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Buffer.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
BufferConsumer.h
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changed format into ioFormat to indicate that this is a input and output parameter
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2003-06-19 14:48:52 +00:00 |
BufferGroup.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
BufferProducer.h
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changed format into ioFormat to indicate that this is a input and output parameter
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2003-06-19 14:48:52 +00:00 |
Controllable.h
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updated to include the same features/bugs as the screenshot in today's news.
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2002-10-10 18:55:47 +00:00 |
FileInterface.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
MediaAddOn.h
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Added automatic loading of physical input and output nodes.
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2003-05-25 21:16:53 +00:00 |
MediaDecoder.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
MediaDefs.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
MediaEncoder.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
MediaEventLooper.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
MediaFile.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
MediaFiles.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
MediaFormats.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
MediaNode.h
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various timing related bugfixes
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2003-06-01 17:18:24 +00:00 |
MediaRoster.h
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removed non-needed map include file
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2003-07-04 23:27:26 +00:00 |
MediaTheme.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
MediaTrack.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
ParameterWeb.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
PlaySound.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
RealtimeAlloc.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
Sound.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
SoundFile.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
SoundPlayer.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
TimeCode.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
TimedEventQueue.h
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It is accomplished ...
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2002-07-09 12:24:59 +00:00 |
TimeSource.h
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Global nodes can mow be released by the teams which created them.
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2003-03-16 03:52:52 +00:00 |