haiku/headers/os/net/NetworkDevice.h
Augustin Cavalier b2c77ad27a Network: Add a BNetworkDevice::GetNetworks() method and use it in the GUI.
The GetNextNetwork() method is really inefficient: it fetches all the
networks at once from the kernel every single time and then winds
up returning only one of them. In parts of the GUI that iterate over
all networks more than once per refresh (sometimes within a loop, even!)
this was often a noticeable lag on the GUI, especially with OpenBSD
drivers which have extra overhead to do struct translation in the
ioctl handler.

Now, we have a way to fetch all scan results at once and just iterate
over them as many times as we need, and this is what NetworkStatus
and Network preferences now do, saving lots of time and effort.
2022-10-25 23:34:42 -04:00

147 lines
3.6 KiB
C++

/*
* Copyright 2010, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _NETWORK_DEVICE_H
#define _NETWORK_DEVICE_H
#include <net/if.h>
#include <string.h>
// authentication modes
enum {
B_NETWORK_AUTHENTICATION_NONE = 0,
B_NETWORK_AUTHENTICATION_WEP = 1,
B_NETWORK_AUTHENTICATION_WPA = 2,
B_NETWORK_AUTHENTICATION_WPA2 = 3,
B_NETWORK_AUTHENTICATION_EAP = 4
};
// cipher algorithms
enum {
B_NETWORK_CIPHER_NONE = 0x01,
B_NETWORK_CIPHER_WEP_40 = 0x02,
B_NETWORK_CIPHER_WEP_104 = 0x04,
B_NETWORK_CIPHER_TKIP = 0x08,
B_NETWORK_CIPHER_CCMP = 0x10,
B_NETWORK_CIPHER_AES_128_CMAC = 0x20
};
// key modes
enum {
B_KEY_MODE_IEEE802_1X = 0x0001,
B_KEY_MODE_PSK = 0x0002,
B_KEY_MODE_NONE = 0x0004,
B_KEY_MODE_FT_IEEE802_1X = 0x0020,
B_KEY_MODE_FT_PSK = 0x0040,
B_KEY_MODE_IEEE802_1X_SHA256 = 0x0080,
B_KEY_MODE_PSK_SHA256 = 0x0100,
B_KEY_MODE_WPS = 0x0200
};
// eap encapsulation method (IEEE 802.1x)
enum {
B_NETWORK_EAP_ENCAPSULATION_NONE = 0x0000,
B_NETWORK_EAP_ENCAPSULATION_PEAP = 0x0001,
B_NETWORK_EAP_ENCAPSULATION_TLS = 0x0002
};
#if defined(__cplusplus) && !defined(_KERNEL_MODE)
#include <NetworkAddress.h>
struct wireless_network {
char name[32];
BNetworkAddress address;
uint8 noise_level;
uint8 signal_strength;
uint32 flags;
uint32 authentication_mode;
uint32 cipher;
uint32 group_cipher;
uint32 key_mode;
bool operator==(const wireless_network& other) {
return strncmp(name, other.name, 32) == 0
// ignore address difference
&& noise_level == other.noise_level
&& signal_strength == other.signal_strength
&& flags == other.flags
&& authentication_mode == other.authentication_mode
&& cipher == other.cipher
&& group_cipher == other.group_cipher
&& key_mode == other.key_mode;
}
};
// flags
#define B_NETWORK_IS_ENCRYPTED 0x01
#define B_NETWORK_IS_PERSISTENT 0x02
class BNetworkDevice {
public:
BNetworkDevice();
BNetworkDevice(const char* name);
~BNetworkDevice();
void Unset();
void SetTo(const char* name);
const char* Name() const;
bool Exists() const;
uint32 Index() const;
uint32 Flags() const;
bool HasLink() const;
int32 Media() const;
status_t SetMedia(int32 media);
status_t GetHardwareAddress(BNetworkAddress& address);
bool IsEthernet();
bool IsWireless();
status_t Control(int option, void* request);
status_t Scan(bool wait = true,
bool forceRescan = true);
status_t GetNextNetwork(uint32& cookie,
wireless_network& network);
status_t GetNetworks(wireless_network*& networks,
uint32& count);
status_t GetNetwork(const char* name,
wireless_network& network);
status_t GetNetwork(const BNetworkAddress& address,
wireless_network& network);
status_t JoinNetwork(const char* name,
const char* password = NULL);
status_t JoinNetwork(const wireless_network& network,
const char* password = NULL);
status_t JoinNetwork(const BNetworkAddress& address,
const char* password = NULL);
status_t LeaveNetwork(const char* name);
status_t LeaveNetwork(const wireless_network& network);
status_t LeaveNetwork(const BNetworkAddress& address);
status_t GetNextAssociatedNetwork(uint32& cookie,
wireless_network& network);
status_t GetNextAssociatedNetwork(uint32& cookie,
BNetworkAddress& address);
private:
char fName[IF_NAMESIZE];
};
#endif // __cplusplus && !_KERNEL_MODE
#endif // _NETWORK_DEVICE_H