ec9b3f7ca1
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14777 a95241bf-73f2-0310-859d-f6bbb57e9c96
200 lines
3.2 KiB
C++
200 lines
3.2 KiB
C++
/*
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* Copyright 2005, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Axel Dörfler, axeld@pinc-software.de
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*/
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#include "HashTable.h"
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#include <new>
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#include <stdlib.h>
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//#include <stdarg.h>
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#include <string.h>
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struct HashTable::entry {
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entry* next;
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Hashable* value;
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};
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HashTable::HashTable(int32 capacity, float loadFactor)
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:
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fTable(NULL),
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fCount(0),
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fThreshold(0)
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{
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if (capacity < 10)
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capacity = 10;
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if (loadFactor <= 0.3)
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loadFactor = 0.3;
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fLoadFactor = loadFactor;
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fCapacity = capacity;
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}
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HashTable::~HashTable()
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{
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MakeEmpty();
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}
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void
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HashTable::MakeEmpty()
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{
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for (int32 index = fCapacity; --index >= 0;) {
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struct entry *entry, *next;
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for (entry = fTable[index]; entry != NULL; entry = next) {
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next = entry->next;
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delete entry->value;
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delete entry;
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}
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}
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free(fTable);
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fTable = NULL;
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}
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Hashable *
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HashTable::GetValue(Hashable& key) const
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{
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struct entry* entry = _GetHashEntry(key);
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return entry != NULL ? entry->value : NULL;
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}
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bool
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HashTable::AddItem(Hashable *value)
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{
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struct entry *entry = _GetHashEntry(*value);
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int32 hash = value->Hash();
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int32 index;
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// already in hash?
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if (entry != NULL)
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return true;
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if (fCount >= fThreshold)
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_Rehash();
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index = hash % fCapacity;
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entry = new (nothrow) HashTable::entry;
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if (entry == NULL)
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return false;
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entry->value = value;
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entry->next = fTable[index];
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fTable[index] = entry;
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fCount++;
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return true;
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}
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Hashable *
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HashTable::RemoveItem(Hashable& key)
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{
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struct entry* previous = NULL;
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struct entry* entry;
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uint32 hash;
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int32 index;
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if (fTable == NULL)
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return NULL;
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hash = key.Hash();
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index = hash % fCapacity;
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for (entry = fTable[index]; entry != NULL; entry = entry->next) {
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if (entry->value->Hash() == hash && entry->value->CompareTo(key)) {
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// found value in array
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Hashable* value;
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if (previous)
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previous->next = entry->next;
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else
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fTable[index] = entry->next;
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fCount--;
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value = entry->value;
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delete entry;
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return value;
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}
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previous = entry;
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}
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return NULL;
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}
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bool
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HashTable::_Rehash()
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{
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struct entry** newTable;
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int32 oldCapacity = fCapacity;
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int32 newCapacity, i;
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if (fCount != 0)
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newCapacity = oldCapacity * 2 + 1;
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else
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newCapacity = fCapacity;
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newTable = (struct entry **)malloc(newCapacity * sizeof(struct entry *));
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if (newTable == NULL)
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return false;
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memset(newTable, 0, newCapacity * sizeof(struct entry *));
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if (fTable != NULL) {
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// repopulate the entries into the new array
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for (i = fCapacity; i-- > 0;) {
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struct entry* entry;
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struct entry* next;
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for (entry = fTable[i]; entry != NULL; entry = next) {
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next = entry->next;
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int32 index = entry->value->Hash() % newCapacity;
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entry->next = newTable[index];
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newTable[index] = entry;
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}
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}
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free(fTable);
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}
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fTable = newTable;
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fCapacity = newCapacity;
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fThreshold = int32(newCapacity * fLoadFactor);
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return true;
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}
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struct HashTable::entry *
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HashTable::_GetHashEntry(Hashable& key) const
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{
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struct entry* entry;
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uint32 hash = key.Hash();
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if (fTable == NULL)
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return NULL;
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for (entry = fTable[hash % fCapacity]; entry != NULL; entry = entry->next) {
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if (entry->value->Hash() == hash && entry->value->CompareTo(key))
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return entry;
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}
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return NULL;
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}
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