813147df83
* Also add equivalent methods to the layout builders in LayoutBuilder.h * BSplitView now calls BControlLook::ComposeSpacing(), instead of BSplitLayout * part of #7447 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42077 a95241bf-73f2-0310-859d-f6bbb57e9c96
103 lines
2.6 KiB
C++
103 lines
2.6 KiB
C++
/*
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* Copyright 2006-2010, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _TWO_DIMENSIONAL_LAYOUT_H
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#define _TWO_DIMENSIONAL_LAYOUT_H
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#include <AbstractLayout.h>
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class BLayoutContext;
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class BTwoDimensionalLayout : public BAbstractLayout {
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public:
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BTwoDimensionalLayout();
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BTwoDimensionalLayout(BMessage* from);
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virtual ~BTwoDimensionalLayout();
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void SetInsets(float left, float top, float right,
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float bottom);
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void SetInsets(float horizontal, float vertical);
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void SetInsets(float insets);
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void GetInsets(float* left, float* top, float* right,
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float* bottom) const;
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void AlignLayoutWith(BTwoDimensionalLayout* other,
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enum orientation orientation);
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virtual BSize BaseMinSize();
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virtual BSize BaseMaxSize();
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virtual BSize BasePreferredSize();
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virtual BAlignment BaseAlignment();
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virtual bool HasHeightForWidth();
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virtual void GetHeightForWidth(float width, float* min,
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float* max, float* preferred);
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virtual void SetFrame(BRect frame);
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virtual void InvalidateLayout(bool children = false);
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virtual status_t Archive(BMessage* into, bool deep = true) const;
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virtual status_t AllArchived(BMessage* into) const;
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virtual status_t AllUnarchived(const BMessage* from);
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protected:
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struct ColumnRowConstraints {
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float weight;
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float min;
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float max;
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};
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struct Dimensions {
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int32 x;
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int32 y;
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int32 width;
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int32 height;
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};
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virtual void DerivedLayoutItems();
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BSize AddInsets(BSize size);
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void AddInsets(float* minHeight, float* maxHeight,
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float* preferredHeight);
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BSize SubtractInsets(BSize size);
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virtual void PrepareItems(enum orientation orientation);
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virtual bool HasMultiColumnItems();
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virtual bool HasMultiRowItems();
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virtual int32 InternalCountColumns() = 0;
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virtual int32 InternalCountRows() = 0;
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virtual void GetColumnRowConstraints(
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enum orientation orientation,
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int32 index,
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ColumnRowConstraints* constraints) = 0;
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virtual void GetItemDimensions(BLayoutItem* item,
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Dimensions* dimensions) = 0;
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private:
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class CompoundLayouter;
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class LocalLayouter;
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class VerticalCompoundLayouter;
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friend class LocalLayouter;
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void _ValidateMinMax();
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protected:
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float fLeftInset;
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float fRightInset;
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float fTopInset;
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float fBottomInset;
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float fHSpacing;
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float fVSpacing;
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private:
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LocalLayouter* fLocalLayouter;
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};
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#endif // _TWO_DIMENSIONAL_LAYOUT_H
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