haiku/headers/libs/fluidsynth/fluidsynth/audio.h

71 lines
2.4 KiB
C

/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307, USA
*/
#ifndef _FLUIDSYNTH_AUDIO_H
#define _FLUIDSYNTH_AUDIO_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file audio.h
* @brief Functions for audio driver output.
*
* Defines functions for creating audio driver output. Use
* new_fluid_audio_driver() to create a new audio driver for a given synth
* and configuration settings. The function new_fluid_audio_driver2() can be
* used if custom audio processing is desired before the audio is sent to the
* audio driver (although it is not as efficient).
*/
/**
* Callback function type used with new_fluid_audio_driver2() to allow for
* custom user audio processing before the audio is sent to the driver. This
* function is responsible for rendering the audio to the buffers.
* @param data The user data parameter as passed to new_fluid_audio_driver2().
* @param len Length of the audio in frames.
* @param nin Count of buffers in 'in'
* @param in FIXME - Not used currently?
* @param nout Count of arrays in 'out' (i.e., channel count)
* @param out Output buffers, one for each channel
* @return Should return 0 on success, non-zero if an error occured.
*/
typedef int (*fluid_audio_func_t)(void* data, int len,
int nin, float** in,
int nout, float** out);
FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver(fluid_settings_t* settings,
fluid_synth_t* synth);
FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver2(fluid_settings_t* settings,
fluid_audio_func_t func,
void* data);
FLUIDSYNTH_API void delete_fluid_audio_driver(fluid_audio_driver_t* driver);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_AUDIO_H */