0707c10377
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9545 a95241bf-73f2-0310-859d-f6bbb57e9c96
240 lines
6.3 KiB
C++
240 lines
6.3 KiB
C++
// KPartition.h
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#ifndef _K_DISK_DEVICE_PARTITION_H
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#define _K_DISK_DEVICE_PARTITION_H
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#include <disk_device_manager.h>
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#include <Vector.h>
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struct user_partition_data;
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namespace BPrivate {
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namespace DiskDevice {
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class UserDataWriter;
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class KDiskDevice;
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class KDiskSystem;
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class KPartitionListener;
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class KPartitionVisitor;
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class KPath;
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class KPhysicalPartition;
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class KShadowPartition;
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class KPartition {
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public:
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KPartition(partition_id id = -1);
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virtual ~KPartition();
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// Reference counting. As long as there's at least one referrer, the
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// object won't be deleted.
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// manager must be locked (Unregister() locks itself)
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void Register();
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void Unregister();
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int32 CountReferences() const;
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void MarkObsolete();
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// called by the manager only
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bool IsObsolete() const;
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virtual bool PrepareForRemoval();
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virtual bool PrepareForDeletion();
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virtual status_t Open(int flags, int *fd);
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virtual status_t PublishDevice();
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virtual status_t UnpublishDevice();
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void SetBusy(bool busy);
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bool IsBusy() const;
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// == jobs which may affect this partition are scheduled/in progress
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void SetDescendantBusy(bool busy);
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bool IsDescendantBusy() const;
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// == jobs which may affect a descendant of this partition are
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// scheduled/in progress; IsBusy() => IsDescendantBusy()
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// In the userland API, both can probably be mapped to one flag.
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void SetOffset(off_t offset);
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off_t Offset() const; // 0 for devices
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void SetSize(off_t size);
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off_t Size() const;
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void SetContentSize(off_t size);
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off_t ContentSize() const;
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void SetBlockSize(uint32 blockSize);
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uint32 BlockSize() const;
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void SetIndex(int32 index);
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int32 Index() const; // 0 for devices
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void SetStatus(uint32 status);
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uint32 Status() const;
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bool IsUninitialized() const;
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void SetFlags(uint32 flags); // comprises the ones below
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void AddFlags(uint32 flags);
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void ClearFlags(uint32 flags);
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uint32 Flags() const;
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bool ContainsFileSystem() const;
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bool ContainsPartitioningSystem() const;
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bool IsReadOnly() const;
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bool IsMounted() const;
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bool IsDevice() const;
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status_t SetName(const char *name);
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const char *Name() const;
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status_t SetContentName(const char *name);
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const char *ContentName() const;
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status_t SetType(const char *type);
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const char *Type() const;
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const char *ContentType() const;
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// ContentType() == DiskSystem()->NamePretty()
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// access to C style partition data
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partition_data *PartitionData();
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const partition_data *PartitionData() const;
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virtual void SetID(partition_id id);
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partition_id ID() const;
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virtual status_t GetPath(KPath *path) const;
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// no setter (see BDiskDevice) -- built on the fly
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void SetVolumeID(dev_t volumeID);
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dev_t VolumeID() const;
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void SetMountCookie(void *cookie);
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void *MountCookie() const;
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virtual status_t Mount(uint32 mountFlags, const char *parameters);
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virtual status_t Unmount();
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// Parameters
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status_t SetParameters(const char *parameters);
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const char *Parameters() const;
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status_t SetContentParameters(const char *parameters);
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const char *ContentParameters() const;
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// Hierarchy
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void SetDevice(KDiskDevice *device);
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KDiskDevice *Device() const;
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void SetParent(KPartition *parent);
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KPartition *Parent() const;
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status_t AddChild(KPartition *partition, int32 index = -1);
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virtual status_t CreateChild(partition_id id, int32 index,
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KPartition **child = NULL) = 0;
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bool RemoveChild(int32 index);
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bool RemoveChild(KPartition *child);
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bool RemoveAllChildren();
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KPartition *ChildAt(int32 index) const;
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int32 CountChildren() const;
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int32 CountDescendants() const;
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KPartition *VisitEachDescendant(KPartitionVisitor *visitor);
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// Shadow Partition
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virtual status_t CreateShadowPartition(); // creates a complete tree
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virtual void UnsetShadowPartition(bool doDelete);
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virtual KShadowPartition *ShadowPartition() const = 0;
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virtual bool IsShadowPartition() const = 0;
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virtual KPhysicalPartition *PhysicalPartition() const = 0;
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// DiskSystem
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void SetDiskSystem(KDiskSystem *diskSystem);
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KDiskSystem *DiskSystem() const;
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KDiskSystem *ParentDiskSystem() const;
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// When setting a disk system, it must already be loaded.
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// The partition will load it too, hence it won't be unloaded before
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// it is unset here.
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void SetCookie(void *cookie);
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void *Cookie() const;
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void SetContentCookie(void *cookie);
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void *ContentCookie() const;
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// Listener Support
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bool AddListener(KPartitionListener *listener);
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bool RemoveListener(KPartitionListener *listener);
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// Change Tracking
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void Changed(uint32 flags, uint32 clearFlags = 0);
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void SetChangeFlags(uint32 flags);
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uint32 ChangeFlags() const;
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int32 ChangeCounter() const;
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status_t UninitializeContents(bool logChanges = true);
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void SetAlgorithmData(uint32 data);
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uint32 AlgorithmData() const;
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// temporary storage freely usable by algorithms
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virtual void WriteUserData(UserDataWriter &writer,
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user_partition_data *data);
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virtual void Dump(bool deep, int32 level);
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protected:
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void FireOffsetChanged(off_t offset);
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void FireSizeChanged(off_t size);
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void FireContentSizeChanged(off_t size);
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void FireBlockSizeChanged(uint32 blockSize);
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void FireIndexChanged(int32 index);
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void FireStatusChanged(uint32 status);
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void FireFlagsChanged(uint32 flags);
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void FireNameChanged(const char *name);
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void FireContentNameChanged(const char *name);
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void FireTypeChanged(const char *type);
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void FireIDChanged(partition_id id);
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void FireVolumeIDChanged(dev_t volumeID);
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void FireMountCookieChanged(void *cookie);
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void FireParametersChanged(const char *parameters);
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void FireContentParametersChanged(const char *parameters);
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void FireChildAdded(KPartition *child, int32 index);
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void FireChildRemoved(KPartition *child, int32 index);
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void FireDiskSystemChanged(KDiskSystem *diskSystem);
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void FireCookieChanged(void *cookie);
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void FireContentCookieChanged(void *cookie);
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private:
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void _UpdateChildIndices(int32 index);
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static int32 _NextID();
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protected:
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typedef Vector<KPartition*> PartitionVector;
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struct ListenerSet;
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partition_data fPartitionData;
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PartitionVector fChildren;
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KDiskDevice *fDevice;
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KPartition *fParent;
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KDiskSystem *fDiskSystem;
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ListenerSet *fListeners;
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uint32 fChangeFlags;
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int32 fChangeCounter;
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uint32 fAlgorithmData;
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int32 fReferenceCount;
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bool fObsolete;
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static int32 fNextID;
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};
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} // namespace DiskDevice
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} // namespace BPrivate
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using BPrivate::DiskDevice::KPartition;
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#endif // _K_DISK_DEVICE_PARTITION_H
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