5d41cee816
Otherwise, if there are remaining weak references, they could potentially try to acquire the object and trigger a use-after-free.
241 lines
3.9 KiB
C++
241 lines
3.9 KiB
C++
/*
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* Copyright 2009, Axel Dörfler, axeld@pinc-software.de.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _WEAK_REFERENCEABLE_H
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#define _WEAK_REFERENCEABLE_H
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#include <Referenceable.h>
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#include <new>
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namespace BPrivate {
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class BWeakReferenceable;
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class WeakPointer : public BReferenceable {
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public:
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WeakPointer(BWeakReferenceable* object);
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~WeakPointer();
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BWeakReferenceable* Get();
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bool Put();
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int32 UseCount() const;
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void GetUnchecked();
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private:
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friend class BWeakReferenceable;
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int32 fUseCount;
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BWeakReferenceable* fObject;
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};
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class BWeakReferenceable {
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public:
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BWeakReferenceable();
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virtual ~BWeakReferenceable();
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status_t InitCheck();
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void AcquireReference()
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{ fPointer->GetUnchecked(); }
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bool ReleaseReference()
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{ return fPointer->Put(); }
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int32 CountReferences() const
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{ return fPointer->UseCount(); }
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WeakPointer* GetWeakPointer();
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private:
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WeakPointer* fPointer;
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};
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template<typename Type>
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class BWeakReference {
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public:
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BWeakReference()
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:
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fPointer(NULL)
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{
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}
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BWeakReference(Type* object)
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:
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fPointer(NULL)
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{
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SetTo(object);
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}
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BWeakReference(const BWeakReference<Type>& other)
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:
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fPointer(NULL)
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{
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SetTo(other);
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}
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BWeakReference(const BReference<Type>& other)
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:
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fPointer(NULL)
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{
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SetTo(other);
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}
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template<typename OtherType>
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BWeakReference(const BReference<OtherType>& other)
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:
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fPointer(NULL)
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{
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SetTo(other.Get());
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}
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template<typename OtherType>
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BWeakReference(const BWeakReference<OtherType>& other)
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:
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fPointer(NULL)
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{
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SetTo(other);
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}
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~BWeakReference()
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{
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Unset();
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}
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void SetTo(Type* object)
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{
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Unset();
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if (object != NULL)
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fPointer = object->GetWeakPointer();
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}
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void SetTo(const BWeakReference<Type>& other)
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{
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Unset();
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if (other.fPointer) {
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fPointer = other.fPointer;
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fPointer->AcquireReference();
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}
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}
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template<typename OtherType>
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void SetTo(const BWeakReference<OtherType>& other)
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{
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// Just a compiler check if the types are compatible.
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OtherType* otherDummy = NULL;
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Type* dummy = otherDummy;
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dummy = NULL;
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Unset();
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if (other.PrivatePointer()) {
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fPointer = const_cast<WeakPointer*>(other.PrivatePointer());
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fPointer->AcquireReference();
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}
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}
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void SetTo(const BReference<Type>& other)
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{
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SetTo(other.Get());
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}
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void Unset()
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{
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if (fPointer != NULL) {
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fPointer->ReleaseReference();
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fPointer = NULL;
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}
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}
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bool IsAlive()
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{
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if (fPointer == NULL)
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return false;
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Type* object = static_cast<Type*>(fPointer->Get());
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if (object == NULL)
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return false;
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fPointer->Put();
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return true;
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}
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BReference<Type> GetReference()
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{
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Type* object = static_cast<Type*>(fPointer->Get());
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return BReference<Type>(object, true);
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}
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BWeakReference& operator=(const BWeakReference<Type>& other)
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{
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if (this == &other)
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return *this;
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SetTo(other);
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return *this;
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}
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BWeakReference& operator=(Type* other)
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{
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SetTo(other);
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return *this;
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}
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BWeakReference& operator=(const BReference<Type>& other)
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{
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SetTo(other.Get());
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return *this;
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}
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template<typename OtherType>
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BWeakReference& operator=(const BReference<OtherType>& other)
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{
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SetTo(other.Get());
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return *this;
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}
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template<typename OtherType>
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BWeakReference& operator=(const BWeakReference<OtherType>& other)
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{
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SetTo(other);
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return *this;
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}
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bool operator==(const BWeakReference<Type>& other) const
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{
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return fPointer == other.fPointer;
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}
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bool operator!=(const BWeakReference<Type>& other) const
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{
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return fPointer != other.fPointer;
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}
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/*! Do not use this if you do not know what you are doing. The WeakPointer
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is for internal use only.
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*/
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const WeakPointer* PrivatePointer() const
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{
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return fPointer;
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}
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private:
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WeakPointer* fPointer;
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};
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} // namespace BPrivate
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using BPrivate::BWeakReferenceable;
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using BPrivate::BWeakReference;
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#endif // _WEAK_REFERENCEABLE_H
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