haiku/headers/private/shared/WeakReferenceable.h
Augustin Cavalier 5d41cee816 WeakReferenceable: Clear fUseCount when it is 1.
Otherwise, if there are remaining weak references, they could
potentially try to acquire the object and trigger a use-after-free.
2023-01-31 22:36:59 -05:00

241 lines
3.9 KiB
C++

/*
* Copyright 2009, Axel Dörfler, axeld@pinc-software.de.
* Distributed under the terms of the MIT License.
*/
#ifndef _WEAK_REFERENCEABLE_H
#define _WEAK_REFERENCEABLE_H
#include <Referenceable.h>
#include <new>
namespace BPrivate {
class BWeakReferenceable;
class WeakPointer : public BReferenceable {
public:
WeakPointer(BWeakReferenceable* object);
~WeakPointer();
BWeakReferenceable* Get();
bool Put();
int32 UseCount() const;
void GetUnchecked();
private:
friend class BWeakReferenceable;
int32 fUseCount;
BWeakReferenceable* fObject;
};
class BWeakReferenceable {
public:
BWeakReferenceable();
virtual ~BWeakReferenceable();
status_t InitCheck();
void AcquireReference()
{ fPointer->GetUnchecked(); }
bool ReleaseReference()
{ return fPointer->Put(); }
int32 CountReferences() const
{ return fPointer->UseCount(); }
WeakPointer* GetWeakPointer();
private:
WeakPointer* fPointer;
};
template<typename Type>
class BWeakReference {
public:
BWeakReference()
:
fPointer(NULL)
{
}
BWeakReference(Type* object)
:
fPointer(NULL)
{
SetTo(object);
}
BWeakReference(const BWeakReference<Type>& other)
:
fPointer(NULL)
{
SetTo(other);
}
BWeakReference(const BReference<Type>& other)
:
fPointer(NULL)
{
SetTo(other);
}
template<typename OtherType>
BWeakReference(const BReference<OtherType>& other)
:
fPointer(NULL)
{
SetTo(other.Get());
}
template<typename OtherType>
BWeakReference(const BWeakReference<OtherType>& other)
:
fPointer(NULL)
{
SetTo(other);
}
~BWeakReference()
{
Unset();
}
void SetTo(Type* object)
{
Unset();
if (object != NULL)
fPointer = object->GetWeakPointer();
}
void SetTo(const BWeakReference<Type>& other)
{
Unset();
if (other.fPointer) {
fPointer = other.fPointer;
fPointer->AcquireReference();
}
}
template<typename OtherType>
void SetTo(const BWeakReference<OtherType>& other)
{
// Just a compiler check if the types are compatible.
OtherType* otherDummy = NULL;
Type* dummy = otherDummy;
dummy = NULL;
Unset();
if (other.PrivatePointer()) {
fPointer = const_cast<WeakPointer*>(other.PrivatePointer());
fPointer->AcquireReference();
}
}
void SetTo(const BReference<Type>& other)
{
SetTo(other.Get());
}
void Unset()
{
if (fPointer != NULL) {
fPointer->ReleaseReference();
fPointer = NULL;
}
}
bool IsAlive()
{
if (fPointer == NULL)
return false;
Type* object = static_cast<Type*>(fPointer->Get());
if (object == NULL)
return false;
fPointer->Put();
return true;
}
BReference<Type> GetReference()
{
Type* object = static_cast<Type*>(fPointer->Get());
return BReference<Type>(object, true);
}
BWeakReference& operator=(const BWeakReference<Type>& other)
{
if (this == &other)
return *this;
SetTo(other);
return *this;
}
BWeakReference& operator=(Type* other)
{
SetTo(other);
return *this;
}
BWeakReference& operator=(const BReference<Type>& other)
{
SetTo(other.Get());
return *this;
}
template<typename OtherType>
BWeakReference& operator=(const BReference<OtherType>& other)
{
SetTo(other.Get());
return *this;
}
template<typename OtherType>
BWeakReference& operator=(const BWeakReference<OtherType>& other)
{
SetTo(other);
return *this;
}
bool operator==(const BWeakReference<Type>& other) const
{
return fPointer == other.fPointer;
}
bool operator!=(const BWeakReference<Type>& other) const
{
return fPointer != other.fPointer;
}
/*! Do not use this if you do not know what you are doing. The WeakPointer
is for internal use only.
*/
const WeakPointer* PrivatePointer() const
{
return fPointer;
}
private:
WeakPointer* fPointer;
};
} // namespace BPrivate
using BPrivate::BWeakReferenceable;
using BPrivate::BWeakReference;
#endif // _WEAK_REFERENCEABLE_H