haiku/src/kits/interface
Ingo Weinhold 47e1939779 Fixed typo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13485 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 10:23:32 +00:00
..
BTextView No need to explicitly Flush(), as it's done in BWindow after B_PULSE message handling 2005-06-12 06:05:46 +00:00
Alert.cpp Cleanup. 2005-06-17 01:45:51 +00:00
Bitmap.cpp added alpha support for pixel types and stuff in order to support B_TRANSPARENT_MAGIC_CMAP8 in the system palette... might need review, maybe there is a smarter way. The 0xff entry in the palette has alpha = 0 now 2005-07-06 01:41:43 +00:00
BMCPrivate.cpp MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
Box.cpp fBounds.top wasn't resetted when the label was cleared. Thanks to Korli for reporting this. 2005-06-09 09:11:25 +00:00
Button.cpp Style changes, license change, added all the authors. 2005-06-30 09:34:14 +00:00
ChannelControl.cpp BChannelControl::SetAllValue() didn't take limits into account. Horizontal sliders now at least are drawn correctly, even if they don't work well. Added a temporary visual hint of where's the bitmap frame. Enhanced a bit the drawing of the groove. 2005-03-11 13:20:01 +00:00
ChannelSlider.cpp Improved the colors (which were really ugly): now the value looks like a tooltip. 2005-05-10 10:12:09 +00:00
CheckBox.cpp no Invalidate in BControl::SetValue, I figure more controls need to be updated for this change 2005-06-03 19:55:49 +00:00
ClientFontList.cpp Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
ColorControl.cpp Implemented handling for the different layouts 2005-06-08 17:11:57 +00:00
ColorTools.cpp Added ColorTools and ColumnListView from Vision cvs repository 2004-09-16 20:42:34 +00:00
ColorUtils.cc Tweak to FindClosestColor 2004-09-05 00:46:37 +00:00
ColumnListView.cpp Added ColorTools and ColumnListView from Vision cvs repository 2004-09-16 20:42:34 +00:00
Control.cpp no Invalidate in BControl::SetValue, I figure more controls need to be updated for this change 2005-06-03 19:55:49 +00:00
Deskbar.cpp Almost rewrote BDeskbar. Fixed some bugs. Added some ToDo comments - the 2005-06-06 14:23:06 +00:00
Dragger.cpp Made the (private) 'JAHA' message a constant, and moved it to ViewAux.h. Maybe it doesn't fit much in there, but I didn't want to create a new header just for it. Feel free to move it to a better place. 2004-12-23 14:03:28 +00:00
Font.cpp Implemented B_TRUNCATE_MIDDLE, since truncate_strings() could corrupt memory 2005-06-15 16:49:04 +00:00
GraphicsDefs.cpp Implemented get_pixel_size_for(). I tested it a bit and it seems correct. I'd be glad if someone reviewed it, though. 2005-06-12 07:14:42 +00:00
Input.cpp fix : status wasn't taken into account 2005-02-10 23:24:16 +00:00
interface.src Added OutlineListView to build and fixed an include problem 2005-05-18 09:24:59 +00:00
InterfaceDefs.cpp Implemented get_token_list() and get_window_info() client side. 2005-07-05 17:30:54 +00:00
Jamfile use libbe functions/initialization unless we are targeting haiku 2004-11-11 11:20:58 +00:00
ListItem.cpp Improved error checking, style changes 2005-06-09 12:05:04 +00:00
ListView.cpp Implemeted some methods for BBitmaps which accepts views, got rid of "NOT_IMPLEMENTED". Fixed a warning in ListView.cpp 2005-02-23 11:23:41 +00:00
Menu.cpp Fixed ComputeLayout(); it added 20 pixel for every item in the list in B_ITEMS_IN_COLUMN. 2005-07-06 03:20:31 +00:00
MenuBar.cpp The work-around is no longer needed; but since restoring the high 2005-06-28 19:20:03 +00:00
MenuField.cpp MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
MenuItem.cpp Small change 2005-06-28 12:17:30 +00:00
MenuWindow.cpp MenuWindows seems to behave better this way on our app_server. We should either find the right flags/feel combination or test and implement support for kMenuWindowFeel within the app server. 2005-06-20 07:45:04 +00:00
OptionControl.cpp Changed a bit the behaviour of BOptionPopUp::SetValue(). We now differ a bit from what R5 does. The old implementation is still there and just ifdeffed out, though. 2004-01-08 07:26:57 +00:00
OptionPopUp.cpp Small cleanup, added a TODO comment. 2004-12-30 09:42:46 +00:00
OutlineListView.cpp Fixed warning 2005-06-09 12:04:43 +00:00
Picture.cpp Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
PictureButton.cpp gcc 3 fixes; strip ^M characters from TextView.cpp 2003-08-04 00:42:51 +00:00
Point.cpp Added global const B_ORIGIN. Applied our coding style. 2004-06-26 15:24:10 +00:00
Polygon.cpp Janitorial work and gcc3-related fixes 2003-06-03 18:42:22 +00:00
PopUpMenu.cpp Added a clarifying comment. 2005-01-13 08:40:52 +00:00
PrintJob.cpp Looks like I _HAD_ screwed something. Fixed some wrong stuff about printjob's settings, implemented more functions. Communication with the print_server should be ok, and also settings. Now comes the hard part: setting up the spool file. Any hint ? 2005-03-02 14:03:28 +00:00
PrivateScreen.cpp MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
RadioButton.cpp no Invalidate in BControl::SetValue, I figure more controls need to be updated for this change 2005-06-03 19:55:49 +00:00
Rect.cpp BRect::Intersects() should return false if the passed rect is invalid 2004-07-09 07:56:50 +00:00
Region.cpp RegionSupport accepts, as parameters, references to BRegions (consts when possible) instead of pointers. Note: this is not a functional change 2005-06-03 08:33:49 +00:00
RegionSupport.cpp RegionSupport accepts, as parameters, references to BRegions (consts when possible) instead of pointers. Note: this is not a functional change 2005-06-03 08:33:49 +00:00
Screen.cpp I just noticed this file had a weird license header... 2005-02-21 13:47:12 +00:00
ScrollBar.cpp Fixed build with debugging enabled. 2005-07-03 16:46:35 +00:00
ScrollView.cpp MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
SeparatorItem.cpp Misc cleanups 2005-06-21 09:40:01 +00:00
Shape.cpp Implemented BPortLink::AttachShape and BPortLink::ReadShape and used them for passing the shapes in AS_GET_GLYPH_SHAPES. 2005-04-01 07:29:04 +00:00
Shelf.cpp Big cleanup, rewrote Shelf.h. 2005-07-06 00:43:52 +00:00
Slider.cpp the triangle thumb has 45 degree edges this was, which just look much cleaner 2005-07-05 22:54:39 +00:00
StatusBar.cpp "trailing text" -> "trailing_text". Same for label. 2005-06-28 12:12:22 +00:00
StringView.cpp Fixed typo. 2005-07-06 10:23:32 +00:00
TabView.cpp Cleanup. 2005-01-15 04:12:09 +00:00
TextControl.cpp MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
TextInput.cpp Work in Progress. The server keeps the client window up to date on layer movement/resizing. This fixes quite a few problems and brings support for FrameMoved and Resized hooks. But implementing it this way has its own set of problem, most importantly: When a BView calles Window()->CurrentMessage() in its FrameMoved/Resized hooks, it will see something very different from what it would see in R5. This needs to be fixed, but I have not had a good idea how to do this other than faking the current message in BWindow, which I didn't look into. 2005-05-16 15:39:58 +00:00
TPicture.cpp Removed a few compiler warnings 2003-09-01 17:08:34 +00:00
View.cpp MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing 2005-07-05 16:30:53 +00:00
Window.cpp Now drops into the debugger if the window/looper is still locked in task_looper(). 2005-07-06 04:52:58 +00:00
ZombieReplicantView.cpp Finished (or, at least fixed) BPopUpMenu, to make it do something useful (it works actually, even if not all options are tested). 2004-07-13 06:46:09 +00:00