haiku/headers/private/media/DataExchange.h
Dario Casalinuovo 32afe10ab2 BMediaRoster: Add B_MEDIA_SERVER_STARTED and B_MEDIA_SERVER_QUIT
* This is done by watching to registrar notifications
  and providing a minimal service to contact the
  media roster in private API. The roster use this
  service to automatically reconnect to the media_server.
2015-07-24 12:19:33 +02:00

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1.6 KiB
C++

/*
* Copyright 2002, Marcus Overhagen. All rights reserved.
* Copyright 2009, Axel Dörfler, axeld@pinc-software.de.
*
* Distributed under the terms of the MIT License.
*/
#ifndef _DATA_EXCHANGE_H
#define _DATA_EXCHANGE_H
#include <ServerInterface.h>
namespace BPrivate {
namespace media {
namespace dataexchange {
void InitServerDataExchange();
void InitRosterDataExchange(const BMessenger& rosterMessenger);
// BMessage based data exchange with the current BMediaRoster
status_t SendToRoster(BMessage* msg);
// BMessage based data exchange with the media_server
status_t SendToServer(BMessage* msg);
status_t QueryServer(BMessage& request, BMessage& reply);
// Raw data based data exchange with the media_server
status_t SendToServer(int32 msgCode, command_data* msg, size_t size);
status_t QueryServer(int32 msgCode, request_data* request, size_t requestSize,
reply_data* reply, size_t replySize);
// Raw data based data exchange with the media_addon_server
status_t SendToAddOnServer(int32 msgCode, command_data *msg, size_t size);
status_t QueryAddOnServer(int32 msgCode, request_data* request,
size_t requestSize, reply_data* reply, size_t replySize);
// Raw data based data exchange with any (media node control-) port
status_t SendToPort(port_id sendPort, int32 msgCode, command_data* msg,
size_t size);
status_t QueryPort(port_id requestPort, int32 msgCode, request_data* request,
size_t requestSize, reply_data* reply, size_t replySize);
} // namespace dataexchange
} // namespace media
} // namespace BPrivate
using namespace BPrivate::media::dataexchange;
#endif // _DATA_EXCHANGE_H