haiku/headers/private/kernel/wait_for_objects.h
Ingo Weinhold 514fb1360b * Removed select_sync::lock. The only thread that was still locking was
the selecting thread, which has obviously no effect.
* Changed select_info::events to vint32. It is now updated atomically.
  This removes a race condition when concurrent threads would notify at
  the same time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-30 16:12:20 +00:00

52 lines
1.0 KiB
C

/*
* Copyright 2007, Ingo Weinhold, bonefish@cs.tu-berlin.de. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _KERNEL_WAIT_FOR_OBJECTS_H
#define _KERNEL_WAIT_FOR_OBJECTS_H
#include <OS.h>
#include <lock.h>
struct select_sync;
typedef struct select_info {
struct select_info* next; // next in the object's list
struct select_sync* sync;
vint32 events;
uint16 selected_events;
} select_info;
typedef struct select_sync {
vint32 ref_count;
sem_id sem;
uint32 count;
struct select_info* set;
} select_sync;
#define SELECT_FLAG(type) (1L << (type - 1))
#ifdef __cplusplus
extern "C" {
#endif
extern void put_select_sync(select_sync* sync);
extern status_t notify_select_events(select_info* info, uint16 events);
extern void notify_select_events_list(select_info* list, uint16 events);
extern ssize_t _user_wait_for_objects(object_wait_info* userInfos,
int numInfos, uint32 flags, bigtime_t timeout);
#ifdef __cplusplus
}
#endif
#endif // _KERNEL_WAIT_FOR_OBJECTS_H