haiku/headers/libs/icon/IconUtils.h
Stephan Aßmus 9f5078060d * fixed a couple of remaining issues with vector icons,
there is some unfortunate code duplication in AppFileInfo,
  because it cannot use BMimeType/BNode alone to retrieve icons,
  now it works closer to the code in BIconUtils, this fixes
  R5 icons not displaying for other icon sizes
* implemented a bilinear scaling function, I don't know if
  it is very fast, but I hope it is reasonable. Now that I
  see the results though, I wonder if R5 icons should be
  scaled with nearest neighbor instead...
* corrected a small bug in the icon format stuff...
  7 bit coords are -32-+95, not 96
* improved comment for BIconUtils function


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19302 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-16 04:53:24 +00:00

85 lines
2.8 KiB
C++

/*
* Copyright 2006, Haiku. All rights reserved.
* Distributed under the terms of the MIT License.
*
*/
#ifndef ICON_UTILS_H
#define ICON_UTILS_H
#include <Mime.h>
class BBitmap;
class BNode;
// This class is a little different from many other classes.
// You don't create an instance of it; you just call its various
// static member functions for utility-like operations.
class BIconUtils {
BIconUtils();
~BIconUtils();
BIconUtils(const BIconUtils&);
BIconUtils& operator=(const BIconUtils&);
public:
// Utility function to import an icon from the node that
// has either of the provided attribute names. Which icon type
// is preferred (vector, small or large B_CMAP8 icon) depends
// on the colorspace of the provided bitmap. If the colorspace
// is B_CMAP8, B_CMAP8 icons are preferred. In that case, the
// bitmap size must also match the provided icon_size "size"!
static status_t GetIcon(BNode* node,
const char* vectorIconAttrName,
const char* smallIconAttrName,
const char* largeIconAttrName,
icon_size size,
BBitmap* result);
// Utility functions to import a vector icon in "flat icon"
// format from a BNode attribute or from a flat buffer in
// memory into the preallocated BBitmap "result".
// The colorspace of result needs to be B_RGBA32 or at
// least B_RGB32 (though that makes less sense). The icon
// will be scaled from it's "native" size of 64x64 to the
// size of the bitmap, the scale is derived from the bitmap
// width, the bitmap should have square dimension, or the
// icon will be cut off at the bottom (or have room left).
static status_t GetVectorIcon(BNode* node,
const char* attrName,
BBitmap* result);
static status_t GetVectorIcon(const uint8* buffer,
size_t size,
BBitmap* result);
// Utility function to import an "old" BeOS icon in B_CMAP8
// colorspace from either the small icon attribute or the
// large icon attribute as given in "smallIconAttrName" and
// "largeIconAttrName". Which icon is loaded depends on
// the given "size".
static status_t GetCMAP8Icon(BNode* node,
const char* smallIconAttrName,
const char* largeIconAttrName,
icon_size size,
BBitmap* icon);
// Utility functions to convert from old icon colorspace
// into colorspace of BBitmap "result" (should be B_RGBA32
// to make any sense).
static status_t ConvertFromCMAP8(BBitmap* source,
BBitmap* result);
static status_t ConvertFromCMAP8(const uint8* data,
uint32 width, uint32 height,
uint32 bytesPerRow,
BBitmap* result);
static status_t ConvertToCMAP8(const uint8* data,
uint32 width, uint32 height,
uint32 bytesPerRow,
BBitmap* result);
};
#endif // ICON_UTILS_H