haiku/headers/os/support/String.h

411 lines
12 KiB
C++

/*
* Copyright 2001-2007, Haiku Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef __BSTRING__
#define __BSTRING__
#include <BeBuild.h>
#include <SupportDefs.h>
#include <string.h>
class BString {
public:
BString();
BString(const char* string);
BString(const BString& string);
BString(const char* string, int32 maxLength);
~BString();
// Access
const char* String() const;
int32 Length() const;
// length of corresponding string
int32 CountChars() const;
// returns number of UTF8 characters in string
// Assignment
BString& operator=(const BString& string);
BString& operator=(const char* string);
BString& operator=(char c);
BString& SetTo(const char* string);
BString& SetTo(const char* string, int32 maxLength);
BString& SetTo(const BString& string);
BString& Adopt(BString& from);
BString& SetTo(const BString& string, int32 maxLength);
BString& Adopt(BString& from, int32 maxLength);
BString& SetTo(char c, int32 count);
// Substring copying
BString& CopyInto(BString& into, int32 fromOffset,
int32 length) const;
void CopyInto(char* into, int32 fromOffset,
int32 length) const;
// Appending
BString& operator+=(const BString& string);
BString& operator+=(const char* string);
BString& operator+=(char c);
BString& Append(const BString& string);
BString& Append(const char* string);
BString& Append(const BString& string, int32 length);
BString& Append(const char* string, int32 length);
BString& Append(char c, int32 count);
// Prepending
BString& Prepend(const char* string);
BString& Prepend(const BString& string);
BString& Prepend(const char* string, int32 length);
BString& Prepend(const BString& string, int32 length);
BString& Prepend(char c, int32 count);
// Inserting
BString& Insert(const char* string, int32 pos);
BString& Insert(const char* string, int32 length, int32 pos);
BString& Insert(const char* string, int32 fromOffset,
int32 length, int32 pos);
BString& Insert(const BString& string, int32 pos);
BString& Insert(const BString& string, int32 length, int32 pos);
BString& Insert(const BString& string, int32 fromOffset,
int32 length, int32 pos);
BString& Insert(char, int32 count, int32 pos);
// Removing
BString& Truncate(int32 newLength, bool lazy = true);
BString& Remove(int32 from, int32 length);
BString& RemoveFirst(const BString& string);
BString& RemoveLast(const BString& string);
BString& RemoveAll(const BString& string);
BString& RemoveFirst(const char* string);
BString& RemoveLast(const char* string);
BString& RemoveAll(const char* string);
BString& RemoveSet(const char* setOfCharsToRemove);
BString& MoveInto(BString& into, int32 from, int32 length);
void MoveInto(char* into, int32 from, int32 length);
// Compare functions
bool operator<(const BString& string) const;
bool operator<=(const BString& string) const;
bool operator==(const BString& string) const;
bool operator>=(const BString& string) const;
bool operator>(const BString& string) const;
bool operator!=(const BString& string) const;
bool operator<(const char* string) const;
bool operator<=(const char* string) const;
bool operator==(const char* string) const;
bool operator>=(const char* string) const;
bool operator>(const char* string) const;
bool operator!=(const char* string) const;
// strcmp()-style compare functions
int Compare(const BString& string) const;
int Compare(const char* string) const;
int Compare(const BString& string, int32 length) const;
int Compare(const char* string, int32 length) const;
int ICompare(const BString& string) const;
int ICompare(const char* string) const;
int ICompare(const BString& string, int32 length) const;
int ICompare(const char* string, int32 length) const;
// Searching
int32 FindFirst(const BString& string) const;
int32 FindFirst(const char* string) const;
int32 FindFirst(const BString& string, int32 fromOffset) const;
int32 FindFirst(const char* string, int32 fromOffset) const;
int32 FindFirst(char c) const;
int32 FindFirst(char c, int32 fromOffset) const;
int32 FindLast(const BString& string) const;
int32 FindLast(const char* string) const;
int32 FindLast(const BString& string, int32 beforeOffset) const;
int32 FindLast(const char* string, int32 beforeOffset) const;
int32 FindLast(char c) const;
int32 FindLast(char c, int32 beforeOffset) const;
int32 IFindFirst(const BString& string) const;
int32 IFindFirst(const char* string) const;
int32 IFindFirst(const BString& string, int32 fromOffset) const;
int32 IFindFirst(const char* string, int32 fromOffset) const;
int32 IFindLast(const BString& string) const;
int32 IFindLast(const char* string) const;
int32 IFindLast(const BString& string, int32 beforeOffset) const;
int32 IFindLast(const char* string, int32 beforeOffset) const;
// Replacing
BString& ReplaceFirst(char replaceThis, char withThis);
BString& ReplaceLast(char replaceThis, char withThis);
BString& ReplaceAll(char replaceThis, char withThis,
int32 fromOffset = 0);
BString& Replace(char replaceThis, char withThis,
int32 maxReplaceCount, int32 fromOffset = 0);
BString& ReplaceFirst(const char* replaceThis,
const char* withThis);
BString& ReplaceLast(const char* replaceThis,
const char* withThis);
BString& ReplaceAll(const char* replaceThis,
const char* withThis, int32 fromOffset = 0);
BString& Replace(const char* replaceThis, const char* withThis,
int32 maxReplaceCount, int32 fromOffset = 0);
BString& IReplaceFirst(char replaceThis, char withThis);
BString& IReplaceLast(char replaceThis, char withThis);
BString& IReplaceAll(char replaceThis, char withThis,
int32 fromOffset = 0);
BString& IReplace(char replaceThis, char withThis,
int32 maxReplaceCount, int32 fromOffset = 0);
BString& IReplaceFirst(const char* replaceThis,
const char* withThis);
BString& IReplaceLast(const char* replaceThis,
const char* withThis);
BString& IReplaceAll(const char* replaceThis,
const char* withThis, int32 fromOffset = 0);
BString& IReplace(const char* replaceThis, const char* withThis,
int32 maxReplaceCount, int32 fromOffset = 0);
BString& ReplaceSet(const char* setOfChars, char with);
BString& ReplaceSet(const char* setOfChars, const char *with);
// Unchecked char access
char operator[](int32 index) const;
char& operator[](int32 index);
// Checked char access
char ByteAt(int32 index) const;
// Fast low-level manipulation
char* LockBuffer(int32 maxLength);
BString& UnlockBuffer(int32 length = -1);
// Upercase <-> Lowercase
BString& ToLower();
BString& ToUpper();
BString& Capitalize();
BString& CapitalizeEachWord();
// Escaping and De-escaping
BString& CharacterEscape(const char* original,
const char* setOfCharsToEscape, char escapeWith);
BString& CharacterEscape(const char* setOfCharsToEscape,
char escapeWith);
BString& CharacterDeescape(const char* original, char escapeChar);
BString& CharacterDeescape(char escapeChar);
// Slower than sprintf() but type and overflow safe
BString& operator<<(const char* string);
BString& operator<<(const BString& string);
BString& operator<<(char c);
BString& operator<<(int value);
BString& operator<<(unsigned int value);
BString& operator<<(uint32 value);
BString& operator<<(int32 value);
BString& operator<<(uint64 value);
BString& operator<<(int64 value);
BString& operator<<(float value);
// float output hardcodes %.2f style formatting
private:
void _Init(const char *, int32);
void _DoAssign(const char *, int32);
void _DoAppend(const char *, int32);
char* _GrowBy(int32);
char* _OpenAtBy(int32, int32);
char* _ShrinkAtBy(int32, int32);
void _DoPrepend(const char *, int32);
int32 _FindAfter(const char *, int32, int32) const;
int32 _IFindAfter(const char *, int32, int32) const;
int32 _ShortFindAfter(const char *, int32) const;
int32 _FindBefore(const char *, int32, int32) const;
int32 _IFindBefore(const char *, int32, int32) const;
BString& _DoReplace(const char *, const char *, int32, int32,
bool);
void _SetLength(int32);
#if DEBUG
void _SetUsingAsCString(bool);
void _AssertNotUsingAsCString() const;
#else
void _SetUsingAsCString(bool) {}
void _AssertNotUsingAsCString() const {}
#endif
char* _Alloc(int32 size);
class PosVect;
void _ReplaceAtPositions(const PosVect* positions,
int32 searchLength, const char* with, int32 withLen);
protected:
char* fPrivateData;
};
// Commutative compare operators
bool operator<(const char* a, const BString& b);
bool operator<=(const char* a, const BString& b);
bool operator==(const char* a, const BString& b);
bool operator>(const char* a, const BString& b);
bool operator>=(const char* a, const BString& b);
bool operator!=(const char* a, const BString& b);
// Non-member compare for sorting, etc.
int Compare(const BString& a, const BString& b);
int ICompare(const BString& a, const BString& b);
int Compare(const BString* a, const BString* b);
int ICompare(const BString* a, const BString* b);
inline int32
BString::Length() const
{
return fPrivateData ? (*((int32 *)fPrivateData - 1) & 0x7fffffff) : 0;
/* the most significant bit is reserved; accessing
* it in any way will cause the computer to explode
*/
}
inline const char *
BString::String() const
{
if (!fPrivateData)
return "";
return fPrivateData;
}
inline BString &
BString::SetTo(const char *string)
{
return operator=(string);
}
inline char
BString::operator[](int32 index) const
{
return fPrivateData[index];
}
inline char
BString::ByteAt(int32 index) const
{
if (!fPrivateData || index < 0 || index > Length())
return 0;
return fPrivateData[index];
}
inline BString &
BString::operator+=(const BString &string)
{
_DoAppend(string.String(), string.Length());
return *this;
}
inline BString &
BString::Append(const BString &string)
{
_DoAppend(string.String(), string.Length());
return *this;
}
inline BString &
BString::Append(const char *str)
{
return operator+=(str);
}
inline bool
BString::operator==(const BString &string) const
{
return strcmp(String(), string.String()) == 0;
}
inline bool
BString::operator<(const BString &string) const
{
return strcmp(String(), string.String()) < 0;
}
inline bool
BString::operator<=(const BString &string) const
{
return strcmp(String(), string.String()) <= 0;
}
inline bool
BString::operator>=(const BString &string) const
{
return strcmp(String(), string.String()) >= 0;
}
inline bool
BString::operator>(const BString &string) const
{
return strcmp(String(), string.String()) > 0;
}
inline bool
BString::operator!=(const BString &string) const
{
return strcmp(String(), string.String()) != 0;
}
inline bool
BString::operator!=(const char *str) const
{
return !operator==(str);
}
inline bool
operator<(const char *str, const BString &string)
{
return string > str;
}
inline bool
operator<=(const char *str, const BString &string)
{
return string >= str;
}
inline bool
operator==(const char *str, const BString &string)
{
return string == str;
}
inline bool
operator>(const char *str, const BString &string)
{
return string < str;
}
inline bool
operator>=(const char *str, const BString &string)
{
return string <= str;
}
inline bool
operator!=(const char *str, const BString &string)
{
return string != str;
}
#endif /* __BSTRING__ */