haiku/docs/user/interface/IconUtils.dox
2017-11-09 13:23:55 -08:00

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/*
* Copyright 2011 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Adrien Destugues, pulkomandy@pulkomandy.ath.cx
*
* Corresponds to:
* headers/os/interface/IconUtils.h rev 42600
* src/kits/interface/IconUtils.cpp rev 42600
*/
/*!
\file IconUtils.h
\ingroup interface
\ingroup libbe
\brief Vector icon handling utility class
*/
/*!
\class BIconUtils
\ingroup interface
\ingroup libbe
\brief The BIconUtils class provide utility methods for managing and
drawing vector icons.
Haiku icons are stored in the HVIF (Haiku Vector Icon Format). This format
was designed specifically for this purpose, and allows the icon data to be
small enough to fit in file's inodes. This way, the icon can be displayed
like any other file attribute, without extra disk access.
This class provide only static methods to allow access to the icon data and
rendering to BBitmaps for later use in an application. It also supports
older icons in bitmap format. These may still be useful at very small
sizes. Note you can't create an instance of BIconUtils, just call the
static methods.
\since Haiku R1
*/
/*!
\fn static status_t BIconUtils::GetIcon(BNode* node,
const char* vectorIconAttrName, const char* smallIconAttrName,
const char* largeIconAttrName, icon_size size, BBitmap* result)
\brief Utility function to import an icon from a node.
Utility function to import an icon from the node that
has either of the provided attribute names. Which icon type
is preferred (vector, small or large B_CMAP8 icon) depends
on the colorspace of the provided bitmap.
\note If the colorspace is B_CMAP8, B_CMAP8 icons are preferred. In that
case, the bitmap size must also match the provided icon_size "size"!
\since Haiku R1
*/
/*!
\fn static status_t BIconUtils::GetVectorIcon(BNode* node,
const char* attrName, BBitmap* result)
\brief Utility function to import a vector icon in "flat icon" format.
Utility function to import a vector icon in "flat icon"
format from a BNode attribute into the preallocated BBitmap \a result.
The colorspace of result needs to be B_RGBA32 or at
least B_RGB32 (though that makes less sense). The icon
will be scaled from its "native" size of 64x64 to the
size of the bitmap.
\note The scale is derived from the bitmap width, the bitmap should have
square dimension, or the icon will be cut off at the bottom (or have
room left).
\since Haiku R1
*/
/*!
\fn static status_t BIconUtils::GetVectorIcon(const uint8* buffer,
size_t size, BBitmap* result)
\brief Utility function to import a vector icon in "flat icon" format.
Utility function to import a vector icon in "flat icon"
format from the given \a buffer into the preallocated BBitmap \a result.
The colorspace of result needs to be B_RGBA32 or at
least B_RGB32 (though that makes less sense). The icon
will be scaled from its "native" size of 64x64 to the
size of the bitmap.
\note The scale is derived from the bitmap width, the bitmap should have
square dimension, or the icon will be cut off at the bottom (or have
room left).
\since Haiku R1
*/
/*!
\fn static status_t BIconUtils::GetCMAP8Icon(BNode* node,
const char* smallIconAttrName, const char* largeIconAttrName,
icon_size size, BBitmap* icon)
\brief Utility function to import an "old" BeOS icon in B_CMAP8 colorspace.
Utility function to import an "old" BeOS icon in B_CMAP8 colorspace from
either the small icon attribute or the large icon attribute as given in
\a smallIconAttrName and \a largeIconAttrName. Which icon is loaded depends
on the given \a size.
\since Haiku R1
*/
/*!
\fn static status_t BIconUtils::ConvertFromCMAP8(BBitmap* source,
BBitmap* result)
\brief Converts an old-style icon to another colorspace.
Utility function to convert from old icon colorspace into colorspace of
BBitmap \a result
\note result should be in B_RGBA32 colorspace, and source in B_CMAP8.
\since Haiku R1
*/
/*!
\fn static status_t BIconUtils::ConvertToCMAP8(BBitmap* source,
BBitmap* result)
\brief Converts a true-color icon to CMAP8 colorspace.
Utility function to convert data from source into \a result colorspace.
Call this to convert a picture to a format suitable for storage as an
old-style icon.
\note result should be in B_CMAP8 colorspace, and source in B_RGBA32.
\since Haiku R1
*/
/*!
\fn static status_t BIconUtils::ConvertFromCMAP8(const uint8* data,
uint32 width, uint32 height, uint32 bytesPerRow, BBitmap* result);
\brief Convert raw data in B_CMAP8 colorspace to a B_RGBA32 BBitmap.
\since Haiku R1
*/
/*!
\fn static status_t BIconUtils::ConvertToCMAP8(const uint8* data,
uint32 width, uint32 height, uint32 bytesPerRow, BBitmap* result);
\brief Convert B_RGBA32 raw data into a B_CMAP8 BBitmap.
\since Haiku R1
*/