haiku/headers/private/kernel/util/khash.h
Ingo Weinhold 40c3aedf8d * Added hash_count_elements() and hash_count_used_slots() (mainly for
diagnostic purposes).
* hash_init() adjusts the table size to a prime number, which should
  result in a better element distribution, particularly since usually a
  power of two is passed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22210 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-09 17:19:52 +00:00

62 lines
2.0 KiB
C

/*
* Copyright 2002-2007, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Copyright 2001-2002, Travis Geiselbrecht. All rights reserved.
* Distributed under the terms of the NewOS License.
*/
#ifndef _KERNEL_UTIL_KHASH_H
#define _KERNEL_UTIL_KHASH_H
#include <SupportDefs.h>
// can be allocated on the stack
typedef struct hash_iterator {
void *current;
int bucket;
} hash_iterator;
typedef struct hash_table hash_table;
#ifdef __cplusplus
extern "C" {
#endif
struct hash_table *hash_init(uint32 table_size, int next_ptr_offset,
int compare_func(void *element, const void *key),
uint32 hash_func(void *element, const void *key, uint32 range));
int hash_uninit(struct hash_table *table);
status_t hash_insert(struct hash_table *table, void *_element);
status_t hash_remove(struct hash_table *table, void *_element);
void hash_remove_current(struct hash_table *table, struct hash_iterator *iterator);
void *hash_remove_first(struct hash_table *table, uint32 *_cookie);
void *hash_find(struct hash_table *table, void *e);
void *hash_lookup(struct hash_table *table, const void *key);
struct hash_iterator *hash_open(struct hash_table *table, struct hash_iterator *i);
void hash_close(struct hash_table *table, struct hash_iterator *i, bool free_iterator);
void *hash_next(struct hash_table *table, struct hash_iterator *i);
void hash_rewind(struct hash_table *table, struct hash_iterator *i);
uint32 hash_count_elements(struct hash_table *table);
uint32 hash_count_used_slots(struct hash_table *table);
/* function pointers must look like this:
*
* uint32 hash_func(void *e, const void *key, uint32 range);
* hash function should calculate hash on either e or key,
* depending on which one is not NULL - they also need
* to make sure the returned value is within range.
* int compare_func(void *e, const void *key);
* compare function should compare the element with
* the key, returning 0 if equal, other if not
*/
uint32 hash_hash_string(const char *str);
#ifdef __cplusplus
}
#endif
#endif /* _KERNEL_UTIL_KHASH_H */