haiku/headers/private/debugger/value/value_nodes/CompoundValueNode.h
Rene Gollent fce4895d18 Debugger: Split into core library and application.
- Add subfolder src/kits/debugger which contains the debugger's core
  functionality and lower layers. Correspondingly add headers/private/debugger
  for shared headers to be used by clients such as the Debugger application
  and eventual remote_debug_server. Adjust various files to account for
  differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
2016-06-04 13:18:39 -04:00

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/*
* Copyright 2015, Rene Gollent, rene@gollent.com.
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef COMPOUND_VALUE_NODE_H
#define COMPOUND_VALUE_NODE_H
#include <ObjectList.h>
#include "ValueNode.h"
class CompoundType;
class CompoundValueNode : public ValueNode {
public:
CompoundValueNode(ValueNodeChild* nodeChild,
CompoundType* type);
virtual ~CompoundValueNode();
virtual Type* GetType() const;
virtual status_t ResolvedLocationAndValue(
ValueLoader* valueLoader,
ValueLocation*& _location,
Value*& _value);
// locking required
virtual status_t CreateChildren(TeamTypeInformation* info);
virtual int32 CountChildren() const;
virtual ValueNodeChild* ChildAt(int32 index) const;
private:
class Child;
class BaseTypeChild;
class MemberChild;
// for GCC2
friend class BaseTypeChild;
friend class MemberChild;
typedef BObjectList<Child> ChildList;
private:
CompoundType* fType;
ChildList fChildren;
};
#endif // ADDRESS_VALUE_NODE_H