2)); ptr += sizeof(m_device_x2);
memcpy(&m_device_y2, ptr, sizeof(m_device_y2)); ptr += sizeof(m_device_y2);
memcpy(&m_aspect, ptr, sizeof(m_aspect)); ptr += sizeof(m_aspect);
memcpy(&m_align_x, ptr, sizeof(m_align_x)); ptr += sizeof(m_align_x);
memcpy(&m_align_y, ptr, sizeof(m_align_y)); ptr += sizeof(m_align_y);
memcpy(&m_wx1, ptr, sizeof(m_wx1)); ptr += sizeof(m_wx1);
memcpy(&m_wy1, ptr, sizeof(m_wy1)); ptr += sizeof(m_wy1);
memcpy(&m_wx2, ptr, sizeof(m_wx2)); ptr += sizeof(m_wx2);
memcpy(&m_wy2, ptr, sizeof(m_wy2)); ptr += sizeof(m_wy2);
memcpy(&m_dx1, ptr, sizeof(m_dx1)); ptr += sizeof(m_dx1);
memcpy(&m_dy1, ptr, sizeof(m_dy1)); ptr += sizeof(m_dy1);
memcpy(&m_kx, ptr, sizeof(m_kx)); ptr += sizeof(m_kx);
memcpy(&m_ky, ptr, sizeof(m_ky)); ptr += sizeof(m_ky);
}
private:
void update();
double m_world_x1;
double m_world_y1;
double m_world_x2;
double m_world_y2;
double m_device_x1;
double m_device_y1;
double m_device_x2;
double m_device_y2;
aspect_ratio_e m_aspect;
double m_align_x;
double m_align_y;
double m_wx1;
double m_wy1;
double m_wx2;
double m_wy2;
double m_dx1;
double m_dy1;
double m_kx;
double m_ky;
};
//-----------------------------------------------------------------------
inline void trans_viewport::update()
{
double world_x1 = m_world_x1;
double world_y1 = m_world_y1;
double world_x2 = m_world_x2;
double world_y2 = m_world_y2;
double device_x1 = m_device_x1;
double device_y1 = m_device_y1;
double device_x2 = m_device_x2;
double device_y2 = m_device_y2;
if(m_aspect != aspect_ratio_stretch)
{
double d;
m_kx = (device_x2 - device_x1) / (world_x2 - world_x1);
m_ky = (device_y2 - device_y1) / (world_y2 - world_y1);
if((m_aspect == aspect_ratio_meet) == (m_kx < m_ky))
{
d = (world_y2 - world_y1) * m_ky / m_kx;
world_y1 += (world_y2 - world_y1 - d) * m_align_y;
world_y2 = world_y1 + d;
}
else
{
d = (world_x2 - world_x1) * m_kx / m_ky;
world_x1 += (world_x2 - world_x1 - d) * m_align_x;
world_x2 = world_x1 + d;
}
}
m_wx1 = world_x1;
m_wy1 = world_y1;
m_wx2 = world_x2;
m_wy2 = world_y2;
m_dx1 = device_x1;
m_dy1 = device_y1;
m_kx = (device_x2 - device_x1) / (world_x2 - world_x1);
m_ky = (device_y2 - device_y1) / (world_y2 - world_y1);
}
}
#endif