haiku/headers/private/storage/sniffer/Parser.h
Tyler Dauwalder 60ee71d302 + Added some documentation
+ Fixed a bug with 0eXXX floats being handled improperly
+ Updated a few error messages to give proper character
  stream positions.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@650 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-08-08 07:23:24 +00:00

230 lines
5.7 KiB
C++

//----------------------------------------------------------------------
// This software is part of the OpenBeOS distribution and is covered
// by the OpenBeOS license.
//---------------------------------------------------------------------
/*!
\file sniffer/Parser.h
MIME sniffer rule parser declarations
*/
#ifndef _sk_sniffer_parser_h_
#define _sk_sniffer_parser_h_
#include <SupportDefs.h>
#include <sniffer/Err.h>
#include <sniffer/Range.h>
#include <sniffer/Rule.h>
#include <List.h>
#include <string>
#include <vector>
class BString;
//! MIME Sniffer related classes
namespace Sniffer {
class Rule;
class Expr;
class RPattern;
class Pattern;
//------------------------------------------------------------------------------
// The mighty parsing function ;-)
//------------------------------------------------------------------------------
status_t parse(const char *rule, Rule *result, BString *parseError = NULL);
//------------------------------------------------------------------------------
// Classes used internally by the parser
//------------------------------------------------------------------------------
//! Manages a stream of characters
/*! CharStream is used by the scanner portion of the parser, which is implemented
in TokenStream::SetTo().
*/
class CharStream {
public:
CharStream(const char *string = NULL);
~CharStream();
status_t SetTo(const char *string);
void Unset();
status_t InitCheck() const;
bool IsEmpty() const;
ssize_t Pos() const;
const char *String() const;
char Get();
void Unget();
private:
char *fString;
ssize_t fPos;
ssize_t fLen;
status_t fCStatus;
CharStream(const CharStream &ref);
CharStream& operator=(const CharStream &ref);
};
//! Types of tokens
typedef enum TokenType {
EmptyToken,
LeftParen,
RightParen,
LeftBracket,
RightBracket,
Colon,
Divider,
Ampersand,
CharacterString,
Integer,
FloatingPoint
};
/*! \brief Returns a NULL-terminated string contating the
name of the given token type
*/
const char* tokenTypeToString(TokenType type);
//! Base token class returned by TokenStream
/*! Each token represents a single chunk of relevant information
in a given rule. For example, the floating point number "1.2e-35",
originally represented as a 7-character string, is added to the
token stream as a single FloatToken object.
*/
class Token {
public:
Token(TokenType type = EmptyToken, const ssize_t pos = -1);
virtual ~Token();
TokenType Type() const;
virtual const char* String() const;
virtual int32 Int() const;
virtual double Float() const;
ssize_t Pos() const;
bool operator==(Token &ref) const;
protected:
TokenType fType;
ssize_t fPos;
};
//! String token class
/*! Single-quoted strings, double-quoted strings, unquoted strings, and
hex literals are all converted to StringToken objects by the scanner
and from then on treated uniformly.
*/
class StringToken : public Token {
public:
StringToken(const char *string, const ssize_t pos);
virtual ~StringToken();
virtual const char* String() const;
protected:
char *fString;
};
//! Integer token class
/*! Signed or unsigned integer literals are coverted to IntToken objects,
which may then be treated as either ints or floats (since a priority
of "1" would be valid, but scanned as an int instead of a float).
*/
class IntToken : public Token {
public:
IntToken(const int32 value, const ssize_t pos);
virtual int32 Int() const;
virtual double Float() const;
protected:
int32 fValue;
};
//! Floating point token class
/*! Signed or unsigned, extended or non-extended notation floating point
numbers are converted to FloatToken objects by the scanner.
*/
class FloatToken : public Token {
public:
FloatToken(const double value, const ssize_t pos);
virtual double Float() const;
protected:
double fValue;
};
//! Manages a stream of Token objects
/*! Provides Get() and Unget() operations, some handy shortcut operations (Read()
and CondRead()), and handles memory management with respect to all the
Token objects in the stream (i.e. never delete a Token object returned by Get()).
Also, the scanner portion of the parser is implemented in the TokenStream's
SetTo() function.
*/
class TokenStream {
public:
TokenStream(const char *string = NULL);
~TokenStream();
status_t SetTo(const char *string);
void Unset();
status_t InitCheck() const;
const Token* Get();
void Unget();
void Read(TokenType type);
bool CondRead(TokenType type);
ssize_t Pos() const;
ssize_t EndPos() const;
bool IsEmpty() const;
private:
void AddToken(TokenType type, ssize_t pos);
void AddString(const char *str, ssize_t pos);
void AddInt(const char *str, ssize_t pos);
void AddFloat(const char *str, ssize_t pos);
std::vector<Token*> fTokenList;
int fPos;
int fStrLen;
status_t fCStatus;
TokenStream(const TokenStream &ref);
TokenStream& operator=(const TokenStream &ref);
};
//! Handles parsing a sniffer rule, yielding either a parsed rule or a descriptive error message.
class Parser {
public:
Parser();
~Parser();
status_t Parse(const char *rule, Rule *result, BString *parseError = NULL);
private:
std::string ErrorMessage(Err *err, const char *rule);
// Things that get done a lot :-)
void ThrowEndOfStreamError();
inline void ThrowOutOfMemError(ssize_t pos);
void ThrowUnexpectedTokenError(TokenType expected, const Token *found);
void ThrowUnexpectedTokenError(TokenType expected1, TokenType expected2, const Token *found);
// Parsing functions
void ParseRule(Rule *result);
double ParsePriority();
std::vector<Expr*>* ParseExprList();
Expr* ParseExpr();
Range ParseRange();
Expr* ParsePatternList(Range range);
Expr* ParseRPatternList();
RPattern* ParseRPattern();
Pattern* ParsePattern();
TokenStream stream;
Err *fOutOfMemErr;
};
} // namespace Sniffer
#endif // _sk_sniffer_parser_h_