haiku/headers/private/app/Session.h
Adi Oanca 46c1d3fef3 modified some methods to return 'void'
rendered BSession operationable, again...


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6039 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-01-12 23:57:14 +00:00

87 lines
2.3 KiB
C++

#ifndef _SESSION_H
#define _SESSION_H
#include <BeBuild.h>
#include <OS.h>
#include <Region.h>
#include <Rect.h>
#include <Point.h>
#include <ServerProtocol.h>
class BSession {
public:
BSession(port_id receivePort, port_id sendPort);
BSession(int32, char *);
BSession( const BSession &ses );
virtual ~BSession();
void SetSendPort( port_id port );
void SetRecvPort( port_id port );
port_id GetSendPort(void) const { return fSendPort; }
port_id GetRecvPort(void) const { return fReceivePort; }
void SetMsgCode(int32 code);
char* ReadString();
void ReadBool( bool *b );
void ReadInt8( int8 *i );
void ReadUInt8( uint8 *i );
void ReadInt16( int16 *i );
void ReadUInt16( uint16 *i );
void ReadInt32( int32 *i );
void ReadUInt32( uint32 *i );
void ReadInt64( int64 *i );
void ReadUInt64( uint64 *i );
void ReadFloat( float *f );
void ReadFloatFromInt32( float *f );
void ReadDouble( double *d );
void ReadDoubleFromInt64( double *d );
void ReadPoint( BPoint *point );
void ReadPointFromInts( BPoint *point );
void ReadRectCR( clipping_rect *rect );
void ReadRect( BRect *rect );
void ReadRectFromInts( BRect *rect );
void ReadData( void* data, int32 size );
void WriteString( const char* string );
void WriteBool( const bool& b );
void WriteInt8( const int8& i );
void WriteUInt8( const uint8& i );
void WriteInt16( const int16& i );
void WriteUInt16( const uint16& i );
void WriteInt32( const int32& i );
void WriteUInt32( const uint32& i );
void WriteInt64( const int64& i );
void WriteUInt64( const uint64& i );
void WriteFloat(const float& f );
void WriteFloatAsInt32( const float& f );
void WriteDouble( const double& d );
void WriteDoubleAsInt64( const double& d );
void WritePoint(const BPoint& point);
void WritePointAsInt32s(const BPoint& point);
void WriteRect(const clipping_rect& rect);
void WriteRect(const BRect& rect);
void WriteRectAsInt32s(const BRect& rect);
void WriteData(const void* data, int32 size);
void Sync();
void Close();
// if possible - do not use!
void CopyToSendBuffer(void* buffer, int32 count);
private:
port_id fSendPort;
port_id fReceivePort;
char *fSendBuffer;
int32 fSendPosition;
int32 fSendCode;
int32 fRecvCode;
char *fReceiveBuffer;
int32 fReceiveSize;
int32 fReceivePosition;
};
#endif