Axel Dörfler 491e46858b Shouldn't code before breakfast:
* check against sizeof(void*)-1 instead of hardcoded 3.
* return B_NO_MEMORY instead of NULL if the allocation failed...
Thanks to Marcus and Ingo for proofreading :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21976 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-16 10:49:19 +00:00

392 lines
7.7 KiB
C++

/*
* Copyright 2002-2007, Haiku Inc.
* Distributed under the terms of the MIT License.
*/
/* Hoard: A Fast, Scalable, and Memory-Efficient Allocator
* for Shared-Memory Multiprocessors
* Contact author: Emery Berger, http://www.cs.utexas.edu/users/emery
*
* Copyright (c) 1998-2000, The University of Texas at Austin.
*
* This library is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation, http://www.fsf.org.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*/
#include "config.h"
#include "threadheap.h"
#include "processheap.h"
#include "arch-specific.h"
#include <image.h>
#include <errno.h>
#include <string.h>
using namespace BPrivate;
#if HEAP_LEAK_CHECK
static block* sUsedList = NULL;
static hoardLockType sUsedLock = 0;
/*!
Finds the closest symbol that comes before the given address.
*/
static status_t
get_symbol_for_address(void* address, char *imageBuffer, size_t imageBufferSize,
char* buffer, size_t bufferSize, int32& offset)
{
offset = -1;
image_info info;
int32 cookie = 0;
while (get_next_image_info(0, &cookie, &info) == B_OK) {
if (((addr_t)info.text > (addr_t)address
|| (addr_t)info.text + info.text_size < (addr_t)address)
&& ((addr_t)info.data > (addr_t)address
|| (addr_t)info.data + info.data_size < (addr_t)address))
continue;
char name[256];
int32 index = 0;
int32 nameLength = sizeof(name);
int32 symbolType;
void* location;
while (get_nth_image_symbol(info.id, index, name, &nameLength,
&symbolType, &location) == B_OK) {
if ((addr_t)address >= (addr_t)location) {
// see if this is better than what we have
int32 newOffset = (addr_t)address - (addr_t)location;
if (offset == -1 || offset > newOffset) {
const char* imageName = strrchr(info.name, '/');
if (imageName != NULL)
strlcpy(imageBuffer, imageName + 1, imageBufferSize);
else
strlcpy(imageBuffer, info.name, imageBufferSize);
strlcpy(buffer, name, bufferSize);
offset = newOffset;
}
}
nameLength = sizeof(name);
index++;
}
}
return offset != -1 ? B_OK : B_ENTRY_NOT_FOUND;
}
static void
dump_block(block* b)
{
printf(" %p, %ld bytes: call stack", b + 1, b->getAllocatedSize());
for (int i = 0; i < HEAP_CALL_STACK_SIZE; i++) {
if (b->getCallStack(i) != NULL) {
char image[256];
char name[256];
int32 offset;
if (get_symbol_for_address(b->getCallStack(i), image, sizeof(image),
name, sizeof(name), offset) != B_OK) {
strcpy(name, "???");
offset = 0;
}
printf(": %p (%s:%s+0x%lx)", b->getCallStack(i), image, name, offset);
}
}
putchar('\n');
}
extern "C" void __dump_allocated(void);
extern "C" void
__dump_allocated(void)
{
hoardLock(sUsedLock);
puts("allocated:\n");
block* b = sUsedList;
while (b != NULL) {
dump_block(b);
b = b->getNext();
}
hoardUnlock(sUsedLock);
}
static void
add_address(void* address, size_t size)
{
block *b = (block *)address - 1;
#ifdef __INTEL__
// set call stack
struct stack_frame {
struct stack_frame* previous;
void* return_address;
};
stack_frame* frame = (stack_frame*)get_stack_frame();
for (int i = 0; i < HEAP_CALL_STACK_SIZE; i++) {
if (frame != NULL) {
b->setCallStack(i, frame->return_address);
frame = frame->previous;
} else
b->setCallStack(i, NULL);
}
b->setAllocatedSize(size);
#endif
hoardLock(sUsedLock);
b->setNext(sUsedList);
sUsedList = b;
hoardUnlock(sUsedLock);
}
static void
remove_address(void* address)
{
block* b = (block *)address - 1;
hoardLock(sUsedLock);
if (sUsedList == b) {
// we're lucky, it's the first block in the list
sUsedList = b->getNext();
} else {
// search for block in the used list (very slow!)
block* last = sUsedList;
while (last != NULL && last->getNext() != b) {
last = last->getNext();
}
if (last == NULL) {
printf("freed block not in used list!\n");
dump_block(b);
} else
last->setNext(b->getNext());
}
hoardUnlock(sUsedLock);
}
#endif // HEAP_LEAK_CHECK
inline static processHeap *
getAllocator(void)
{
static char *buffer = (char *)hoardSbrk(sizeof(processHeap));
static processHeap *theAllocator = new (buffer) processHeap;
return theAllocator;
}
// #pragma mark - public functions
extern "C" void *
malloc(size_t size)
{
static processHeap *pHeap = getAllocator();
void *addr = pHeap->getHeap(pHeap->getHeapIndex()).malloc(size);
if (addr == NULL) {
errno = B_NO_MEMORY;
return NULL;
}
#if HEAP_LEAK_CHECK
add_address(addr, size);
#endif
return addr;
}
extern "C" void *
calloc(size_t nelem, size_t elsize)
{
static processHeap *pHeap = getAllocator();
void *ptr = pHeap->getHeap(pHeap->getHeapIndex()).malloc(nelem * elsize);
if (ptr == NULL) {
errno = B_NO_MEMORY;
return NULL;
}
#if HEAP_LEAK_CHECK
add_address(ptr, nelem * elsize);
#endif
// Zero out the malloc'd block.
memset(ptr, 0, nelem * elsize);
return ptr;
}
extern "C" void
free(void *ptr)
{
static processHeap *pHeap = getAllocator();
#if HEAP_LEAK_CHECK
if (ptr != NULL)
remove_address(ptr);
#endif
pHeap->free(ptr);
}
extern "C" void *
memalign(size_t alignment, size_t size)
{
static processHeap *pHeap = getAllocator();
void *addr = pHeap->getHeap(pHeap->getHeapIndex()).memalign(alignment,
size);
if (addr == NULL) {
errno = B_NO_MEMORY;
return NULL;
}
#if HEAP_LEAK_CHECK
add_address(addr, size);
#endif
return addr;
}
extern "C" int
posix_memalign(void **_pointer, size_t alignment, size_t size)
{
if ((alignment & (sizeof(void *) - 1)) != 0 || _pointer == NULL)
return B_BAD_VALUE;
static processHeap *pHeap = getAllocator();
void *pointer = pHeap->getHeap(pHeap->getHeapIndex()).memalign(alignment,
size);
if (pointer == NULL)
return B_NO_MEMORY;
#if HEAP_LEAK_CHECK
add_address(pointer, size);
#endif
*_pointer = pointer;
return 0;
}
extern "C" void *
valloc(size_t size)
{
return memalign(B_PAGE_SIZE, size);
}
extern "C" void *
realloc(void *ptr, size_t size)
{
if (ptr == NULL)
return malloc(size);
if (size == 0) {
free(ptr);
return NULL;
}
// If the existing object can hold the new size,
// just return it.
size_t objSize = threadHeap::objectSize(ptr);
if (objSize >= size)
return ptr;
// Allocate a new block of size sz.
void *buffer = malloc(size);
if (buffer == NULL) {
// Allocation failed, leave old block and return
errno = B_NO_MEMORY;
return NULL;
}
// Copy the contents of the original object
// up to the size of the new block.
size_t minSize = (objSize < size) ? objSize : size;
memcpy(buffer, ptr, minSize);
// Free the old block.
free(ptr);
// Return a pointer to the new one.
return buffer;
}
// #pragma mark - BeOS specific extensions
struct mstats {
size_t bytes_total;
size_t chunks_used;
size_t bytes_used;
size_t chunks_free;
size_t bytes_free;
};
extern "C" struct mstats mstats(void);
extern "C" struct mstats
mstats(void)
{
// Note, the stats structure is not thread-safe, but it doesn't
// matter that much either
processHeap *heap = getAllocator();
static struct mstats stats;
int allocated = 0;
int used = 0;
int chunks = 0;
for (int i = 0; i < hoardHeap::SIZE_CLASSES; i++) {
int classUsed, classAllocated;
heap->getStats(i, classUsed, classAllocated);
if (classUsed > 0)
chunks++;
allocated += classAllocated;
used += classUsed;
}
stats.bytes_total = allocated;
stats.chunks_used = chunks;
stats.bytes_used = used;
stats.chunks_free = hoardHeap::SIZE_CLASSES - chunks;
stats.bytes_free = allocated - used;
return stats;
}