haiku/headers/os/interface/StatusBar.h
Stephan Aßmus a487da80ba * Make a BStatusBar comfortable to use without any text labels.
* In SetBarHeight(), use InvalidateLayout() when used with layout management.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35418 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-02-06 09:48:37 +00:00

118 lines
3.3 KiB
C++

/*
* Copyright 2006-2009, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _STATUS_BAR_H
#define _STATUS_BAR_H
#include <String.h>
#include <View.h>
class BStatusBar : public BView {
public:
BStatusBar(BRect frame, const char* name,
const char* label = NULL,
const char* trailingLabel = NULL);
BStatusBar(const char* name,
const char* label = NULL,
const char* trailingLabel = NULL);
BStatusBar(BMessage* archive);
virtual ~BStatusBar();
static BArchivable* Instantiate(BMessage* archive);
virtual status_t Archive(BMessage* archive,
bool deep = true) const;
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
virtual void AllAttached();
virtual void AllDetached();
virtual void WindowActivated(bool state);
virtual void MakeFocus(bool focus = true);
virtual void GetPreferredSize(float* _width,
float* _height);
virtual BSize MinSize();
virtual BSize MaxSize();
virtual BSize PreferredSize();
virtual void ResizeToPreferred();
virtual void FrameMoved(BPoint newPosition);
virtual void FrameResized(float newWidth, float newHeight);
virtual void Draw(BRect updateRect);
virtual void MessageReceived(BMessage* message);
virtual void MouseDown(BPoint where);
virtual void MouseUp(BPoint where);
virtual void MouseMoved(BPoint where, uint32 transit,
const BMessage* dragMessage);
// BStatusBar
virtual void SetBarColor(rgb_color color);
virtual void SetBarHeight(float height);
virtual void SetText(const char* string);
virtual void SetTrailingText(const char* string);
virtual void SetMaxValue(float max);
virtual void Update(float delta, const char* text = NULL,
const char* trailingText = NULL);
virtual void Reset(const char* label = NULL,
const char* trailingLabel = NULL);
virtual void SetTo(float value, const char* text = NULL,
const char* trailingText = NULL);
float CurrentValue() const;
float MaxValue() const;
rgb_color BarColor() const;
float BarHeight() const;
const char* Text() const;
const char* TrailingText() const;
const char* Label() const;
const char* TrailingLabel() const;
virtual BHandler* ResolveSpecifier(BMessage* message,
int32 index, BMessage* specifier,
int32 what, const char* property);
virtual status_t GetSupportedSuites(BMessage* data);
virtual status_t Perform(perform_code d, void* arg);
private:
// FBC memebers
virtual void _ReservedStatusBar2();
virtual void _ReservedStatusBar3();
virtual void _ReservedStatusBar4();
BStatusBar& operator=(const BStatusBar& other);
void _InitObject();
void _SetTextData(BString& text, const char* string,
const BString& combineWith,
bool rightAligned);
BRect _BarFrame(const font_height* fontHeight
= NULL) const;
float _BarPosition(const BRect& barFrame) const;
bool _HasText() const;
BString fLabel;
BString fTrailingLabel;
BString fText;
BString fTrailingText;
float fMax;
float fCurrent;
float fBarHeight;
float fTextDivider;
rgb_color fBarColor;
bool fCustomBarHeight;
uint32 _reserved[5];
};
#endif // _STATUS_BAR_H