2f36873105
* Requests that support this can implement it, NetworkRequest does * Build fix: no need to return status_t.
71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
/*
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* Copyright 2010-2014 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _B_URL_REQUEST_H_
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#define _B_URL_REQUEST_H_
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#include <Url.h>
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#include <UrlContext.h>
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#include <UrlProtocolListener.h>
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#include <UrlResult.h>
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#include <OS.h>
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#include <Referenceable.h>
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class BUrlRequest {
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public:
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BUrlRequest(const BUrl& url,
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BUrlProtocolListener* listener,
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BUrlContext* context,
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const char* threadName,
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const char* protocolName);
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virtual ~BUrlRequest();
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// URL protocol thread management
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virtual thread_id Run();
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virtual status_t Pause();
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virtual status_t Resume();
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virtual status_t Stop();
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virtual void SetTimeout(bigtime_t timeout) {}
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// URL protocol parameters modification
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status_t SetUrl(const BUrl& url);
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status_t SetContext(BUrlContext* context);
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status_t SetListener(BUrlProtocolListener* listener);
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// URL protocol parameters access
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const BUrl& Url() const;
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BUrlContext* Context() const;
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BUrlProtocolListener* Listener() const;
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const BString& Protocol() const;
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// URL protocol informations
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bool IsRunning() const;
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status_t Status() const;
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virtual const BUrlResult& Result() const = 0;
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protected:
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static int32 _ThreadEntry(void* arg);
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virtual void _ProtocolSetup() {};
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virtual status_t _ProtocolLoop() = 0;
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virtual void _EmitDebug(BUrlProtocolDebugMessage type,
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const char* format, ...);
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protected:
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BUrl fUrl;
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BReference<BUrlContext> fContext;
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BUrlProtocolListener* fListener;
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bool fQuit;
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bool fRunning;
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status_t fThreadStatus;
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thread_id fThreadId;
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BString fThreadName;
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BString fProtocol;
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};
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#endif // _B_URL_REQUEST_H_
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