840be9d6e6
difference that the initialization function has an additional void* argument, so that it is suitable for initializing stuff in objects. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34400 a95241bf-73f2-0310-859d-f6bbb57e9c96
146 lines
3.1 KiB
C++
146 lines
3.1 KiB
C++
/*
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* Copyright 2009, Michael Lotz, mmlr@mlotz.ch.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _LOCKS_H_
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#define _LOCKS_H_
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#include <OS.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct mutex {
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int32 benaphore;
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sem_id semaphore;
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} mutex;
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status_t mutex_init(mutex *lock, const char *name);
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void mutex_destroy(mutex *lock);
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status_t mutex_lock(mutex *lock);
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void mutex_unlock(mutex *lock);
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typedef struct lazy_mutex {
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int32 benaphore;
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sem_id semaphore;
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const char* name;
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} lazy_mutex;
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status_t lazy_mutex_init(lazy_mutex *lock, const char *name);
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// name will not be cloned and must rename valid
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void lazy_mutex_destroy(lazy_mutex *lock);
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status_t lazy_mutex_lock(lazy_mutex *lock);
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void lazy_mutex_unlock(lazy_mutex *lock);
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typedef struct rw_lock {
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const char * name;
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mutex lock;
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struct rw_lock_waiter * waiters;
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struct rw_lock_waiter * last_waiter;
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thread_id holder;
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int32 reader_count;
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int32 writer_count;
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int32 owner_count;
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} rw_lock;
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status_t rw_lock_init(rw_lock *lock, const char *name);
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void rw_lock_destroy(rw_lock *lock);
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status_t rw_lock_read_lock(rw_lock *lock);
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status_t rw_lock_read_unlock(rw_lock *lock);
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status_t rw_lock_write_lock(rw_lock *lock);
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status_t rw_lock_write_unlock(rw_lock *lock);
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typedef struct recursive_lock {
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mutex lock;
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thread_id holder;
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int recursion;
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} recursive_lock;
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status_t recursive_lock_init(recursive_lock *lock, const char *name);
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void recursive_lock_destroy(recursive_lock *lock);
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status_t recursive_lock_lock(recursive_lock *lock);
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void recursive_lock_unlock(recursive_lock *lock);
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int32 recursive_lock_get_recursion(recursive_lock *lock);
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typedef struct lazy_recursive_lock {
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lazy_mutex lock;
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thread_id holder;
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int recursion;
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} lazy_recursive_lock;
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status_t lazy_recursive_lock_init(lazy_recursive_lock *lock,
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const char *name);
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// name will not be cloned and must rename valid
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void lazy_recursive_lock_destroy(lazy_recursive_lock *lock);
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status_t lazy_recursive_lock_lock(lazy_recursive_lock *lock);
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void lazy_recursive_lock_unlock(lazy_recursive_lock *lock);
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int32 lazy_recursive_lock_get_recursion(lazy_recursive_lock *lock);
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#define INIT_ONCE_UNINITIALIZED -1
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#define INIT_ONCE_INITIALIZED -4
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status_t __init_once(vint32* control, status_t (*initRoutine)(void*),
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void* data);
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#ifdef __cplusplus
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} // extern "C"
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#include <AutoLocker.h>
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class MutexLocking {
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public:
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inline bool Lock(struct mutex *lock)
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{
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return mutex_lock(lock) == B_OK;
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}
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inline void Unlock(struct mutex *lock)
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{
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mutex_unlock(lock);
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}
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};
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class RWLockReadLocking {
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public:
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inline bool Lock(struct rw_lock *lock)
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{
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return rw_lock_read_lock(lock) == B_OK;
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}
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inline void Unlock(struct rw_lock *lock)
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{
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rw_lock_read_unlock(lock);
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}
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};
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class RWLockWriteLocking {
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public:
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inline bool Lock(struct rw_lock *lock)
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{
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return rw_lock_write_lock(lock) == B_OK;
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}
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inline void Unlock(struct rw_lock *lock)
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{
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rw_lock_write_unlock(lock);
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}
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};
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typedef AutoLocker<mutex, MutexLocking> MutexLocker;
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typedef AutoLocker<rw_lock, RWLockReadLocking> ReadLocker;
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typedef AutoLocker<rw_lock, RWLockWriteLocking> WriteLocker;
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#endif // __cplusplus
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#endif // _LOCKS_H_
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