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323 lines
16 KiB
Plaintext
323 lines
16 KiB
Plaintext
/*
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* Copyright 2007 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Ingo Weinhold
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*/
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/*!
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\page fs_modules File System Modules
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To support a particular file system (FS), a kernel module implementing a
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special interface (\c file_system_module_info defined in \c <fs_interface.h>)
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has to be provided. As for any other module the \c std_ops() hook is invoked
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with \c B_MODULE_INIT directly after the FS module has been loaded by the
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kernel, and with \c B_MODULE_UNINIT before it is unloaded, thus providing
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a simple mechanism for one-time module initializations. The same module is
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used for accessing any volume of that FS type.
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\section objects File System Objects
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There are several types of objects a FS module has to deal with directly or
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indirectly:
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- A \em volume is an instance of a file system. For a disk-based file
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system it corresponds to a disk, partition, or disk image file. When
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mounting a volume the virtual file system layer (VFS) assigns a unique
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number (ID, of type \c dev_t) to it and a handle (type \c void*) provided
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by the file system. The VFS creates an instance of struct \c fs_volume
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that stores these two, an operation vector (\c fs_volume_ops), and other
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volume related items.
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Whenever the FS is asked to perform an operation the \c fs_volume object
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is supplied, and whenever the FS requests a volume-related service from
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the kernel, it also has to pass the \c fs_volume object or, in some cases,
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just the volume ID.
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Normally the handle is a pointer to a data structure the FS allocates to
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associate data with the volume.
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- A \em node is contained by a volume. It can be of type file, directory, or
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symbolic link (symlink). Just as volumes nodes are associated with an ID
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(type \c ino_t) and, if in use, also with a handle (type \c void*).
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As for volumes the VFS creates an instance of a structure (\c fs_vnode)
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for each node in use, storing the FS's handle for the node and an
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operation vector (\c fs_vnode_ops).
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Unlike the volume ID the node ID is defined by the FS.
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It often has a meaning to the FS, e.g. file systems using inodes might
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choose the inode number corresponding to the node. As long as the volume
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is mounted and the node is known to the VFS, its node ID must not change.
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The node handle is again a pointer to a data structure allocated by the
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FS.
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- A \em vnode (VFS node) is the VFS representation of a node. A volume may
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contain a great number of nodes, but at a time only a few are represented
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by vnodes, usually only those that are currently in use (sometimes a few
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more).
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- An \em entry (directory entry) belongs to a directory, has a name, and
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refers to a node. It is important to understand the difference between
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entries and nodes: A node doesn't have a name, only the entries that refer
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to it have. If a FS supports to have more than one entry refer to a single
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node, it is also said to support "hard links". It is possible that no
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entry refers to a node. This happens when a node (e.g. a file) is still
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open, but the last entry referring to it has been removed (the node will
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be deleted when the it is closed). While entries are to be understood as
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independent entities, the FS interface does not use IDs or handles to
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refer to them; it always uses directory and entry name pairs to do that.
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- An \em attribute is a named and typed data container belonging to a node.
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A node may have any number of attributes; they are organized in a
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(depending on the FS, virtual or actually existing) attribute directory,
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through which one can iterate.
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- An \em index is supposed to provide fast searching capabilities for
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attributes with a certain name. A volume's index directory allows for
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iterating through the indices.
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- A \em query is a fully virtual object for searching for entries via an
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expression matching entry name, node size, node modification date, and/or
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node attributes. The mechanism of retrieving the entries found by a query
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is similar to that for reading a directory contents. A query can be live
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in which case the creator of the query is notified by the FS whenever an
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entry no longer matches the query expression or starts matching.
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\section concepts Generic Concepts
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A FS module has to (or can) provide quite a lot of hook functions. There are
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a few concepts that apply to several groups of them:
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- <em>Opening, Closing, and Cookies</em>: Many FS objects can be opened and
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closed, namely nodes in general, directories, attribute directories,
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attributes, the index directory, and queries. In each case there are three
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hook functions: <tt>open*()</tt>, <tt>close*()</tt>, and
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<tt>free*_cookie()</tt>. The <tt>open*()</tt> hook is passed all that is
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needed to identify the object to be opened and, in some cases, additional
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parameters e.g. specifying a particular opening mode. The implementation
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is required to return a cookie (type \c void*), usually a pointer to a
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data structure the FS allocates. In some cases (e.g.
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when an iteration state is associated with the cookie) a new cookie must
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be allocated for each instance of opening the object. The cookie is passed
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to all hooks that operate on a thusly opened object. The <tt>close*()</tt>
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hook is invoked to signal that the cookie is to be closed. At this point
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the cookie might still be in use. Blocking FS hooks (e.g. blocking
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read/write operations) using the same cookie have to be unblocked. When
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the cookie stops being in use the <tt>free*_cookie()</tt> hook is called;
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it has to free the cookie.
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- <em>Entry Iteration</em>: For the FS objects serving as containers for
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other objects, i.e. directories, attribute directories, the index
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directory, and queries, the cookie mechanism is used for a stateful
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iteration through the contained objects. The <tt>read_*()</tt> hook reads
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the next one or more entries into a <tt>struct dirent</tt> buffer. The
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<tt>rewind_*()</tt> hook resets the iteration state to the first entry.
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- <em>Stat Information</em>: In case of nodes, attributes, and indices
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detailed information about an object are requested via a
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<tt>read*_stat()</tt> hook and must be written into a <tt>struct stat</tt>
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buffer.
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\section vnodes VNodes
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A vnode is the VFS representation of a node. As soon as an access to a node
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is requested, the VFS creates a corresponding vnode. The requesting entity
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gets a reference to the vnode for the time it works with the vnode and
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releases the reference when done. When the last reference to a vnode has
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been surrendered, the vnode is unused and the VFS can decide to destroy it
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(usually it is cached for a while longer).
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When the VFS creates a vnode, it invokes the volume's
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\link fs_volume_ops::get_vnode get_vnode() \endlink
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hook to let it create the respective node handle (unless the FS requests the
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creation of the vnode explicitely by calling publish_vnode()). That's the
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only hook that specifies a node by ID; all other node-related hooks are
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defined in the respective node's operation vector and they are passed the
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respective \c fs_vnode object. When the VFS deletes the vnode, it invokes
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the nodes's \link fs_vnode_ops::put_vnode put_vnode() \endlink
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hook or, if the node was marked removed,
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\link fs_vnode_ops::remove_vnode remove_vnode() \endlink.
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There are only four FS hooks through which the VFS gains knowledge of the
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existence of a node. The first one is the
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\link file_system_module_info::mount mount() \endlink
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hook. It is supposed to call \c publish_vnode() for the root node of the
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volume and return its ID. The second one is the
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\link fs_vnode_ops::lookup lookup() \endlink
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hook. Given a \c fs_vnode object of a directory and an entry name, it is
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supposed to call \c get_vnode() for the node the entry refers to and return
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the node ID.
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The remaining two hooks,
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\link fs_vnode_ops::read_dir read_dir() \endlink and
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\link fs_volume_ops::read_query read_query() \endlink,
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both return entries in a <tt>struct dirent</tt> structure, which also
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contains the ID of the node the entry refers to.
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\section mandatory_hooks Mandatory Hooks
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Which hooks a FS module should provide mainly depends on what functionality
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it features. E.g. a FS without support for attribute, indices, and/or
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queries can omit the respective hooks (i.e. set them to \c NULL in the
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module, \c fs_volume_ops, and \c fs_vnode_ops structure). Some hooks are
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mandatory, though. A minimal read-only FS module must implement:
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- \link file_system_module_info::mount mount() \endlink and
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\link fs_volume_ops::unmount unmount() \endlink:
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Mounting and unmounting a volume is required for pretty obvious reasons.
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- \link fs_vnode_ops::lookup lookup() \endlink:
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The VFS uses this hook to resolve path names. It is probably one of the
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most frequently invoked hooks.
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- \link fs_volume_ops::get_vnode get_vnode() \endlink and
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\link fs_vnode_ops::put_vnode put_vnode() \endlink:
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Create respectively destroy the FS's private node handle when
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the VFS creates/deletes the vnode for a particular node.
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- \link fs_vnode_ops::read_stat read_stat() \endlink:
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Return a <tt>struct stat</tt> info for the given node, consisting of the
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type and size of the node, its owner and access permissions, as well as
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certain access times.
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- \link fs_vnode_ops::open open() \endlink,
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\link fs_vnode_ops::close close() \endlink, and
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\link fs_vnode_ops::free_cookie free_cookie() \endlink:
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Open and close a node as explained in \ref concepts.
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- \link fs_vnode_ops::read read() \endlink:
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Read data from an opened node (file). Even if the FS does not feature
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files, the hook has to be present anyway; it should return an error in
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this case.
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- \link fs_vnode_ops::open_dir open_dir() \endlink,
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\link fs_vnode_ops::close_dir close_dir() \endlink, and
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\link fs_vnode_ops::free_dir_cookie free_dir_cookie() \endlink:
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Open and close a directory for entry iteration as explained in
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\ref concepts.
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- \link fs_vnode_ops::read_dir read_dir() \endlink and
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\link fs_vnode_ops::rewind_dir rewind_dir() \endlink:
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Read the next entry/entries from a directory, respectively reset the
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iterator to the first entry, as explained in \ref concepts.
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Although not strictly mandatory, a FS should additionally implement the
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following hooks:
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- \link fs_volume_ops::read_fs_info read_fs_info() \endlink:
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Return general information about the volume, e.g. total and free size, and
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what special features (attributes, MIME types, queries) the volume/FS
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supports.
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- \link fs_vnode_ops::read_symlink read_symlink() \endlink:
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Read the value of a symbolic link. Needed only, if the FS and volume
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support symbolic links at all. If absent symbolic links stored on the
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volume won't be interpreted.
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- \link fs_vnode_ops::access access() \endlink:
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Return whether the current user has the given access permissions for a
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node. If the hook is absent the user is considered to have all
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permissions.
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\section permissions Checking Access Permission
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While there is the \link fs_vnode_ops::access access() \endlink hook
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that explicitly checks access permission for a node, it is not used by the
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VFS to check access permissions for the other hooks. This has two reasons:
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It could be cheaper for the FS to do that in the respective hook (at least
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it's not more expensive), and the FS can make sure that there are no race
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conditions between the check and the start of the operation for the hook.
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The downside is that in most hooks the FS has to check those permissions.
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It is possible to simplify things a bit, though:
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- For operations that require the file system object in question (node,
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directory, index, attribute, attribute directory, query) to be open, most
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of the checks can already be done in the respective <tt>open*()</tt> hook.
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E.g. in fs_vnode_ops::read() or fs_vnode_ops::write() one only has to
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check, if the file has been opened for reading/writing, not whether the
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current process has the respective permissions.
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- The core of the fs_vnode_ops::access() hook can be moved into a private
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function that can be easily reused in other hooks to check the permissions
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for the respective operations. In most cases this will reduce permission
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checking to one or two additional "if"s in the hooks where it is required.
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\section node_monitoring Node Monitoring
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One of the nice features of Haiku's API is an easy way to monitor
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directories or nodes for changes. That is one can register for watching a
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given node for certain modification events and will get a notification
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message whenever one of those events occurs. While other parts of the
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operating system do the actual notification message delivery, it is the
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responsibility of each file system to announce changes. It has to use the
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following functions to do that:
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- notify_entry_created(): A directory entry has been created.
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- notify_entry_removed(): A directory entry has been removed.
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- notify_entry_moved(): A directory entry has been renamed and/or moved
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to another directory.
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- notify_stat_changed(): One or more members of the stat data for node have
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changed. E.g. the \c st_size member changes when the file is truncated or
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data have been written to it beyond its former size. The modification time
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(\c st_mtime) changes whenever a node is write-accessed. To avoid a flood
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of messages for small and frequent write operations on an open file the
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file system can limit the number of notifications and mark them with the
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B_WATCH_INTERIM_STAT flag. When closing a modified file a notification
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without that flag should be issued.
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- notify_attribute_changed(): An attribute of a node has been added,
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removed, or changed.
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If the file system supports queries, it needs to call the following
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functions to make live queries work:
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- notify_query_entry_created(): A change caused an entry that didn't match
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the query predicate before to match now.
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- notify_query_entry_removed(): A change caused an entry that matched
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the query predicate before to no longer match.
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\section caches Caches
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The Haiku kernel provides three kinds of caches that can be used by a
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file system implementation to speed up file system operations:
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- <em>Block cache</em>: Interesting for disk-based file systems. The device
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the file system volume is located on is considered to be divided in
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equally-sized blocks of data that can be accessed via the block cache API
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(e.g. block_cache_get() and block_cache_put()). As long as the system has
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enough memory the block cache will keep all blocks that have been accessed
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in memory, thus allowing further accesses to be very fast.
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The block cache also has transaction support, which is of interest for
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journaled file systems.
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- <em>File cache</em>: Stores file contents. The FS can decide to create
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a file cache for any of its files. The fs_vnode_ops::read() and
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fs_vnode_ops::write() hooks can then simply be implemented by calling the
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file_cache_read() respectively file_cache_write() function, which will
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read the data from/write the data to the file cache. For reading uncached
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data or writing back cached data to the file, the file cache will invoke
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the fs_vnode_ops::io() hook.
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Only files for which the file cache is used, can be memory mapped (cf.
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mmap())
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- <em>Entry cache</em>: Can be used to speed up resolving paths. Normally
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the VFS will call the fs_vnode_ops::lookup() hook for each element of the
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path to be resolved, which, depending on the file system, can be more or
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less expensive. When the FS uses the entry cache, those calls will be
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avoided most of the time. All the file system has to do is invoke the
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entry_cache_add() function when it encounters an entry that might not yet
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be known to the entry cache and entry_cache_remove() when a directory
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entry has been removed.
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*/
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// TODO:
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// * FS layers
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