haiku/src/servers/app/server/CursorManager.cpp
DarkWyrm e42a5b2650 Added message queuing (sp?) to ServerApp
Removed a memory bug in ServerCursor
Tweaked message-reading code to reflect changes in the messaging classes
BCursors work now!


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4943 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-10-04 19:10:11 +00:00

642 lines
14 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: CursorManager.cpp
// Author: DarkWyrm <bpmagic@columbus.rr.com>
// Description: Handles the system's cursor infrastructure
//
//------------------------------------------------------------------------------
#include "DisplayDriver.h"
#include "Desktop.h"
#include "CursorManager.h"
#include "ServerCursor.h"
#include "CursorData.h"
#include "ServerConfig.h"
#include <Errors.h>
#include <Directory.h>
#include <String.h>
#include <string.h>
//! The global cursor manager object. Allocated and freed by AppServer class
CursorManager *cursormanager;
//! Initializes the CursorManager
CursorManager::CursorManager(void)
{
_cursorlist=new BList(0);
// Error code for AddCursor
_tokenizer.ExcludeValue(B_ERROR);
// Set system cursors to "unassigned"
ServerCursor *cdefault=new ServerCursor(default_cursor_data);
AddCursor(cdefault);
_defaultcsr=cdefault;
ServerCursor *ctext=new ServerCursor(default_text_data);
AddCursor(ctext);
_textcsr=ctext;
ServerCursor *cmove=new ServerCursor(default_move_data);
AddCursor(cmove);
_movecsr=cmove;
ServerCursor *cdrag=new ServerCursor(default_drag_data);
AddCursor(cdrag);
_dragcsr=cdrag;
ServerCursor *cresize=new ServerCursor(default_resize_data);
AddCursor(cresize);
_resizecsr=cresize;
ServerCursor *cresizenwse=new ServerCursor(default_resize_nwse_data);
AddCursor(cresizenwse);
_resize_nwse_csr=cresizenwse;
ServerCursor *cresizenesw=new ServerCursor(default_resize_nesw_data);
AddCursor(cresizenesw);
_resize_nesw_csr=cresizenesw;
ServerCursor *cresizens=new ServerCursor(default_resize_ns_data);
AddCursor(cresizens);
_resize_ns_csr=cresizens;
ServerCursor *cresizeew=new ServerCursor(default_resize_ew_data);
AddCursor(cresizeew);
_resize_ew_csr=cresizeew;
}
//! Does all the teardown
CursorManager::~CursorManager(void)
{
ServerCursor *temp;
for(int32 i=0; i<_cursorlist->CountItems();i++)
{
temp=(ServerCursor*)_cursorlist->ItemAt(i);
if(temp)
delete temp;
}
_cursorlist->MakeEmpty();
delete _cursorlist;
// Note that it is not necessary to remove and delete the system
// cursors. These cursors are kept in the list with a NULL application
// signature so they cannot be removed very easily except via
// SetCursor(cursor_which). At shutdown, they are removed with the
// above loop.
}
/*!
\brief Registers a cursor with the manager.
\param sc ServerCursor object to register
\return The token assigned to the cursor or B_ERROR if sc is NULL
*/
int32 CursorManager::AddCursor(ServerCursor *sc)
{
if(!sc)
return B_ERROR;
Lock();
_cursorlist->AddItem(sc);
int32 value=_tokenizer.GetToken();
sc->_token=value;
Unlock();
return value;
}
/*!
\brief Removes a cursor from the internal list and deletes it
\param token ID value of the cursor to be deleted
If the cursor is not found, this call does nothing
*/
void CursorManager::DeleteCursor(int32 token)
{
Lock();
ServerCursor *temp;
for(int32 i=0; i<_cursorlist->CountItems();i++)
{
temp=(ServerCursor*)_cursorlist->ItemAt(i);
if(temp && temp->_token==token)
{
_cursorlist->RemoveItem(i);
delete temp;
break;
}
}
Unlock();
}
/*!
\brief Removes and deletes all of an application's cursors
\param signature Signature to which the cursors belong
*/
void CursorManager::RemoveAppCursors(const char *signature)
{
// OPTIMIZATION: For an optimization, it perhaps may be wise down
// the road to replace the ServerCursor's app signature with a
// pointer to its application and compare ServerApp pointers instead.
Lock();
ServerCursor *temp;
for(int32 i=0; i<_cursorlist->CountItems();i++)
{
temp=(ServerCursor*)_cursorlist->ItemAt(i);
if(temp && temp->GetAppSignature() &&
strcmp(signature, temp->GetAppSignature())==0)
{
_cursorlist->RemoveItem(i);
delete temp;
break;
}
}
Unlock();
}
//! Wrapper around the DisplayDriver ShowCursor call
void CursorManager::ShowCursor(void)
{
Lock();
DisplayDriver *driver=GetGfxDriver(ActiveScreen());
driver->ShowCursor();
Unlock();
}
//! Wrapper around the DisplayDriver HideCursor call
void CursorManager::HideCursor(void)
{
Lock();
DisplayDriver *driver=GetGfxDriver(ActiveScreen());
driver->HideCursor();
Unlock();
}
//! Wrapper around the DisplayDriver ObscureCursor call
void CursorManager::ObscureCursor(void)
{
Lock();
DisplayDriver *driver=GetGfxDriver(ActiveScreen());
driver->ObscureCursor();
Unlock();
}
/*!
\brief Set the screen's cursor
\param token ID of the screen's new cursor
*/
void CursorManager::SetCursor(int32 token)
{
Lock();
ServerCursor *c=_FindCursor(token);
if(c)
{
DisplayDriver *driver=GetGfxDriver(ActiveScreen());
driver->SetCursor(c);
_current_which=B_CURSOR_OTHER;
}
Unlock();
}
void CursorManager::SetCursor(cursor_which which)
{
Lock();
DisplayDriver *driver=GetGfxDriver(ActiveScreen());
switch(which)
{
case B_CURSOR_DEFAULT:
{
driver->SetCursor(_defaultcsr);
_current_which=which;
break;
}
case B_CURSOR_TEXT:
{
driver->SetCursor(_textcsr);
_current_which=which;
break;
}
case B_CURSOR_MOVE:
{
driver->SetCursor(_movecsr);
_current_which=which;
break;
}
case B_CURSOR_DRAG:
{
driver->SetCursor(_dragcsr);
_current_which=which;
break;
}
case B_CURSOR_RESIZE:
{
driver->SetCursor(_resizecsr);
_current_which=which;
break;
}
case B_CURSOR_RESIZE_NWSE:
{
driver->SetCursor(_resize_nwse_csr);
_current_which=which;
break;
}
case B_CURSOR_RESIZE_NESW:
{
driver->SetCursor(_resize_nesw_csr);
_current_which=which;
break;
}
case B_CURSOR_RESIZE_NS:
{
driver->SetCursor(_resize_ns_csr);
_current_which=which;
break;
}
case B_CURSOR_RESIZE_EW:
{
driver->SetCursor(_resize_ew_csr);
_current_which=which;
break;
}
default:
break;
}
Unlock();
}
/*!
\brief Sets all the cursors from a specified CursorSet
\param path Path to the cursor set
All cursors in the set will be assigned. If the set does not specify a cursor for a
particular cursor specifier, it will remain unchanged. This function will fail if passed
a NULL path, an invalid path, or the path to a non-CursorSet file.
*/
void CursorManager::SetCursorSet(const char *path)
{
Lock();
CursorSet cs(NULL);
if(!path || cs.Load(path)!=B_OK)
return;
ServerCursor *csr;
if(cs.FindCursor(B_CURSOR_DEFAULT,&csr)==B_OK)
{
if(_defaultcsr)
delete _defaultcsr;
_defaultcsr=csr;
}
if(cs.FindCursor(B_CURSOR_TEXT,&csr)==B_OK)
{
if(_textcsr)
delete _textcsr;
_textcsr=csr;
}
if(cs.FindCursor(B_CURSOR_MOVE,&csr)==B_OK)
{
if(_movecsr)
delete _movecsr;
_movecsr=csr;
}
if(cs.FindCursor(B_CURSOR_DRAG,&csr)==B_OK)
{
if(_dragcsr)
delete _dragcsr;
_dragcsr=csr;
}
if(cs.FindCursor(B_CURSOR_RESIZE,&csr)==B_OK)
{
if(_resizecsr)
delete _resizecsr;
_resizecsr=csr;
}
if(cs.FindCursor(B_CURSOR_RESIZE_NWSE,&csr)==B_OK)
{
if(_resize_nwse_csr)
delete _resize_nwse_csr;
_resize_nwse_csr=csr;
}
if(cs.FindCursor(B_CURSOR_RESIZE_NESW,&csr)==B_OK)
{
if(_resize_nesw_csr)
delete _resize_nesw_csr;
_resize_nesw_csr=csr;
}
if(cs.FindCursor(B_CURSOR_RESIZE_NS,&csr)==B_OK)
{
if(_resize_ns_csr)
delete _resize_ns_csr;
_resize_ns_csr=csr;
}
if(cs.FindCursor(B_CURSOR_RESIZE_EW,&csr)==B_OK)
{
if(_resize_ew_csr)
delete _resize_ew_csr;
_resize_ew_csr=csr;
}
Unlock();
}
/*!
\brief Acquire the cursor which is used for a particular system cursor
\param which Which system cursor to get
\return Pointer to the particular cursor used or NULL if which is
invalid or the cursor has not been assigned
*/
ServerCursor *CursorManager::GetCursor(cursor_which which)
{
ServerCursor *temp=NULL;
Lock();
switch(which)
{
case B_CURSOR_DEFAULT:
{
temp=_defaultcsr;
break;
}
case B_CURSOR_TEXT:
{
temp=_textcsr;
break;
}
case B_CURSOR_MOVE:
{
temp=_movecsr;
break;
}
case B_CURSOR_DRAG:
{
temp=_dragcsr;
break;
}
case B_CURSOR_RESIZE:
{
temp=_resizecsr;
break;
}
case B_CURSOR_RESIZE_NWSE:
{
temp=_resize_nwse_csr;
break;
}
case B_CURSOR_RESIZE_NESW:
{
temp=_resize_nesw_csr;
break;
}
case B_CURSOR_RESIZE_NS:
{
temp=_resize_ns_csr;
break;
}
case B_CURSOR_RESIZE_EW:
{
temp=_resize_ew_csr;
break;
}
default:
break;
}
Unlock();
return temp;
}
/*!
\brief Gets the current system cursor value
\return The current cursor value or CURSOR_OTHER if some non-system cursor
*/
cursor_which CursorManager::GetCursorWhich(void)
{
cursor_which temp;
Lock();
temp=_current_which;
Unlock();
return temp;
}
/*!
\brief Sets the specified system cursor to the a particular cursor
\param which Which system cursor to change
\param token The ID of the cursor to become the new one
A word of warning: once a cursor has been assigned to the system, the
system will take ownership of the cursor and deleting the cursor
will have not effect on the system.
*/
void CursorManager::ChangeCursor(cursor_which which, int32 token)
{
Lock();
// Find the cursor, based on the token
ServerCursor *cursor=_FindCursor(token);
// Did we find a cursor with this token?
if(!cursor)
{
Unlock();
return;
}
// Do the assignment
switch(which)
{
case B_CURSOR_DEFAULT:
{
if(_defaultcsr)
delete _defaultcsr;
_defaultcsr=cursor;
if(cursor->GetAppSignature())
cursor->SetAppSignature("");
_cursorlist->RemoveItem(cursor);
break;
}
case B_CURSOR_TEXT:
{
if(_textcsr)
delete _textcsr;
_textcsr=cursor;
if(cursor->GetAppSignature())
cursor->SetAppSignature("");
_cursorlist->RemoveItem(cursor);
break;
}
case B_CURSOR_MOVE:
{
if(_movecsr)
delete _movecsr;
_movecsr=cursor;
if(cursor->GetAppSignature())
cursor->SetAppSignature("");
_cursorlist->RemoveItem(cursor);
break;
}
case B_CURSOR_DRAG:
{
if(_dragcsr)
delete _dragcsr;
_dragcsr=cursor;
if(cursor->GetAppSignature())
cursor->SetAppSignature("");
_cursorlist->RemoveItem(cursor);
break;
}
case B_CURSOR_RESIZE:
{
if(_resizecsr)
delete _resizecsr;
_resizecsr=cursor;
if(cursor->GetAppSignature())
cursor->SetAppSignature("");
_cursorlist->RemoveItem(cursor);
break;
}
case B_CURSOR_RESIZE_NWSE:
{
if(_resize_nwse_csr)
delete _resize_nwse_csr;
_resize_nwse_csr=cursor;
if(cursor->GetAppSignature())
cursor->SetAppSignature("");
_cursorlist->RemoveItem(cursor);
break;
}
case B_CURSOR_RESIZE_NESW:
{
if(_resize_nesw_csr)
delete _resize_nesw_csr;
_resize_nesw_csr=cursor;
if(cursor->GetAppSignature())
cursor->SetAppSignature("");
_cursorlist->RemoveItem(cursor);
break;
}
case B_CURSOR_RESIZE_NS:
{
if(_resize_ns_csr)
delete _resize_ns_csr;
_resize_ns_csr=cursor;
if(cursor->GetAppSignature())
cursor->SetAppSignature("");
_cursorlist->RemoveItem(cursor);
break;
}
case B_CURSOR_RESIZE_EW:
{
if(_resize_ew_csr)
delete _resize_ew_csr;
_resize_ew_csr=cursor;
if(cursor->GetAppSignature())
cursor->SetAppSignature("");
_cursorlist->RemoveItem(cursor);
break;
}
default:
break;
}
Unlock();
}
/*!
\brief Internal function which finds the cursor with a particular ID
\param token ID of the cursor to find
\return The cursor or NULL if not found
*/
ServerCursor *CursorManager::_FindCursor(int32 token)
{
ServerCursor *temp;
for(int32 i=0; i<_cursorlist->CountItems();i++)
{
temp=(ServerCursor*)_cursorlist->ItemAt(i);
if(temp && temp->_token==token)
return temp;
}
return NULL;
}
//! Sets the cursors to the defaults and saves them to CURSOR_SETTINGS_DIR/"d
void CursorManager::SetDefaults(void)
{
Lock();
CursorSet cs("Default");
cs.AddCursor(B_CURSOR_DEFAULT,default_cursor_data);
cs.AddCursor(B_CURSOR_TEXT,default_text_data);
cs.AddCursor(B_CURSOR_MOVE,default_move_data);
cs.AddCursor(B_CURSOR_DRAG,default_drag_data);
cs.AddCursor(B_CURSOR_RESIZE,default_resize_data);
cs.AddCursor(B_CURSOR_RESIZE_NWSE,default_resize_nwse_data);
cs.AddCursor(B_CURSOR_RESIZE_NESW,default_resize_nesw_data);
cs.AddCursor(B_CURSOR_RESIZE_NS,default_resize_ns_data);
cs.AddCursor(B_CURSOR_RESIZE_EW,default_resize_ew_data);
BDirectory dir;
if(dir.SetTo(CURSOR_SET_DIR)==B_ENTRY_NOT_FOUND)
create_directory(CURSOR_SET_DIR,0777);
BString string(CURSOR_SET_DIR);
string+="Default";
cs.Save(string.String(),B_CREATE_FILE | B_FAIL_IF_EXISTS);
SetCursorSet(string.String());
Unlock();
}