haiku/src/add-ons/input_server/devices/serial_mouse/MouseInputDevice.cpp
Marcus Overhagen 106d748c45 Prevent input_server from hogging the CPU when input devices fail.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14476 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-23 00:28:14 +00:00

391 lines
9.9 KiB
C++

/*****************************************************************************/
// Mouse input server device addon
// Written by Stefano Ceccherini
// Adapted for serial mice by Oscar Lesta
//
// MouseInputDevice.cpp
//
// Copyright (c) 2004 Haiku Project
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
/*****************************************************************************/
#include "MouseInputDevice.h"
#include "kb_mouse_settings.h"
#include "kb_mouse_driver.h"
#include <stdlib.h>
#include <unistd.h>
#include <Debug.h>
#include <Directory.h>
#include <Entry.h>
#include <NodeMonitor.h>
#include <Path.h>
#include <String.h>
#include "SerialMouse.h"
//------------------------------------------------------------------------------
#if DEBUG
inline void LOG(const char *fmt, ...) { char buf[1024]; va_list ap; va_start(ap, fmt); vsprintf(buf, fmt, ap); va_end(ap); \
fputs(buf, MouseInputDevice::sLogFile); fflush(MouseInputDevice::sLogFile); }
#define LOG_ERR(text...) LOG(text)
FILE *MouseInputDevice::sLogFile = NULL;
#else
#define LOG(text...)
#define LOG_ERR(text...) fprintf(stderr, text)
#endif
#define CALLED() LOG("%s\n", __PRETTY_FUNCTION__)
static MouseInputDevice *sSingletonMouseDevice = NULL;
const static uint32 kMouseThreadPriority = B_FIRST_REAL_TIME_PRIORITY + 4;
//------------------------------------------------------------------------------
struct mouse_device {
mouse_device();
~mouse_device();
status_t init_check(); // > 0 if a mouse was detected.
input_device_ref device_ref;
SerialMouse* sm;
thread_id device_watcher;
mouse_settings settings;
bool active;
};
extern "C"
BInputServerDevice* instantiate_input_device()
{
return new MouseInputDevice();
}
//------------------------------------------------------------------------------
// #pragma mark -
MouseInputDevice::MouseInputDevice()
{
ASSERT(sSingletonMouseDevice == NULL);
sSingletonMouseDevice = this;
#if DEBUG
sLogFile = fopen("/var/log/serial_mouse.log", "w");
#endif
CALLED();
}
MouseInputDevice::~MouseInputDevice()
{
CALLED();
for (int32 i = 0; i < fDevices.CountItems(); i++)
delete (mouse_device*) fDevices.ItemAt(i);
#if DEBUG
fclose(sLogFile);
#endif
}
// SerialMouse does not know anything about mouse_settings, I choose to let
// mouse_device hold that instead (bercause mice type, button mapping,
// speed/accel, etc., are all handled here, not in SerialMouse).
status_t
MouseInputDevice::InitFromSettings(void* cookie, uint32 opcode)
{
CALLED();
mouse_device* device = (mouse_device*) cookie;
// retrieve current values.
// TODO: shouldn't we use sane values if we get errors here?
if (get_mouse_map(&device->settings.map) != B_OK)
LOG_ERR("error when get_mouse_map\n");
if (get_click_speed(&device->settings.click_speed) != B_OK)
LOG_ERR("error when get_click_speed\n");
if (get_mouse_speed(&device->settings.accel.speed) != B_OK)
LOG_ERR("error when get_mouse_speed\n");
else
{
if (get_mouse_acceleration(&device->settings.accel.accel_factor) != B_OK)
LOG_ERR("error when get_mouse_acceleration\n");
}
if (get_mouse_type(&device->settings.type) != B_OK)
LOG_ERR("error when get_mouse_type\n");
return B_OK;
}
status_t
MouseInputDevice::InitCheck()
{
CALLED();
// TODO: We should iterate here to support more than just one mouse.
// (I've tried, but kept entering and endless loop or crashing
// the input_server :-( ).
mouse_device* device = new mouse_device();
if (!device)
{
LOG("No memory\n");
return B_NO_MEMORY;
}
if (device->init_check() <= B_OK)
{
LOG("The mouse was eaten by a rabid cat.\n");
delete device;
return B_ERROR;
}
input_device_ref* devices[2];
devices[0] = &device->device_ref;
devices[1] = NULL;
fDevices.AddItem(device);
return RegisterDevices(devices);
}
status_t
MouseInputDevice::Start(const char* name, void* cookie)
{
mouse_device* device = (mouse_device*) cookie;
LOG("%s(%s)\n", __PRETTY_FUNCTION__, name);
InitFromSettings(device);
char threadName[B_OS_NAME_LENGTH];
// "Microsoft watcher" sounded even more akward than this...
snprintf(threadName, B_OS_NAME_LENGTH, "%s Mouse", name);
device->active = true;
device->device_watcher = spawn_thread(DeviceWatcher, threadName,
kMouseThreadPriority, device);
resume_thread(device->device_watcher);
return B_OK;
}
status_t
MouseInputDevice::Stop(const char* name, void* cookie)
{
mouse_device* device = (mouse_device*) cookie;
LOG("%s(%s)\n", __PRETTY_FUNCTION__, name);
device->active = false;
if (device->device_watcher >= 0)
{
suspend_thread(device->device_watcher);
resume_thread(device->device_watcher);
status_t dummy;
wait_for_thread(device->device_watcher, &dummy);
}
return B_OK;
}
status_t
MouseInputDevice::Control(const char* name, void* cookie,
uint32 command, BMessage* message)
{
LOG("%s(%s, code: %lu)\n", __PRETTY_FUNCTION__, name, command);
if (command >= B_MOUSE_TYPE_CHANGED &&
command <= B_MOUSE_ACCELERATION_CHANGED)
{
InitFromSettings(cookie, command);
}
return B_OK;
}
int32
MouseInputDevice::DeviceWatcher(void* arg)
{
mouse_device* dev = (mouse_device*) arg;
mouse_movement movements;
uint32 buttons_state = 0;
uint8 clicks_count = 0;
bigtime_t last_click_time = 0;
BMessage* message;
CALLED();
while (dev->active)
{
memset(&movements, 0, sizeof(movements));
if (dev->sm->GetMouseEvent(&movements) != B_OK) {
snooze(10000); // this is a realtime thread, and something is wrong...
continue;
}
/*
LOG("%s: buttons: 0x%lx, x: %ld, y: %ld, clicks:%ld, wheel_x:%ld, \
wheel_y:%ld\n", dev->device_ref.name, movements.buttons,
movements.xdelta, movements.ydelta, movements.clicks,
movements.wheel_xdelta, movements.wheel_ydelta);
*/
// TODO: Apply buttons mapping here.
uint32 buttons = buttons_state ^ movements.buttons;
if (movements.buttons) {
if ((movements.timestamp - last_click_time) <= dev->settings.click_speed)
clicks_count = (clicks_count % 3) + 1;
else
clicks_count = 1;
last_click_time = movements.timestamp;
}
if (buttons != 0) {
message = new BMessage(B_MOUSE_UP);
message->AddInt64("when", movements.timestamp);
message->AddInt32("buttons", movements.buttons);
if ((buttons & movements.buttons) > 0) {
message->what = B_MOUSE_DOWN;
message->AddInt32("clicks", clicks_count);
LOG("B_MOUSE_DOWN\n");
} else {
LOG("B_MOUSE_UP\n");
}
message->AddInt32("x", movements.xdelta);
message->AddInt32("y", movements.ydelta);
sSingletonMouseDevice->EnqueueMessage(message);
buttons_state = movements.buttons;
}
if (movements.xdelta != 0 || movements.ydelta != 0) {
int32 xdelta = movements.xdelta;
int32 ydelta = movements.ydelta;
// TODO: properly scale these values.
// (s >> 14, a >> 8) or (s >> 15, a >> 11) feels more or less OK
// with the default values: yields to speed = 2; accel_factor = 32
// Maybe we should use floats and then round to nearest integer?
uint32 speed = (dev->settings.accel.speed >> 15);
uint32 accel_factor = (dev->settings.accel.accel_factor >> 11);
// LOG("accel.enabled? = %s\n", (dev->settings.accel.enabled) ? "Yes" : "No");
// LOG("speed = %ld; accel_factor = %ld\n", speed, accel_factor);
if (speed && accel_factor) {
xdelta *= speed;
ydelta *= speed;
// preserve the sign.
bool xneg = (xdelta < 0);
bool yneg = (ydelta < 0);
if (movements.xdelta != 0) {
xdelta = (xdelta * xdelta) / accel_factor;
(xdelta) ? : (xdelta = 1);
if (xneg) xdelta *= -1;
}
if (movements.ydelta != 0) {
ydelta = (ydelta * ydelta) / accel_factor;
(ydelta) ? : (ydelta = 1);
if (yneg) ydelta *= -1;
}
}
// LOG("%s: x: %ld, y: %ld\n", dev->device_ref.name, xdelta, ydelta);
message = new BMessage(B_MOUSE_MOVED);
if (message) {
message->AddInt64("when", movements.timestamp);
message->AddInt32("buttons", movements.buttons);
message->AddInt32("x", xdelta);
message->AddInt32("y", ydelta);
sSingletonMouseDevice->EnqueueMessage(message);
}
}
if ((movements.wheel_ydelta != 0) || (movements.wheel_xdelta != 0)) {
message = new BMessage(B_MOUSE_WHEEL_CHANGED);
if (message) {
message->AddInt64("when", movements.timestamp);
message->AddFloat("be:wheel_delta_x", movements.wheel_xdelta);
message->AddFloat("be:wheel_delta_y", movements.wheel_ydelta);
sSingletonMouseDevice->EnqueueMessage(message);
}
}
}
return B_OK;
}
//==============================================================================
// #pragma mark -
// mouse_device
mouse_device::mouse_device()
{
device_watcher = -1;
active = false;
sm = new SerialMouse();
device_ref.type = B_POINTING_DEVICE;
device_ref.cookie = this;
};
status_t
mouse_device::init_check()
{
status_t result = sm->IsMousePresent();
if (result > 0) // Positive values indicate a mouse present.
device_ref.name = (char *)sm->MouseDescription();
return result;
}
mouse_device::~mouse_device()
{
delete sm;
}