2ca1376080
No functional code altered. https://dev.haiku-os.org/ticket/17197 Change-Id: I75cc74f6be0ad968fd77c31fbe5b0f650a6fe9e0 Reviewed-on: https://review.haiku-os.org/c/haiku/+/4364 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
86 lines
3.6 KiB
C++
86 lines
3.6 KiB
C++
/*
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Copyright (c) 2001, 2002 Haiku.
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Author:
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<YOUR NAME>
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#ifndef _TEMPLATE_H
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#define _TEMPLATE_H
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#include "PictureIterator.h"
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class Template : public PictureIterator
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{
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public:
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// BPicture playback handlers
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virtual void Op(int number);
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virtual void MovePenBy(BPoint delta);
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virtual void StrokeLine(BPoint start, BPoint end);
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virtual void StrokeRect(BRect rect);
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virtual void FillRect(BRect rect);
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virtual void StrokeRoundRect(BRect rect, BPoint radii);
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virtual void FillRoundRect(BRect rect, BPoint radii);
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virtual void StrokeBezier(BPoint *control);
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virtual void FillBezier(BPoint *control);
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virtual void StrokeArc(BPoint center, BPoint radii, float startTheta, float arcTheta);
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virtual void FillArc(BPoint center, BPoint radii, float startTheta, float arcTheta);
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virtual void StrokeEllipse(BPoint center, BPoint radii);
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virtual void FillEllipse(BPoint center, BPoint radii);
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virtual void StrokePolygon(int32 numPoints, BPoint *points, bool isClosed);
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virtual void FillPolygon(int32 numPoints, BPoint *points, bool isClosed);
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virtual void StrokeShape(BShape *shape);
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virtual void FillShape(BShape *shape);
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virtual void DrawString(char *string, float escapement_nospace, float escapement_space);
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virtual void DrawPixels(BRect src, BRect dest, int32 width, int32 height, int32 bytesPerRow, int32 pixelFormat, int32 flags, void *data);
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virtual void SetClippingRects(BRect *rects, uint32 numRects);
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virtual void ClipToPicture(BPicture *picture, BPoint point, bool clip_to_inverse_picture);
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virtual void PushState();
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virtual void PopState();
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virtual void EnterStateChange();
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virtual void ExitStateChange();
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virtual void EnterFontState();
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virtual void ExitFontState();
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virtual void SetOrigin(BPoint pt);
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virtual void SetPenLocation(BPoint pt);
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virtual void SetDrawingMode(drawing_mode mode);
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virtual void SetLineMode(cap_mode capMode, join_mode joinMode, float miterLimit);
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virtual void SetPenSize(float size);
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virtual void SetForeColor(rgb_color color);
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virtual void SetBackColor(rgb_color color);
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virtual void SetStipplePattern(pattern p);
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virtual void SetScale(float scale);
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virtual void SetFontFamily(char *family);
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virtual void SetFontStyle(char *style);
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virtual void SetFontSpacing(int32 spacing);
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virtual void SetFontSize(float size);
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virtual void SetFontRotate(float rotation);
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virtual void SetFontEncoding(int32 encoding);
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virtual void SetFontFlags(int32 flags);
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virtual void SetFontShear(float shear);
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virtual void SetFontFace(int32 flags);
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};
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#endif // _TEMPLATE_H
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