haiku/headers/private/debugger/elf/ElfFile.h
Rene Gollent fce4895d18 Debugger: Split into core library and application.
- Add subfolder src/kits/debugger which contains the debugger's core
  functionality and lower layers. Correspondingly add headers/private/debugger
  for shared headers to be used by clients such as the Debugger application
  and eventual remote_debug_server. Adjust various files to account for
  differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
2016-06-04 13:18:39 -04:00

220 lines
5.7 KiB
C++

/*
* Copyright 2009-2010, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef ELF_FILE_H
#define ELF_FILE_H
#include <sys/types.h>
#include <ByteOrder.h>
#include <SupportDefs.h>
#include <ObjectList.h>
#include <elf_private.h>
#include <util/DoublyLinkedList.h>
#include "Types.h"
class ElfSymbolLookup;
class ElfSymbolLookupSource;
class ElfSection {
public:
ElfSection(const char* name, uint32 type,
int fd, uint64 offset, uint64 size,
target_addr_t loadAddress, uint32 flags,
uint32 linkIndex);
~ElfSection();
const char* Name() const { return fName; }
uint32 Type() const { return fType; }
uint64 Offset() const { return fOffset; }
uint64 Size() const { return fSize; }
const void* Data() const { return fData; }
target_addr_t LoadAddress() const
{ return fLoadAddress; }
bool IsWritable() const
{ return (fFlags & SHF_WRITE) != 0; }
status_t Load();
void Unload();
bool IsLoaded() const { return fLoadCount > 0; }
uint32 LinkIndex() const { return fLinkIndex; }
private:
const char* fName;
uint32 fType;
int fFD;
uint64 fOffset;
uint64 fSize;
void* fData;
target_addr_t fLoadAddress;
uint32 fFlags;
int32 fLoadCount;
uint32 fLinkIndex;
};
class ElfSegment {
public:
ElfSegment(uint32 type, uint64 fileOffset,
uint64 fileSize, target_addr_t loadAddress,
target_size_t loadSize, uint32 flags);
~ElfSegment();
uint32 Type() { return fType; }
uint64 FileOffset() const { return fFileOffset; }
uint64 FileSize() const { return fFileSize; }
target_addr_t LoadAddress() const { return fLoadAddress; }
target_size_t LoadSize() const { return fLoadSize; }
uint32 Flags() const { return fFlags; }
bool IsWritable() const
{ return (fFlags & PF_WRITE) != 0; }
private:
uint64 fFileOffset;
uint64 fFileSize;
target_addr_t fLoadAddress;
target_size_t fLoadSize;
uint32 fType;
uint32 fFlags;
};
struct ElfClass32 {
typedef uint32 Address;
typedef uint32 Size;
typedef Elf32_Ehdr Ehdr;
typedef Elf32_Phdr Phdr;
typedef Elf32_Shdr Shdr;
typedef Elf32_Sym Sym;
typedef Elf32_Nhdr Nhdr;
typedef Elf32_Note_Team NoteTeam;
typedef Elf32_Note_Area_Entry NoteAreaEntry;
typedef Elf32_Note_Image_Entry NoteImageEntry;
typedef Elf32_Note_Thread_Entry NoteThreadEntry;
};
struct ElfClass64 {
typedef uint64 Address;
typedef uint64 Size;
typedef Elf64_Ehdr Ehdr;
typedef Elf64_Phdr Phdr;
typedef Elf64_Shdr Shdr;
typedef Elf64_Sym Sym;
typedef Elf64_Nhdr Nhdr;
typedef Elf64_Note_Team NoteTeam;
typedef Elf64_Note_Area_Entry NoteAreaEntry;
typedef Elf64_Note_Image_Entry NoteImageEntry;
typedef Elf64_Note_Thread_Entry NoteThreadEntry;
};
class ElfFile {
public:
ElfFile();
~ElfFile();
status_t Init(const char* fileName);
int FD() const { return fFD; }
bool Is64Bit() const { return f64Bit; }
bool IsByteOrderSwapped() const
{ return fSwappedByteOrder; }
uint16 Type() const { return fType; }
uint16 Machine() const { return fMachine; }
int32 CountSection() const
{ return fSections.CountItems(); }
ElfSection* SectionAt(int32 index) const
{ return fSections.ItemAt(index); }
ElfSection* GetSection(const char* name);
void PutSection(ElfSection* section);
ElfSection* FindSection(const char* name) const;
ElfSection* FindSection(uint32 type) const;
int32 CountSegments() const
{ return fSegments.CountItems(); }
ElfSegment* SegmentAt(int32 index) const
{ return fSegments.ItemAt(index); }
ElfSegment* TextSegment() const;
ElfSegment* DataSegment() const;
ElfSymbolLookupSource* CreateSymbolLookupSource(uint64 fileOffset,
uint64 fileLength,
uint64 memoryAddress) const;
status_t CreateSymbolLookup(uint64 textDelta,
ElfSymbolLookup*& _lookup) const;
template<typename Value>
Value Get(const Value& value) const
{ return StaticGet(value,
fSwappedByteOrder); }
template<typename Value>
static Value StaticGet(const Value& value,
bool swappedByteOrder);
private:
struct SymbolLookupSource;
typedef BObjectList<ElfSection> SectionList;
typedef BObjectList<ElfSegment> SegmentList;
private:
template<typename ElfClass>
status_t _LoadFile(const char* fileName);
bool _FindSymbolSections(ElfSection*& _symbolSection,
ElfSection*& _stringSection,
uint32 type) const;
bool _CheckRange(uint64 offset, uint64 size) const;
template<typename ElfClass>
bool _CheckElfHeader(
typename ElfClass::Ehdr& elfHeader);
static uint8 _Swap(const uint8& value)
{ return value; }
static uint16 _Swap(const uint16& value)
{ return (uint16)B_SWAP_INT16(value); }
static int32 _Swap(const int32& value)
{ return B_SWAP_INT32(value); }
static uint32 _Swap(const uint32& value)
{ return (uint32)B_SWAP_INT32(value); }
static int64 _Swap(const int64& value)
{ return B_SWAP_INT64(value); }
static uint64 _Swap(const uint64& value)
{ return (uint64)B_SWAP_INT64(value); }
private:
uint64 fFileSize;
int fFD;
uint16 fType;
uint16 fMachine;
bool f64Bit;
bool fSwappedByteOrder;
SectionList fSections;
SegmentList fSegments;
};
template<typename Value>
/*static*/ inline Value
ElfFile::StaticGet(const Value& value, bool swappedByteOrder)
{
if (!swappedByteOrder)
return value;
return _Swap(value);
}
#endif // ELF_FILE_H