4ad7d95bac
This reverts commit 6ddf93bfbe
.
As pointed out by Ingo, those were moved to sugnal.h in the latest issue
(issue 7) of the POSIX spec. Sorry!
245 lines
6.2 KiB
C++
245 lines
6.2 KiB
C++
/*
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* Copyright 2011, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Copyright 2003-2008, Axel Dörfler, axeld@pinc-software.de.
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* All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _KERNEL_SIGNAL_H
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#define _KERNEL_SIGNAL_H
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#include <signal.h>
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#include <KernelExport.h>
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#include <signal_defs.h>
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#include <heap.h>
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#include <util/DoublyLinkedList.h>
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#include <util/KernelReferenceable.h>
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namespace BKernel {
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struct ProcessGroup;
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struct Team;
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struct Thread;
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}
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using BKernel::ProcessGroup;
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using BKernel::Team;
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using BKernel::Thread;
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#define KILL_SIGNALS \
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(((sigset_t)1 << (SIGKILL - 1)) | ((sigset_t)1 << (SIGKILLTHR - 1)))
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#define SYSCALL_RESTART_PARAMETER_SIZE 32
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// kernel-internal signals
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#define SIGNAL_CANCEL_THREAD 63
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// Cancel a thread. Non-blockable.
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#define SIGNAL_CONTINUE_THREAD 64
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// Continue a thread. Used by resume_thread(). Non-blockable, prevents
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// syscall restart.
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struct signal_frame_data {
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siginfo_t info;
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ucontext_t context;
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void* user_data;
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void* handler;
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bool siginfo_handler;
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int32 thread_flags;
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uint64 syscall_restart_return_value;
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uint8 syscall_restart_parameters[SYSCALL_RESTART_PARAMETER_SIZE];
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void* commpage_address;
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};
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namespace BKernel {
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struct QueuedSignalsCounter : BReferenceable {
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QueuedSignalsCounter(int32 limit);
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bool Increment();
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void Decrement() { ReleaseReference(); }
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private:
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int32 fLimit;
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};
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struct Signal : KernelReferenceable, DoublyLinkedListLinkImpl<Signal> {
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public:
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Signal();
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// cheap no-init constructor
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Signal(const Signal& other);
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Signal(uint32 number, int32 signalCode,
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int32 errorCode, pid_t sendingProcess);
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virtual ~Signal();
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static status_t CreateQueuable(const Signal& signal,
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bool queuingRequired,
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Signal*& _signalToQueue);
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void SetTo(uint32 number);
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uint32 Number() const { return fNumber; }
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void SetNumber(uint32 number)
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{ fNumber = number; }
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int32 Priority() const;
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int32 SignalCode() const
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{ return fSignalCode; }
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int32 ErrorCode() const
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{ return fErrorCode; }
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pid_t SendingProcess() const
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{ return fSendingProcess; }
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uid_t SendingUser() const
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{ return fSendingUser; }
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void SetSendingUser(uid_t user)
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{ fSendingUser = user; }
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int32 Status() const
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{ return fStatus; }
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void SetStatus(int32 status)
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{ fStatus = status; }
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int32 PollBand() const
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{ return fPollBand; }
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void SetPollBand(int32 pollBand)
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{ fPollBand = pollBand; }
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void* Address() const
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{ return fAddress; }
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void SetAddress(void* address)
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{ fAddress = address; }
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union sigval UserValue() const
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{ return fUserValue; }
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void SetUserValue(union sigval userValue)
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{ fUserValue = userValue; }
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bool IsPending() const
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{ return fPending; }
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void SetPending(bool pending)
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{ fPending = pending; }
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virtual void Handled();
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protected:
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virtual void LastReferenceReleased();
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private:
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QueuedSignalsCounter* fCounter;
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uint32 fNumber;
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int32 fSignalCode;
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int32 fErrorCode; // error code associated with the
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// signal
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pid_t fSendingProcess;
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uid_t fSendingUser;
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int32 fStatus; // exit value
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int32 fPollBand; // for SIGPOLL
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void* fAddress;
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union sigval fUserValue;
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bool fPending;
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};
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struct PendingSignals {
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PendingSignals();
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~PendingSignals();
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sigset_t AllSignals() const
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{ return fQueuedSignalsMask
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| fUnqueuedSignalsMask; }
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int32 HighestSignalPriority(sigset_t nonBlocked)
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const;
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void Clear();
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void AddSignal(int32 signal)
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{ fUnqueuedSignalsMask
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|= SIGNAL_TO_MASK(signal); }
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void AddSignal(Signal* signal);
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void RemoveSignal(int32 signal)
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{ RemoveSignals(SIGNAL_TO_MASK(signal)); }
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void RemoveSignal(Signal* signal);
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void RemoveSignals(sigset_t mask);
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Signal* DequeueSignal(sigset_t nonBlocked,
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Signal& buffer);
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private:
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typedef DoublyLinkedList<Signal> SignalList;
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private:
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int32 _GetHighestPrioritySignal(sigset_t nonBlocked,
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Signal*& _queuedSignal,
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int32& _unqueuedSignal) const;
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void _UpdateQueuedSignalMask();
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private:
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sigset_t fQueuedSignalsMask;
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sigset_t fUnqueuedSignalsMask;
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SignalList fQueuedSignals;
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};
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} // namespace BKernel
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using BKernel::PendingSignals;
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using BKernel::QueuedSignalsCounter;
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using BKernel::Signal;
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#ifdef __cplusplus
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extern "C" {
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#endif
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void handle_signals(Thread* thread);
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bool is_team_signal_blocked(Team* team, int signal);
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void signal_get_user_stack(addr_t address, stack_t* stack);
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status_t send_signal_to_thread_locked(Thread* thread, uint32 signalNumber,
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Signal* signal, uint32 flags);
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status_t send_signal_to_thread(Thread* thread, const Signal& signal,
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uint32 flags);
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status_t send_signal_to_thread_id(thread_id threadID, const Signal& signal,
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uint32 flags);
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status_t send_signal_to_team_locked(Team* team, uint32 signalNumber,
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Signal* signal, uint32 flags);
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status_t send_signal_to_team(Team* team, const Signal& signal, uint32 flags);
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status_t send_signal_to_team_id(team_id teamID, const Signal& signal,
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uint32 flags);
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status_t send_signal_to_process_group_locked(ProcessGroup* group,
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const Signal& signal, uint32 flags);
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status_t send_signal_to_process_group(pid_t groupID, const Signal& signal,
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uint32 flags);
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status_t _user_send_signal(int32 id, uint32 signal,
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const union sigval* userValue, uint32 flags);
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status_t _user_set_signal_mask(int how, const sigset_t *set, sigset_t *oldSet);
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status_t _user_sigaction(int sig, const struct sigaction *newAction,
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struct sigaction *oldAction);
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bigtime_t _user_set_alarm(bigtime_t time, uint32 mode);
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status_t _user_sigwait(const sigset_t *set, siginfo_t *info, uint32 flags,
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bigtime_t timeout);
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status_t _user_sigsuspend(const sigset_t *mask);
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status_t _user_sigpending(sigset_t *set);
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status_t _user_set_signal_stack(const stack_t *newUserStack,
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stack_t *oldUserStack);
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int64 _user_restore_signal_frame(struct signal_frame_data* signalFrameData);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _KERNEL_SIGNAL_H */
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