fce4895d18
- Add subfolder src/kits/debugger which contains the debugger's core functionality and lower layers. Correspondingly add headers/private/debugger for shared headers to be used by clients such as the Debugger application and eventual remote_debug_server. Adjust various files to account for differences as a result of the split and moves. - Add libdebugger.so to minimal Jamfile.
220 lines
5.7 KiB
C++
220 lines
5.7 KiB
C++
/*
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* Copyright 2009-2010, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef ELF_FILE_H
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#define ELF_FILE_H
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#include <sys/types.h>
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#include <ByteOrder.h>
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#include <SupportDefs.h>
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#include <ObjectList.h>
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#include <elf_private.h>
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#include <util/DoublyLinkedList.h>
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#include "Types.h"
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class ElfSymbolLookup;
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class ElfSymbolLookupSource;
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class ElfSection {
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public:
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ElfSection(const char* name, uint32 type,
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int fd, uint64 offset, uint64 size,
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target_addr_t loadAddress, uint32 flags,
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uint32 linkIndex);
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~ElfSection();
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const char* Name() const { return fName; }
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uint32 Type() const { return fType; }
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uint64 Offset() const { return fOffset; }
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uint64 Size() const { return fSize; }
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const void* Data() const { return fData; }
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target_addr_t LoadAddress() const
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{ return fLoadAddress; }
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bool IsWritable() const
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{ return (fFlags & SHF_WRITE) != 0; }
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status_t Load();
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void Unload();
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bool IsLoaded() const { return fLoadCount > 0; }
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uint32 LinkIndex() const { return fLinkIndex; }
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private:
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const char* fName;
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uint32 fType;
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int fFD;
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uint64 fOffset;
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uint64 fSize;
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void* fData;
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target_addr_t fLoadAddress;
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uint32 fFlags;
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int32 fLoadCount;
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uint32 fLinkIndex;
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};
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class ElfSegment {
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public:
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ElfSegment(uint32 type, uint64 fileOffset,
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uint64 fileSize, target_addr_t loadAddress,
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target_size_t loadSize, uint32 flags);
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~ElfSegment();
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uint32 Type() { return fType; }
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uint64 FileOffset() const { return fFileOffset; }
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uint64 FileSize() const { return fFileSize; }
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target_addr_t LoadAddress() const { return fLoadAddress; }
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target_size_t LoadSize() const { return fLoadSize; }
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uint32 Flags() const { return fFlags; }
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bool IsWritable() const
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{ return (fFlags & PF_WRITE) != 0; }
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private:
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uint64 fFileOffset;
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uint64 fFileSize;
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target_addr_t fLoadAddress;
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target_size_t fLoadSize;
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uint32 fType;
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uint32 fFlags;
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};
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struct ElfClass32 {
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typedef uint32 Address;
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typedef uint32 Size;
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typedef Elf32_Ehdr Ehdr;
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typedef Elf32_Phdr Phdr;
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typedef Elf32_Shdr Shdr;
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typedef Elf32_Sym Sym;
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typedef Elf32_Nhdr Nhdr;
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typedef Elf32_Note_Team NoteTeam;
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typedef Elf32_Note_Area_Entry NoteAreaEntry;
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typedef Elf32_Note_Image_Entry NoteImageEntry;
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typedef Elf32_Note_Thread_Entry NoteThreadEntry;
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};
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struct ElfClass64 {
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typedef uint64 Address;
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typedef uint64 Size;
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typedef Elf64_Ehdr Ehdr;
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typedef Elf64_Phdr Phdr;
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typedef Elf64_Shdr Shdr;
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typedef Elf64_Sym Sym;
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typedef Elf64_Nhdr Nhdr;
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typedef Elf64_Note_Team NoteTeam;
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typedef Elf64_Note_Area_Entry NoteAreaEntry;
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typedef Elf64_Note_Image_Entry NoteImageEntry;
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typedef Elf64_Note_Thread_Entry NoteThreadEntry;
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};
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class ElfFile {
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public:
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ElfFile();
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~ElfFile();
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status_t Init(const char* fileName);
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int FD() const { return fFD; }
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bool Is64Bit() const { return f64Bit; }
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bool IsByteOrderSwapped() const
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{ return fSwappedByteOrder; }
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uint16 Type() const { return fType; }
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uint16 Machine() const { return fMachine; }
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int32 CountSection() const
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{ return fSections.CountItems(); }
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ElfSection* SectionAt(int32 index) const
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{ return fSections.ItemAt(index); }
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ElfSection* GetSection(const char* name);
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void PutSection(ElfSection* section);
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ElfSection* FindSection(const char* name) const;
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ElfSection* FindSection(uint32 type) const;
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int32 CountSegments() const
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{ return fSegments.CountItems(); }
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ElfSegment* SegmentAt(int32 index) const
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{ return fSegments.ItemAt(index); }
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ElfSegment* TextSegment() const;
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ElfSegment* DataSegment() const;
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ElfSymbolLookupSource* CreateSymbolLookupSource(uint64 fileOffset,
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uint64 fileLength,
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uint64 memoryAddress) const;
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status_t CreateSymbolLookup(uint64 textDelta,
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ElfSymbolLookup*& _lookup) const;
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template<typename Value>
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Value Get(const Value& value) const
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{ return StaticGet(value,
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fSwappedByteOrder); }
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template<typename Value>
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static Value StaticGet(const Value& value,
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bool swappedByteOrder);
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private:
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struct SymbolLookupSource;
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typedef BObjectList<ElfSection> SectionList;
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typedef BObjectList<ElfSegment> SegmentList;
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private:
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template<typename ElfClass>
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status_t _LoadFile(const char* fileName);
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bool _FindSymbolSections(ElfSection*& _symbolSection,
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ElfSection*& _stringSection,
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uint32 type) const;
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bool _CheckRange(uint64 offset, uint64 size) const;
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template<typename ElfClass>
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bool _CheckElfHeader(
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typename ElfClass::Ehdr& elfHeader);
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static uint8 _Swap(const uint8& value)
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{ return value; }
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static uint16 _Swap(const uint16& value)
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{ return (uint16)B_SWAP_INT16(value); }
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static int32 _Swap(const int32& value)
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{ return B_SWAP_INT32(value); }
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static uint32 _Swap(const uint32& value)
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{ return (uint32)B_SWAP_INT32(value); }
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static int64 _Swap(const int64& value)
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{ return B_SWAP_INT64(value); }
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static uint64 _Swap(const uint64& value)
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{ return (uint64)B_SWAP_INT64(value); }
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private:
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uint64 fFileSize;
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int fFD;
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uint16 fType;
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uint16 fMachine;
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bool f64Bit;
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bool fSwappedByteOrder;
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SectionList fSections;
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SegmentList fSegments;
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};
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template<typename Value>
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/*static*/ inline Value
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ElfFile::StaticGet(const Value& value, bool swappedByteOrder)
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{
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if (!swappedByteOrder)
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return value;
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return _Swap(value);
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}
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#endif // ELF_FILE_H
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