haiku/headers/private/interface/TextInput.h

82 lines
2.9 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: TextInput.h
// Author: Frans van Nispen (xlr8@tref.nl)
// Description: The BTextView derivative owned by an instance of
// BTextControl.
//------------------------------------------------------------------------------
#ifndef _TEXT_CONTROLI_H
#define _TEXT_CONTROLI_H
// Standard Includes -----------------------------------------------------------
// System Includes -------------------------------------------------------------
#include <TextView.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
class BTextControl;
// _BTextInput_ class ----------------------------------------------------------
class _BTextInput_ : public BTextView {
public:
_BTextInput_(BTextControl* parent, BRect frame,
const char* name, BRect rect,
uint32 mask = B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
~_BTextInput_();
virtual void AttachedToWindow();
virtual void MakeFocus(bool state = true);
virtual void SetViewColor(rgb_color);
rgb_color ViewColor();
virtual bool CanEndLine(int32);
virtual void KeyDown(const char* bytes, int32 numBytes);
virtual void Draw(BRect);
virtual void SetEnabled(bool state);
virtual void MouseDown(BPoint where);
private:
rgb_color fViewColor;
bool fEnabled;
bool fChanged;
BTextControl* fParent;
};
//------------------------------------------------------------------------------
#endif // _TEXT_CONTROLI_H
/*
* $Log $
*
* $Id $
*
*/