33bbe22391
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11972 a95241bf-73f2-0310-859d-f6bbb57e9c96
158 lines
6.9 KiB
C++
158 lines
6.9 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, Haiku, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: CursorData.cpp
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// Author: DarkWyrm <bpmagic@columbus.rr.com>
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// Description: File containing default cursor data
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//
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//------------------------------------------------------------------------------
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#include <SupportDefs.h>
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/*
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The first four bytes of cursor data give information about the cursor:
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Byte 1: Size in pixels-per-side. Cursors are always square; currently, only 16-by-16
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cursors are allowed.
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Byte 2: Color depth in bits-per-pixel. Currently, only one-bit monochrome is allowed.
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Bytes 3&4: Hot spot coordinates. Given in "cursor coordinates" where (0,0) is the upper
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left corner of the cursor grid, byte 3 is the hot spot's y coordinate, and byte 4 is its x
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coordinate. The hot spot is a single pixel that's "activated" when the user clicks the mouse.
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To push a button, for example, the hot spot must be within the button's bounds.
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Next comes an array of pixel color data. Pixels are specified from left to right in rows starting at
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the top of the image and working downward. The size of an array element is the depth of the
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image. In one-bit depth...
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the 16x16 array fits in 32 bytes.
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1 is black and 0 is white.
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Then comes the pixel transparency bitmask, given left-to-right and top-to-bottom. 1 is opaque, 0 is
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transparent. Transparency only applies to white pixels—black pixels are always opaque.
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*/
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// Impressive ASCII art, eh?
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int8 default_cursor_data[] = {
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16,1,0,0,
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255,224, // ***********-----
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128,16, // *----------*----
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128,16, // *----------*----
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128,96, // *--------**-----
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128,16, // *----------*----
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128,8, // *-----------*---
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128,8, // *-----------*---
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128,16, // *----------*----
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128,32, // *---------*-----
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144,64, // *--*-----*------
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144,128, // *--*----*-------
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105,0, // -**-*--*--------
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6,0, // -----**---------
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0,0, // ----------------
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0,0, // ----------------
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0,0, // ----------------
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// default_cursor mask - black pixels are always opaque
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255,224,
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255,240,
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255,240,
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255,224,
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255,240,
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255,248,
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255,248,
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255,240,
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255,224,
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255,192,
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255,128,
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111,0,
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6,0,
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0,0,
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0,0,
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0,0
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};
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int8 default_text_data[] = {
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0x10, 0x01, 0x07, 0x07, 0x00, 0x00, 0x06, 0xC0, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00,
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0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x06, 0xC0, 0x00, 0x00, 0x06, 0xC0, 0x0F, 0xE0, 0x07, 0xC0, 0x03, 0x80,
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0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x07, 0xC0, 0x0F, 0xE0,
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0x06, 0xC0
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};
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int8 default_move_data[] = {
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0x10, 0x01, 0x07, 0x07, 0x00, 0x00, 0x01, 0x00, 0x03, 0x80, 0x07, 0xC0, 0x00, 0x00, 0x10, 0x10, 0x30, 0x18, 0x71, 0x1C, 0x30, 0x18,
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0x10, 0x10, 0x00, 0x00, 0x07, 0xC0, 0x03, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x03, 0x80, 0x07, 0xC0, 0x0F, 0xE0,
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0x1F, 0xF0, 0x38, 0x38, 0x7B, 0xBC, 0xFB, 0xBE, 0x7B, 0xBC, 0x38, 0x38, 0x1F, 0xF0, 0x0F, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x01, 0x00,
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0x00, 0x00
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};
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int8 default_drag_data[] = {
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0x10, 0x01, 0x00, 0x00, 0xFF, 0x00, 0x81, 0x00, 0x82, 0x00, 0x82, 0x00, 0x81, 0xFF, 0x80, 0x81, 0xB0, 0x41, 0xC8, 0x41, 0x04, 0x81,
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0x03, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x02, 0x01, 0x03, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0xFE, 0x00, 0xFE, 0x00,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xCF, 0xFF, 0x07, 0xFF, 0x03, 0xFF, 0x03, 0xFF, 0x03, 0xFF, 0x03, 0xFF, 0x03, 0xFF, 0x03, 0xFF,
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0x03, 0xFF
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};
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int8 default_resize_data[] = {
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0x10, 0x01, 0x00, 0x00, 0x00, 0x00, 0x7C, 0x3E, 0x78, 0x1E, 0x70, 0x0E, 0x68, 0x16, 0x44, 0x22, 0x02, 0x40, 0x01, 0x80, 0x01, 0x80,
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0x02, 0x40, 0x44, 0x22, 0x68, 0x16, 0x70, 0x0E, 0x78, 0x1E, 0x7C, 0x3E, 0x00, 0x00, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0xF8, 0x1F,
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0xFC, 0x3F, 0xEE, 0x77, 0xC7, 0xE3, 0x03, 0xC0, 0x03, 0xC0, 0xC7, 0xE3, 0xEE, 0x77, 0xFC, 0x3F, 0xF8, 0x1F, 0xFC, 0x3F, 0xFE, 0x7F,
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0xFE, 0x7F
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};
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int8 default_resize_ew_data[] = {
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0x10, 0x01, 0x07, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x11, 0x10, 0x31, 0x18, 0x71, 0x1C, 0x71, 0x1C,
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0x31, 0x18, 0x11, 0x10, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x03, 0x80, 0x03, 0x80, 0x0B, 0xA0,
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0x1B, 0xB0, 0x3B, 0xB8, 0x7B, 0xBC, 0xFB, 0xBE, 0xFB, 0xBE, 0x7B, 0xBC, 0x3B, 0xB8, 0x1B, 0xB0, 0x0B, 0xA0, 0x03, 0x80, 0x03, 0x80,
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0x01, 0x00
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};
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int8 default_resize_ns_data[] = {
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0x10, 0x01, 0x07, 0x07, 0x00, 0x00, 0x01, 0x80, 0x03, 0xC0, 0x07, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFE, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x07, 0xE0, 0x03, 0xC0, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x03, 0xC0, 0x07, 0xE0, 0x0F, 0xF0,
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0x1F, 0xF8, 0x00, 0x00, 0x7F, 0xFE, 0xFF, 0xFF, 0x7F, 0xFE, 0x00, 0x00, 0x1F, 0xF8, 0x0F, 0xF0, 0x07, 0xE0, 0x03, 0xC0, 0x01, 0x80,
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0x00, 0x00
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};
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int8 default_resize_nwse_data[] = {
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0x10, 0x01, 0x08, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x08, 0x1E, 0x10, 0x1C, 0x20, 0x18, 0x40, 0x10, 0x80, 0x01, 0x08,
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0x02, 0x18, 0x04, 0x38, 0x08, 0x78, 0x10, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xCC, 0x3F, 0x9C,
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0x3F, 0x38, 0x3E, 0x70, 0x3C, 0xE4, 0x39, 0xCC, 0x33, 0x9C, 0x27, 0x3C, 0x0E, 0x7C, 0x1C, 0xFC, 0x39, 0xFC, 0x33, 0xFC, 0x00, 0x00,
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0x00, 0x00
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};
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int8 default_resize_nesw_data[] = {
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0x10, 0x01, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0xF8, 0x08, 0x78, 0x04, 0x38, 0x02, 0x18, 0x01, 0x08, 0x10, 0x80,
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0x18, 0x40, 0x1C, 0x20, 0x1E, 0x10, 0x1F, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0xFC, 0x39, 0xFC,
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0x1C, 0xFC, 0x0E, 0x7C, 0x27, 0x3C, 0x33, 0x9C, 0x39, 0xCC, 0x3C, 0xE4, 0x3E, 0x70, 0x3F, 0x38, 0x3F, 0x9C, 0x3F, 0xCC, 0x00, 0x00,
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0x00, 0x00
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};
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// known good cursor data for testing rest of system
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int8 cross_cursor[] = {16,1,5,5,
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14,0,4,0,4,0,4,0,128,32,241,224,128,32,4,0,
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4,0,4,0,14,0,0,0,0,0,0,0,0,0,0,0,
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14,0,4,0,4,0,4,0,128,32,245,224,128,32,4,0,
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4,0,4,0,14,0,0,0,0,0,0,0,0,0,0,0
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};
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