haiku/headers/os/locale/Language.h

71 lines
1.4 KiB
C++

/*
* Copyright 2003-2010, Haiku, Inc.
* Distributed under the terms of the MIT License.
*/
#ifndef _LANGUAGE_H_
#define _LANGUAGE_H_
#include <LocaleStrings.h>
#include <String.h>
#include <SupportDefs.h>
// We must not include the icu headers in there as it could mess up binary
// compatibility.
namespace icu_44 {
class Locale;
}
enum script_direction {
B_LEFT_TO_RIGHT = 0,
B_RIGHT_TO_LEFT,
B_TOP_TO_BOTTOM, // seems not to be supported anywhere else?
};
class BLanguage {
public:
BLanguage();
BLanguage(const char* language);
BLanguage(const BLanguage& other);
~BLanguage();
BLanguage& operator=(const BLanguage& source);
status_t GetNativeName(BString& name) const;
status_t GetName(BString& name,
const BLanguage* displayLanguage = NULL
) const;
const char* Code() const;
// ISO-639-1
const char* CountryCode() const;
// ISO-3166
const char* ScriptCode() const;
// ISO-15924
const char* Variant() const;
const char* ID() const;
bool IsCountrySpecific() const;
bool IsVariant() const;
uint8 Direction() const;
status_t SetTo(const char* language);
const char* GetString(uint32 id) const;
class Private;
private:
friend class Private;
// BString fStrings[B_NUM_LANGUAGE_STRINGS];
uint8 fDirection;
icu_44::Locale* fICULocale;
};
#endif // _LANGUAGE_H_