47852bff02
* Add \since directive to each method. * Add documentation for BScrollBar and BScrollView classes. * Title Case group titles. * Some other minor documentation updates.
419 lines
8.8 KiB
Plaintext
419 lines
8.8 KiB
Plaintext
/*
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* Copyright 2014 Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* John Scipione, jscipione@gmail.com
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*
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* Corresponds to:
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* headers/os/interface/PictureButton.h hrev47233
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* src/kits/interface/PictureButton.cpp hrev47233
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*/
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/*!
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\file PictureButton.h
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\ingroup interface
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\ingroup libbe
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\brief BPictureButton class definition and support structures.
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*/
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/*!
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\var B_ONE_STATE_BUTTON
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Acts like a normal BButton, the value is set to \c B_CONTROL_ON when the
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button is being pressed and is set to \c B_CONTROL_OFF otherwise.
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\since BeOS R3
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*/
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/*!
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\var B_TWO_STATE_BUTTON
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Acts like a checkbox, the value alternates between \c B_CONTROL_ON and
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\c B_CONTROL_OFF each time the user presses and releases the button.
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\since BeOS R3
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*/
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/*!
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\class BPictureButton
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\ingroup interface
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\ingroup libbe
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\brief A button draw with a BPicture image instead of a text label.
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There are two types:
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- \c B_ONE_STATE_BUTTON Acts like a normal BButton, the value is set to
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\c B_CONTROL_ON when the button is being pressed and is set to
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\c B_CONTROL_OFF otherwise.
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- \c B_TWO_STATE_BUTTON Acts like a checkbox, the value alternates between
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\c B_CONTROL_ON and \c B_CONTROL_OFF each time the user presses and
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releases the button.
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\since BeOS R3
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*/
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/*!
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\fn BPictureButton::BPictureButton(BRect frame, const char* name,
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BPicture* off, BPicture* on, BMessage* message,
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uint32 behavior, uint32 resizingMode, uint32 flags)
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\brief Initializes a new BPictureButton object.
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\param frame The \a frame rectangle of the button.
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\param name The \a name of the button used internally.
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\param off The BPicture object to use when the object is \a off.
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\param on The BPicture object to use when the object is \a on.
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\param message The BMessage to send when the object is invoked.
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\param behavior Either \c B_ONE_STATE_BUTTON or \c B_TWO_STATE_BUTTON.
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\param resizingMode Defines the view's behavior when its parent is
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resized, see BView for more details.
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\param flags The view flags, see BView for more details.
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\sa BPictureButton::SetBehavior()
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\sa BPictureButton::SetEnabledOn()
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\sa BPictureButton::SetEnabledOff()
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\sa BPictureButton::SetDisabledOn()
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\sa BPictureButton::SetDisabledOff()
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\since BeOS R3
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*/
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/*!
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\fn BPictureButton::BPictureButton(BMessage* data)
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\brief Initializes an BPictureButton object copying the data from from the
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passed in \a data archive.
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\since BeOS R3
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*/
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/*!
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\fn BPictureButton::~BPictureButton()
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\brief Destroys the BPictureButton along with the associated BPicture objects.
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\since BeOS R3
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*/
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/*!
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\name Archiving
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*/
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//! @{
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/*!
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\fn BArchivable* BPictureButton::Instantiate(BMessage* data)
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\brief Returns a pointer to a new BPictureButton object created from the
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BPictureButton data archived in \a data.
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\returns A newly created BPictureButton object or \c NULL if the message
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doesn't contain an archived BPictureButton.
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\see BArchivable::Instantiate()
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\since BeOS R3
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*/
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/*!
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\fn status_t BPictureButton::Archive(BMessage* data, bool deep) const
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\brief Archives the BPictureButton object into the \a data message.
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\param data A pointer to the BMessage object to archive into.
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\param deep Also archive the associated BPicture objects.
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\return A status code, \c B_OK if everything went well or an error code
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otherwise.
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\retval B_OK The object was archived successfully.
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\retval B_NO_MEMORY Ran out of memory while archiving the object.
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\sa BArchivable::Archive()
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\sa BPictureButton::Instantiate()
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\since BeOS R3
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*/
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//! @}
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/*!
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\name Hook Methods
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*/
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//! @{
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/*!
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\fn void BPictureButton::AttachedToWindow()
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\copydoc BControl::AttachedToWindow()
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*/
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/*!
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\fn void BPictureButton::DetachedFromWindow()
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\copydoc BControl::DetachedFromWindow()
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*/
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/*!
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\fn void BPictureButton::AllAttached()
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\copydoc BControl::AllAttached()
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*/
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/*!
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\fn void BPictureButton::AllDetached()
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\copydoc BControl::AllDetached()
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*/
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/*!
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\fn void BPictureButton::Draw(BRect updateRect)
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\brief Draws the BPictureButton from its associated BPicture objects.
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\copydetails BControl::Draw()
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*/
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/*!
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\fn void BPictureButton::FrameMoved(BPoint newPosition)
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\copydoc BControl::FrameMoved()
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*/
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/*!
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\fn BPictureButton::FrameResized(float newWidth, float newHeight)
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\copydoc BControl::FrameResized()
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*/
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/*!
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\fn void BPictureButton::KeyDown(const char* bytes, int32 numBytes)
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\brief Invokes the button on either \c B_ENTER \c B_SPACE.
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\copydetails BControl::KeyDown()
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*/
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/*!
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\fn void BPictureButton::MessageReceived(BMessage* message)
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\copydoc BControl::MessageReceived()
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*/
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/*!
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\fn void BPictureButton::MouseDown(BPoint where)
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\brief Sets the button value based on the buttons Behavior().
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\copydetails BControl::MouseDown()
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\sa Behavior()
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*/
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/*!
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\fn void BPictureButton::MouseMoved(BPoint where, uint32 code,
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const BMessage* dragMessage)
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\copydetails BControl::MouseMoved()
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*/
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/*!
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\fn void BPictureButton::MouseUp(BPoint where)
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\brief Invokes the button.
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\copydetails BControl::MouseUp()
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*/
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/*!
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\fn void BPictureButton::WindowActivated(bool active)
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\copydoc BControl::WindowActivated()
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*/
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//! @}
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/*!
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\fn void BPictureButton::ResizeToPreferred()
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\copydoc BControl::ResizeToPreferred()
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*/
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/*!
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\fn void BPictureButton::GetPreferredSize(float* _width, float* _height)
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\copydoc BControl::GetPreferredSize()
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*/
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/*!
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\fn void BPictureButton::MakeFocus(bool focus)
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\copydoc BControl::MakeFocus()
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*/
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/*!
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\fn void BPictureButton::SetEnabledOn(BPicture* picture)
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\brief Sets the BPicture to draw when the button is enabled and on.
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\param picture A pointer to the BPicture object to set.
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\since BeOS R3
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*/
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/*!
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\fn void BPictureButton::SetEnabledOff(BPicture* picture)
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\brief Sets the BPicture to draw when the button is enabled and off.
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\param picture A pointer to the BPicture object to set.
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\since BeOS R3
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*/
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/*!
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\fn void BPictureButton::SetDisabledOn(BPicture* picture)
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\brief Sets the BPicture to draw when the button is disabled and on.
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If the behavior is set to \c B_ONE_STATE_BUTTON this does not need be
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set because a disabled one-state control can never be on.
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\param picture A pointer to the BPicture object to set.
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\since BeOS R3
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*/
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/*!
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\fn void BPictureButton::SetDisabledOff(BPicture* picture)
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\brief Sets the BPicture to draw when the button is disabled and off.
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\param picture A pointer to the BPicture object to set.
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\since BeOS R3
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*/
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/*!
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\fn BPicture* BPictureButton::EnabledOn() const
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\brief Returns a pointer to the BPicture object used when the button
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is enabled and on.
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\returns A pointer to a BPicture object or \c NULL if not set.
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\since BeOS R3
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*/
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/*!
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\fn BPicture* BPictureButton::EnabledOff() const
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\brief Returns a pointer to the BPicture object used when the button
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is enabled and off.
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\returns A pointer to a BPicture object or \c NULL if not set.
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\since BeOS R3
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*/
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/*!
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\fn BPicture* BPictureButton::DisabledOn() const
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\brief Returns a pointer to the BPicture object used when the button
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is disabled and on.
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\returns A pointer to a BPicture object or \c NULL if not set.
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\since BeOS R3
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*/
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/*!
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\fn BPicture* BPictureButton::DisabledOff() const
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\brief Returns a pointer to the BPicture object used when the button
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is disabled and off.
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\returns A pointer to a BPicture object or \c NULL if not set.
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\since BeOS R3
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*/
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/*!
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\fn void BPictureButton::SetBehavior(uint32 behavior)
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\brief Set the behavior to either \c B_ONE_STATE_BUTTON or
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\c B_TWO_STATE_BUTTON.
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A one-state BPictureButton acts like a normal button, the value is set to
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\c B_CONTROL_ON when the button is being pressed and it is set to
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\c B_CONTROL_OFF otherwise. A two-state object acts like a checkbox, the
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value alternates between \c B_CONTROL_ON and \c B_CONTROL_OFF each time
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the user presses and releases the button.
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\param behavior Either \c B_ONE_STATE_BUTTON or \c B_TWO_STATE_BUTTON.
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\since BeOS R3
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*/
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/*!
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\fn uint32 BPictureButton::Behavior() const
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\brief Return the currently set behavior.
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\returns Either \c B_ONE_STATE_BUTTON or B_TWO_STATE_BUTTON.
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\see SetBehavior()
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\since BeOS R3
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*/
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/*!
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\fn void BPictureButton::SetValue(int32 value)
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\copydoc BControl::SetValue()
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*/
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/*!
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\fn status_t BPictureButton::Invoke(BMessage* message)
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\copydoc BControl::Invoke()
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*/
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/*!
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\fn BHandler* BPictureButton::ResolveSpecifier(BMessage* message,
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int32 index, BMessage* specifier, int32 what, const char* property)
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\copydoc BControl::ResolveSpecifier()
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*/
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/*!
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\fn status_t BPictureButton::GetSupportedSuites(BMessage* data)
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\copydoc BControl::GetSupportedSuites()
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*/
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/*!
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\fn status_t BPictureButton::Perform(perform_code code, void* _data)
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\copydoc BHandler::GetSupportedSuites()
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*/
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/*!
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\fn status_t BPictureButton::SetIcon(const BBitmap* icon, uint32 flags)
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\see BControl::SetIcon()
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\since Haiku R1
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*/
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