5b489f6f16
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3810 a95241bf-73f2-0310-859d-f6bbb57e9c96
186 lines
4.5 KiB
C++
186 lines
4.5 KiB
C++
// KPartition.h
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#ifndef _K_DISK_DEVICE_PARTITION_H
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#define _K_DISK_DEVICE_PARTITION_H
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#include <Vector.h>
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#include "disk_device_manager.h"
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// partition flags
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// TODO: move to another header (must be accessible from userland API impl.)
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enum {
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B_PARTITION_IS_DEVICE = 0x01,
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B_PARTITION_MOUNTABLE = 0x02,
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B_PARTITION_PARTITIONABLE = 0x04,
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B_PARTITION_READ_ONLY = 0x08,
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B_PARTITION_MOUNTED = 0x10, // needed?
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B_PARTITION_BUSY = 0x20,
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B_PARTITION_DESCENDANT_BUSY = 0x40,
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};
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namespace BPrivate {
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namespace DiskDevice {
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class KDiskDevice;
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class KDiskSystem;
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class KPartition {
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public:
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KPartition(partition_id id = -1);
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virtual ~KPartition();
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// Reference counting. As long as there's at least one referrer, the
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// object won't be deleted.
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// manager must be locked (Unregister() locks itself)
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void Register();
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void Unregister();
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int32 CountReferences() const;
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void MarkObsolete();
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// called by the manager only
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bool IsObsolete() const;
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virtual bool PrepareForRemoval();
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virtual bool PrepareForDeletion();
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status_t Open(int flags, int *fd);
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virtual status_t PublishDevice();
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virtual status_t UnpublishDevice();
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void SetBusy(bool busy);
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bool IsBusy() const;
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// == jobs which may affect this partition are scheduled/in progress
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void SetDescendantBusy(bool busy);
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bool IsDescendantBusy() const;
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// == jobs which may affect a descendant of this partition are
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// scheduled/in progress; IsBusy() => IsDescendantBusy()
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// In the userland API, both can probably mapped to one flag.
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void SetOffset(off_t offset);
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off_t Offset() const; // 0 for devices
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void SetSize(off_t size);
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off_t Size() const;
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void SetBlockSize(uint32 blockSize);
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uint32 BlockSize() const;
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void SetIndex(int32 index);
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int32 Index() const; // 0 for devices
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void SetStatus(uint32 status);
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uint32 Status() const;
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void SetFlags(uint32 flags); // comprises the ones below
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uint32 Flags() const;
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bool IsMountable() const;
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bool IsPartitionable() const;
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bool IsReadOnly() const;
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bool IsMounted() const;
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bool IsDevice() const;
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status_t SetName(const char *name);
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const char *Name() const;
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status_t SetContentName(const char *name);
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const char *ContentName() const;
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status_t SetType(const char *type);
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const char *Type() const;
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status_t SetContentType(const char *type);
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const char *ContentType() const;
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// access to C style partition data
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partition_data *PartitionData();
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const partition_data *PartitionData() const;
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virtual void SetID(partition_id id);
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partition_id ID() const;
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int32 ChangeCounter() const;
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virtual status_t GetPath(char *path) const;
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// no setter (see BDiskDevice) -- built on the fly
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void SetVolumeID(dev_t volumeID);
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dev_t VolumeID() const;
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status_t Mount(uint32 mountFlags, const char *parameters);
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status_t Unmount();
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// Parameters
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status_t SetParameters(const char *parameters);
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const char *Parameters() const;
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status_t SetContentParameters(const char *parameters);
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const char *ContentParameters() const;
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// Hierarchy
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void SetDevice(KDiskDevice *device);
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KDiskDevice *Device() const;
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void SetParent(KPartition *parent);
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KPartition *Parent() const;
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status_t AddChild(KPartition *partition, int32 index = -1);
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status_t CreateChild(partition_id id, int32 index,
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KPartition **child = NULL);
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bool RemoveChild(int32 index);
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bool RemoveChild(KPartition *child);
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bool RemoveAllChildren();
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KPartition *ChildAt(int32 index) const;
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int32 CountChildren() const;
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// Shadow Partition
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virtual KPartition *CreateShadowPartition(); // creates a complete tree
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void DeleteShadowPartition(); // deletes ...
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KPartition *ShadowPartition() const;
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bool IsShadowPartition() const;
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// DiskSystem
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void SetDiskSystem(KDiskSystem *diskSystem);
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KDiskSystem *DiskSystem() const;
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KDiskSystem *ParentDiskSystem() const;
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// When setting a disk system, it must already be loaded.
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// The partition will load it too, hence it won't be unloaded before
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// it is unset here.
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void SetCookie(void *cookie);
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void *Cookie() const;
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void SetContentCookie(void *cookie);
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void *ContentCookie() const;
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virtual void Dump(bool deep, int32 level);
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private:
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void _UpdateChildIndices(int32 index);
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static int32 _NextID();
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protected:
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typedef Vector<KPartition*> PartitionVector;
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partition_data fPartitionData;
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PartitionVector fChildren;
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KDiskDevice *fDevice;
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KPartition *fParent;
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KDiskSystem *fDiskSystem;
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int32 fReferenceCount;
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bool fObsolete;
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static int32 fNextID;
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};
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} // namespace DiskDevice
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} // namespace BPrivate
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using BPrivate::DiskDevice::KPartition;
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#endif // _K_DISK_DEVICE_PARTITION_H
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