haiku/headers/libs/agg/agg_pixfmt_rgba32.h
DarkWyrm abd0030237 Sync to AGG tree to support stippi's Painter classes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10693 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-12 11:05:58 +00:00

433 lines
16 KiB
C++

//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.2
// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://www.antigrain.com
//----------------------------------------------------------------------------
#ifndef AGG_PIXFMT_RGBA32_INCLUDED
#define AGG_PIXFMT_RGBA32_INCLUDED
#include <string.h>
#include "agg_basics.h"
#include "agg_color_rgba8.h"
#include "agg_rendering_buffer.h"
namespace agg
{
//====================================================pixel_formats_rgba32
template<class Order> class pixel_formats_rgba32
{
public:
typedef rgba8 color_type;
typedef Order order_type;
typedef rendering_buffer::row_data row_data;
//--------------------------------------------------------------------
pixel_formats_rgba32(rendering_buffer& rb)
: m_rbuf(&rb)
{
}
//--------------------------------------------------------------------
unsigned width() const { return m_rbuf->width(); }
unsigned height() const { return m_rbuf->height(); }
//--------------------------------------------------------------------
color_type pixel(int x, int y) const
{
int8u* p = m_rbuf->row(y) + (x << 2);
return color_type(p[Order::R], p[Order::G], p[Order::B], p[Order::A]);
}
//--------------------------------------------------------------------
row_data span(int x, int y) const
{
return row_data(x, width() - 1, m_rbuf->row(y) + (x << 2));
}
//--------------------------------------------------------------------
void copy_pixel(int x, int y, const color_type& c)
{
int8u* p = m_rbuf->row(y) + (x << 2);
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
p[Order::A] = (int8u)c.a;
}
//--------------------------------------------------------------------
void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
int alpha = int(cover) * int(c.a);
if(alpha == 255*255)
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
p[Order::A] = (int8u)c.a;
}
else
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
int a = p[Order::A];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8);
}
}
//--------------------------------------------------------------------
void copy_hline(int x, int y, unsigned len, const color_type& c)
{
int32u v;
int8u* p8 = (int8u*)&v;
p8[Order::R] = (int8u)c.r;
p8[Order::G] = (int8u)c.g;
p8[Order::B] = (int8u)c.b;
p8[Order::A] = (int8u)c.a;
int32u* p32 = (int32u*)(m_rbuf->row(y)) + x;
do
{
*p32++ = v;
}
while(--len);
}
//--------------------------------------------------------------------
void copy_vline(int x, int y, unsigned len, const color_type& c)
{
int32u v;
int8u* p8 = (int8u*)&v;
p8[Order::R] = (int8u)c.r;
p8[Order::G] = (int8u)c.g;
p8[Order::B] = (int8u)c.b;
p8[Order::A] = (int8u)c.a;
int8u* p = m_rbuf->row(y) + (x << 2);
do
{
*(int32u*)p = v;
p += m_rbuf->stride();
}
while(--len);
}
//--------------------------------------------------------------------
void blend_hline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
int alpha = int(cover) * int(c.a);
if(alpha == 255*255)
{
int32u v;
int8u* p8 = (int8u*)&v;
p8[Order::R] = (int8u)c.r;
p8[Order::G] = (int8u)c.g;
p8[Order::B] = (int8u)c.b;
p8[Order::A] = (int8u)c.a;
int32u* p32 = (int32u*)(m_rbuf->row(y)) + x;
do
{
*p32++ = v;
}
while(--len);
}
else
{
int8u* p = m_rbuf->row(y) + (x << 2);
do
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
int a = p[Order::A];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8);
p += 4;
}
while(--len);
}
}
//--------------------------------------------------------------------
void blend_vline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
int alpha = int(cover) * c.a;
if(alpha == 255*255)
{
int32u v;
int8u* p8 = (int8u*)&v;
p8[Order::R] = (int8u)c.r;
p8[Order::G] = (int8u)c.g;
p8[Order::B] = (int8u)c.b;
p8[Order::A] = (int8u)c.a;
do
{
*(int32u*)p = v;
p += m_rbuf->stride();
}
while(--len);
}
else
{
do
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
int a = p[Order::A];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8);
p += m_rbuf->stride();
}
while(--len);
}
}
//--------------------------------------------------------------------
void copy_from(const rendering_buffer& from,
int xdst, int ydst,
int xsrc, int ysrc,
unsigned len)
{
memmove(m_rbuf->row(ydst) + xdst * 4,
(const void*)(from.row(ysrc) + xsrc * 4), len * 4);
}
//--------------------------------------------------------------------
template<class SrcPixelFormatRenderer>
void blend_from(const SrcPixelFormatRenderer& from,
const int8u* psrc,
int xdst, int ydst,
int xsrc, int ysrc,
unsigned len)
{
typedef typename SrcPixelFormatRenderer::order_type src_order;
int8u* pdst = m_rbuf->row(ydst) + (xdst << 2);
int incp = 4;
if(xdst > xsrc)
{
psrc += (len-1) << 2;
pdst += (len-1) << 2;
incp = -4;
}
do
{
int alpha = psrc[src_order::A];
if(alpha)
{
if(alpha == 255)
{
pdst[Order::R] = psrc[src_order::R];
pdst[Order::G] = psrc[src_order::G];
pdst[Order::B] = psrc[src_order::B];
pdst[Order::A] = psrc[src_order::A];
}
else
{
int r = pdst[Order::R];
int g = pdst[Order::G];
int b = pdst[Order::B];
int a = pdst[Order::A];
pdst[Order::R] = (int8u)((((psrc[src_order::R] - r) * alpha) + (r << 8)) >> 8);
pdst[Order::G] = (int8u)((((psrc[src_order::G] - g) * alpha) + (g << 8)) >> 8);
pdst[Order::B] = (int8u)((((psrc[src_order::B] - b) * alpha) + (b << 8)) >> 8);
pdst[Order::A] = (int8u)((alpha + a) - ((alpha * a) >> 8));
}
}
psrc += incp;
pdst += incp;
}
while(--len);
}
//--------------------------------------------------------------------
void blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do
{
int alpha = int(*covers++) * c.a;
if(alpha)
{
if(alpha == 255*255)
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
p[Order::A] = (int8u)c.a;
}
else
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
int a = p[Order::A];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8);
}
}
p += 4;
}
while(--len);
}
//--------------------------------------------------------------------
void blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do
{
int alpha = int(*covers++) * c.a;
if(alpha)
{
if(alpha == 255*255)
{
p[Order::R] = (int8u)c.r;
p[Order::G] = (int8u)c.g;
p[Order::B] = (int8u)c.b;
p[Order::A] = (int8u)c.a;
}
else
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
int a = p[Order::A];
p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);
p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8);
}
}
p += m_rbuf->stride();
}
while(--len);
}
//--------------------------------------------------------------------
void blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do
{
int alpha = colors->a * (covers ? int(*covers++) : int(cover));
if(alpha)
{
if(alpha == 255*255)
{
p[Order::R] = (int8u)colors->r;
p[Order::G] = (int8u)colors->g;
p[Order::B] = (int8u)colors->b;
p[Order::A] = (int8u)colors->a;
}
else
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
int a = p[Order::A];
p[Order::R] = (int8u)((((colors->r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((colors->g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((colors->b - b) * alpha) + (b << 16)) >> 16);
p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8);
}
}
p += 4;
++colors;
}
while(--len);
}
//--------------------------------------------------------------------
void blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do
{
int alpha = colors->a * (covers ? int(*covers++) : int(cover));
if(alpha)
{
if(alpha == 255*255)
{
p[Order::R] = (int8u)colors->r;
p[Order::G] = (int8u)colors->g;
p[Order::B] = (int8u)colors->b;
p[Order::A] = (int8u)colors->a;
}
else
{
int r = p[Order::R];
int g = p[Order::G];
int b = p[Order::B];
int a = p[Order::A];
p[Order::R] = (int8u)((((colors->r - r) * alpha) + (r << 16)) >> 16);
p[Order::G] = (int8u)((((colors->g - g) * alpha) + (g << 16)) >> 16);
p[Order::B] = (int8u)((((colors->b - b) * alpha) + (b << 16)) >> 16);
p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8);
}
}
p += m_rbuf->stride();
++colors;
}
while(--len);
}
private:
rendering_buffer* m_rbuf;
};
typedef pixel_formats_rgba32<order_rgba32> pixfmt_rgba32; //----pixfmt_rgba32
typedef pixel_formats_rgba32<order_argb32> pixfmt_argb32; //----pixfmt_argb32
typedef pixel_formats_rgba32<order_abgr32> pixfmt_abgr32; //----pixfmt_abgr32
typedef pixel_formats_rgba32<order_bgra32> pixfmt_bgra32; //----pixfmt_bgra32
}
#endif