72f334d12f
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4226 a95241bf-73f2-0310-859d-f6bbb57e9c96
834 lines
20 KiB
C++
834 lines
20 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: PictureButton.cpp
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// Author: Graham MacDonald (macdonag@btopenworld.com)
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// Description: BPictureButton displays and controls a picture button in a
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// window.
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//------------------------------------------------------------------------------
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <PictureButton.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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//------------------------------------------------------------------------------
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BPictureButton::BPictureButton (BRect frame,
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const char* name,
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BPicture *off,
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BPicture *on,
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BMessage *message,
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uint32 behavior,
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uint32 resizeMask,
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uint32 flgs)
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: BControl (frame, name, "", message, resizeMask, flgs), fOutlined (false),
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fBehavior (behavior)
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{
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fEnabledOff = new BPicture(*off);
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fEnabledOn = new BPicture(*on);
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fDisabledOff = NULL;
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fDisabledOn = NULL;
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}
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/***********************************************************************
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* Method: BPictureButton::BPictureButton
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* Params: BMessage *data
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* Effects:
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***********************************************************************/
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BPictureButton::BPictureButton(BMessage *data) : BControl (data)
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{
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BMessage pictureArchive;
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// Default to 1 state button if not here - is this valid?
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if (data->FindInt32 ("_behave", (int32 *)&fBehavior ) != B_OK )
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{
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fBehavior = B_ONE_STATE_BUTTON;
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}
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// Now expand the pictures:
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if (data->FindMessage("_e_on", &pictureArchive) == B_OK)
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{
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fEnabledOn = new BPicture(&pictureArchive);
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}
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if (data->FindMessage("_e_off", &pictureArchive) == B_OK)
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{
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fEnabledOff = new BPicture(&pictureArchive);
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}
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if (fBehavior == B_TWO_STATE_BUTTON)
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{
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if (data->FindMessage("_d_on", &pictureArchive) == B_OK)
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{
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fDisabledOn = new BPicture(&pictureArchive);
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}
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if (data->FindMessage("_d_off", &pictureArchive) == B_OK)
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{
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fDisabledOff = new BPicture(&pictureArchive);
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}
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}
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else
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{
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fDisabledOn = fDisabledOff = NULL;
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}
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}
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/***********************************************************************
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* Method: BPictureButton::~BPictureButton
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* Params:
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* Effects:
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***********************************************************************/
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BPictureButton::~BPictureButton()
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{
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delete fEnabledOn;
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delete fEnabledOff;
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if (fBehavior == B_TWO_STATE_BUTTON)
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{
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delete fDisabledOn;
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delete fDisabledOff;
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}
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}
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/***********************************************************************
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* Method: BPictureButton::Instantiate
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* Params: BMessage *data
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* Returns: BArchivable *
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* Effects:
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***********************************************************************/
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BArchivable *
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BPictureButton::Instantiate (BMessage *data)
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{
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// Do we ned to take into account deep copy of images? I guess so!
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if ( validate_instantiation(data, "BPictureButton"))
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{
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return new BPictureButton(data);
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}
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else
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{
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return NULL;
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}
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}
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/***********************************************************************
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* Method: BPictureButton::Archive
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* Params: BMessage *data, bool deep
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* Returns: status_t
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* Effects:
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***********************************************************************/
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status_t
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BPictureButton::Archive (BMessage *data, bool deep) const
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{
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status_t err = BControl::Archive(data, deep);
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if (err != B_OK) return err;
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// Do we need this? Good practice!
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err = data->AddString("class", "BPictureButton");
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if (err != B_OK) return err;
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// Fill out message, depending on whether a deep copy is required or not.
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if (deep)
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{
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BMessage pictureArchive;
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if (fEnabledOn->Archive(&pictureArchive, deep) == B_OK)
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{
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err = data->AddMessage("_e_on", &pictureArchive);
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if (err != B_OK) return err;
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}
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if (fEnabledOff->Archive(&pictureArchive, deep) == B_OK)
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{
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err = data->AddMessage("_e_off", &pictureArchive);
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if (err != B_OK) return err;
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}
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// Do we add messages for pictures that don't exist?
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if (fBehavior == B_TWO_STATE_BUTTON)
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{
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if (fDisabledOn->Archive(&pictureArchive, deep) == B_OK)
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{
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err = data->AddMessage("_d_on", &pictureArchive);
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if (err != B_OK) return err;
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}
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if (fDisabledOff->Archive(&pictureArchive, deep) == B_OK)
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{
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err = data->AddMessage("_d_off", &pictureArchive);
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if (err != B_OK) return err;
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}
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}
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}
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err = data->AddInt32("_behave", fBehavior);
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return err;
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}
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/***********************************************************************
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* Method: BPictureButton::Draw
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* Params: BRect updateRect
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::Draw (BRect updateRect)
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{
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BRect rect = Bounds();
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// Need to check if TWO_STATE, if setEnabled=false, and if diabled picture is null
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// If so, and in debug, bring up an Alert, if so, and not in debug, output to stdout
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// We should request the view's base color which normaly is (216,216,216)
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rgb_color color = ui_color(B_PANEL_BACKGROUND_COLOR);
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if (fBehavior == B_ONE_STATE_BUTTON)
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{
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if (BControl::Value() == B_CONTROL_ON)
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{
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BView::DrawPicture(fEnabledOn);
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}
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else
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{
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BView::DrawPicture(fEnabledOff);
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}
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}
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else // Must be B_TWO_STATE_BUTTON:
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{
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if (BControl::IsEnabled())
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{
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if (BControl::Value() == B_CONTROL_ON)
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{
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BView::DrawPicture(fEnabledOn);
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}
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else
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{
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BView::DrawPicture(fEnabledOff);
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}
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}
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else // Must be Disabled:
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{
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if (BControl::Value() == B_CONTROL_ON)
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{
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if (fDisabledOn == NULL)
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{
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debugger("Need to set the 'disabled' pictures for this BPictureButton ");
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}
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BView::DrawPicture(fDisabledOn);
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}
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else
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{
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if (fDisabledOn == NULL)
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{
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debugger("Need to set the 'disabled' pictures for this BPictureButton ");
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}
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BView::DrawPicture(fDisabledOff);
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}
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}
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}
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if (IsFocus())
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{
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SetHighColor( ui_color(B_KEYBOARD_NAVIGATION_COLOR) );
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StrokeRect(rect, B_SOLID_HIGH);
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}
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}
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/***********************************************************************
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* Method: BPictureButton::MouseDown
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* Params: BPoint where
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::MouseDown (BPoint point)
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{
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if (!IsEnabled())
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{
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BControl::MouseDown(point);
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return;
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}
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SetMouseEventMask(B_POINTER_EVENTS, B_NO_POINTER_HISTORY | B_SUSPEND_VIEW_FOCUS);
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if (fBehavior == B_ONE_STATE_BUTTON)
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{
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SetValue(B_CONTROL_ON);
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}
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else
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{
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if (Value() == B_CONTROL_ON)
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{
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SetValue(B_CONTROL_OFF);
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}
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else
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{
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SetValue(B_CONTROL_ON);
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}
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}
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SetTracking(true);
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}
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/***********************************************************************
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* Method: BPictureButton::MouseUp
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* Params: BPoint pt
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::MouseUp (BPoint point)
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{
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if (IsEnabled() && IsTracking())
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{
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if (Bounds().Contains(point))
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{
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if (fBehavior == B_ONE_STATE_BUTTON)
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{
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if (Value() == B_CONTROL_ON)
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{
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snooze(75000);
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SetValue(B_CONTROL_OFF);
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}
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}
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BControl::Invoke();
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}
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SetTracking(false);
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}
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}
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/***********************************************************************
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* Method: BPictureButton::MouseMoved
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* Params: BPoint pt, uint32 code, const BMessage *msg
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::MouseMoved (BPoint pt, uint32 code, const BMessage *msg)
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{
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if (IsEnabled() && IsTracking())
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{
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if (code == B_EXITED_VIEW)
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SetValue(B_CONTROL_OFF);
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else if (code == B_ENTERED_VIEW)
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SetValue(B_CONTROL_ON);
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}
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else
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{
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BControl::MouseMoved(pt, code, msg);
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}
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}
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/***********************************************************************
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* Method: BPictureButton::KeyDown
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* Params: const char *bytes, int32 numBytes
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::KeyDown (const char *bytes, int32 numBytes)
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{
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if (numBytes == 1)
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{
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switch (bytes[0])
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{
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case B_ENTER:
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case B_SPACE:
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if (fBehavior == B_ONE_STATE_BUTTON)
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{
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SetValue(B_CONTROL_ON);
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snooze(50000);
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SetValue(B_CONTROL_OFF);
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}
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else
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{
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if (Value() == B_CONTROL_ON)
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{
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SetValue(B_CONTROL_OFF);
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}
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else
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{
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SetValue(B_CONTROL_ON);
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}
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}
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Invoke();
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break;
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default:
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BControl::KeyDown(bytes, numBytes);
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}
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}
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else
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{
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BControl::KeyDown(bytes, numBytes);
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}
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}
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/***********************************************************************
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* Method: BPictureButton::SetEnabledOn
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* Params: BPicture *on
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::SetEnabledOn (BPicture *on)
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{
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if (!fEnabledOn)
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{
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delete fEnabledOn;
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}
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fEnabledOn = new BPicture (*on);
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}
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/***********************************************************************
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* Method: BPictureButton::SetEnabledOff
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* Params: BPicture *off
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::SetEnabledOff (BPicture *off)
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{
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if (!fEnabledOff)
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{
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delete fEnabledOff;
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}
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fEnabledOff = new BPicture (*off);
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}
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/***********************************************************************
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* Method: BPictureButton::SetDisabledOn
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* Params: BPicture *on
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::SetDisabledOn (BPicture *on)
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{
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if (!fDisabledOn)
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{
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delete fDisabledOn;
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}
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fDisabledOn = new BPicture (*on);
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}
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/***********************************************************************
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* Method: BPictureButton::SetDisabledOff
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* Params: BPicture *off
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::SetDisabledOff (BPicture *off)
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{
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if (!fDisabledOff)
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{
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delete fDisabledOff;
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}
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fDisabledOff = new BPicture (*off);
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}
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/***********************************************************************
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* Method: BPictureButton::EnabledOn
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* Params:
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* Returns: BPicture *
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* Effects:
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***********************************************************************/
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BPicture *
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BPictureButton::EnabledOn () const
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{
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return fEnabledOn;
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}
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/***********************************************************************
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* Method: BPictureButton::EnabledOff
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* Params:
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* Returns: BPicture *
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* Effects:
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***********************************************************************/
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BPicture *
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BPictureButton::EnabledOff () const
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{
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return fEnabledOff;
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}
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/***********************************************************************
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* Method: BPictureButton::DisabledOn
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* Params:
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* Returns: BPicture *
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* Effects:
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***********************************************************************/
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BPicture *
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BPictureButton::DisabledOn () const
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{
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return fDisabledOn;
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}
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/***********************************************************************
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* Method: BPictureButton::DisabledOff
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* Params:
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* Returns: BPicture *
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* Effects:
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***********************************************************************/
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BPicture *
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BPictureButton::DisabledOff() const
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{
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return fDisabledOff;
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}
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/***********************************************************************
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* Method: BPictureButton::SetBehavior
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* Params: uint32 behavior
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::SetBehavior (uint32 behavior)
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{
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fBehavior = behavior;
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}
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/***********************************************************************
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* Method: BPictureButton::Behavior
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* Params:
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* Returns: uint32
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* Effects:
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***********************************************************************/
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uint32
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BPictureButton::Behavior () const
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{
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return fBehavior;
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}
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/***********************************************************************
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* Method: BPictureButton::MessageReceived
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* Params: BMessage *msg
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::MessageReceived (BMessage *msg)
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{
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BControl::MessageReceived(msg);
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}
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/***********************************************************************
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* Method: BPictureButton::WindowActivated
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* Params: bool state
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::WindowActivated (bool state)
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{
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BView::WindowActivated (state);
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}
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/***********************************************************************
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* Method: BPictureButton::AttachedToWindow
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* Params:
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::AttachedToWindow ()
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{
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BControl::AttachedToWindow();
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}
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/***********************************************************************
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* Method: BPictureButton::DetachedFromWindow
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* Params:
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::DetachedFromWindow ()
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{
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BView::DetachedFromWindow();
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}
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/***********************************************************************
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* Method: BPictureButton::SetValue
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* Params: int32 value
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* Returns: void
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* Effects:
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***********************************************************************/
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void
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BPictureButton::SetValue (int32 value)
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{
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BControl::SetValue(value);
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}
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/***********************************************************************
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* Method: BPictureButton::Invoke
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* Params: BMessage *msg
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* Returns: status_t
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* Effects:
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***********************************************************************/
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status_t
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BPictureButton::Invoke (BMessage *msg)
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{
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return BControl::Invoke(msg);
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}
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|
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/***********************************************************************
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* Method: BPictureButton::FrameMoved
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* Params: BPoint new_position
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* Returns: void
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* Effects:
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***********************************************************************/
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void
|
|
BPictureButton::FrameMoved (BPoint new_position)
|
|
{
|
|
BView::FrameMoved (new_position);
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::FrameResized
|
|
* Params: float new_width, float new_height
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::FrameResized (float new_width, float new_height)
|
|
{
|
|
BView::FrameResized (new_width, new_height);
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::ResolveSpecifier
|
|
* Params: BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property
|
|
* Returns: BHandler *
|
|
* Effects:
|
|
***********************************************************************/
|
|
BHandler *
|
|
BPictureButton::ResolveSpecifier (BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property)
|
|
{
|
|
return BControl::ResolveSpecifier(msg, index, specifier, form, property);
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::GetSupportedSuites
|
|
* Params: BMessage *data
|
|
* Returns: status_t
|
|
* Effects:
|
|
***********************************************************************/
|
|
status_t
|
|
BPictureButton::GetSupportedSuites (BMessage *data)
|
|
{
|
|
return BControl::GetSupportedSuites(data);
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::ResizeToPreferred
|
|
* Params:
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::ResizeToPreferred ()
|
|
{
|
|
float w, h;
|
|
GetPreferredSize (&w, &h);
|
|
BView::ResizeTo (w,h);
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::GetPreferredSize
|
|
* Params: float *width, float *height
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::GetPreferredSize (float *width, float *height)
|
|
{
|
|
// Need to do some test to see what the Be method returns...
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::MakeFocus
|
|
* Params: bool state
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::MakeFocus (bool state)
|
|
{
|
|
BControl::MakeFocus(state);
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::AllAttached
|
|
* Params:
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::AllAttached ()
|
|
{
|
|
BView::AllAttached();
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::AllDetached
|
|
* Params:
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::AllDetached ()
|
|
{
|
|
BView::AllDetached();
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::Perform
|
|
* Params: perform_code d, void *arg
|
|
* Returns: status_t
|
|
* Effects:
|
|
***********************************************************************/
|
|
status_t
|
|
BPictureButton::Perform (perform_code d, void *arg)
|
|
{
|
|
// Really clutching at straws here....
|
|
return B_ERROR;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::_ReservedPictureButton1
|
|
* Params:
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::_ReservedPictureButton1 ()
|
|
{
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::_ReservedPictureButton2
|
|
* Params:
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::_ReservedPictureButton2()
|
|
{
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::_ReservedPictureButton3
|
|
* Params:
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::_ReservedPictureButton3()
|
|
{
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::operator=
|
|
* Params: const BPictureButton &
|
|
* Returns: BPictureButton &
|
|
* Effects:
|
|
***********************************************************************/
|
|
BPictureButton &
|
|
BPictureButton::operator=(const BPictureButton &button)
|
|
{
|
|
return *this;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::Redraw
|
|
* Params:
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::Redraw()
|
|
{
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* Method: BPictureButton::InitData
|
|
* Params:
|
|
* Returns: void
|
|
* Effects:
|
|
***********************************************************************/
|
|
void
|
|
BPictureButton::InitData()
|
|
{
|
|
}
|
|
|