0cf10e9dce
Pointer style, whitespace. Convert TrackingHookData from a class to a struct (all members public)
171 lines
5.1 KiB
C++
171 lines
5.1 KiB
C++
/*
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Open Tracker License
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Terms and Conditions
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Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice applies to all licensees
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and shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Be Incorporated shall not be
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used in advertising or otherwise to promote the sale, use or other dealings in
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this Software without prior written authorization from Be Incorporated.
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Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
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of Be Incorporated in the United States and other countries. Other brand product
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names are registered trademarks or trademarks of their respective holders.
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All rights reserved.
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*/
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// NavMenu is a hierarchical menu of volumes, folders, files and queries
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// displays icons, uses the SlowMenu API for full interruptability
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#ifndef NAV_MENU_H
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#define NAV_MENU_H
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#include <Messenger.h>
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#include <StorageDefs.h>
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#include <Entry.h>
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#include "SlowMenu.h"
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template<class T> class BObjectList;
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class BMenuItem;
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namespace BPrivate {
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class Model;
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class BContainerWindow;
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class ModelMenuItem;
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class EntryListBase;
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struct TrackingHookData {
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TrackingHookData()
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:
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fTrackingHook(NULL),
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fDragMessage(NULL)
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{
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}
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bool (*fTrackingHook)(BMenu*, void*);
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BMessenger fTarget;
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const BMessage* fDragMessage;
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};
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class BNavMenu : public BSlowMenu {
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public:
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BNavMenu(const char* title, uint32 message, const BHandler*,
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BWindow* parentWindow = NULL, const BObjectList<BString>* list = NULL);
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BNavMenu(const char* title, uint32 message, const BMessenger&,
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BWindow* parentWindow = NULL, const BObjectList<BString>* list = NULL);
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// parentWindow, if specified, will be closed if nav menu item invoked
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// with option held down
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virtual ~BNavMenu();
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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void SetNavDir(const entry_ref*);
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void ForceRebuild();
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bool NeedsToRebuild() const;
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// will cause menu to get rebuilt next time it is shown
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virtual void ResetTargets();
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void SetTarget(const BMessenger&);
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BMessenger Target();
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void SetTypesList(const BObjectList<BString>* list);
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const BObjectList<BString>* TypesList() const;
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void AddNavDir(const Model* model, uint32 what, BHandler* target,
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bool populateSubmenu);
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void AddNavParentDir(const char* name, const Model* model, uint32 what,
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BHandler* target);
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void AddNavParentDir(const Model* model, uint32 what, BHandler* target);
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void SetShowParent(bool show);
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static int32 GetMaxMenuWidth();
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static int CompareFolderNamesFirstOne(const BMenuItem*, const BMenuItem*);
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static int CompareOne(const BMenuItem*, const BMenuItem*);
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static ModelMenuItem* NewModelItem(Model*, const BMessage*,
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const BMessenger&, bool suppressFolderHierarchy = false,
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BContainerWindow* = NULL, const BObjectList<BString>* typeslist = NULL,
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TrackingHookData* hook = NULL);
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TrackingHookData* InitTrackingHook(bool (*hookfunction)(BMenu*, void*),
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const BMessenger* target, const BMessage* dragMessage);
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protected:
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virtual bool StartBuildingItemList();
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virtual bool AddNextItem();
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virtual void DoneBuildingItemList();
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virtual void ClearMenuBuildingState();
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void BuildVolumeMenu();
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void AddOneItem(Model*);
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void AddRootItemsIfNeeded();
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void AddTrashItem();
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static void SetTrackingHookDeep(BMenu*, bool (*)(BMenu*, void*), void*);
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entry_ref fNavDir;
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BMessage fMessage;
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BMessenger fMessenger;
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BWindow* fParentWindow;
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// menu building state
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uint8 fFlags;
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BObjectList<BMenuItem>* fItemList;
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EntryListBase* fContainer;
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bool fIteratingDesktop;
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BObjectList<BString>* fTypesList;
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TrackingHookData fTrackingHook;
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};
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// Spring Loaded Folder convenience routines
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// used in both Tracker and Deskbar
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#ifndef _IMPEXP_TRACKER
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# define _IMPEXP_TRACKER
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#endif
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_IMPEXP_TRACKER bool SpringLoadedFolderCompareMessages(const BMessage *incoming,
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const BMessage *dragmessage);
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_IMPEXP_TRACKER void SpringLoadedFolderSetMenuStates(const BMenu *menu,
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const BObjectList<BString> *typeslist);
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_IMPEXP_TRACKER void SpringLoadedFolderAddUniqueTypeToList(entry_ref *ref,
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BObjectList<BString> *typeslist);
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_IMPEXP_TRACKER void SpringLoadedFolderCacheDragData(const BMessage *incoming,
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BMessage **, BObjectList<BString> **typeslist);
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} // namespace BPrivate
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using namespace BPrivate;
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#endif // NAV_MENU_H
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