7e0c41c168
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5797 a95241bf-73f2-0310-859d-f6bbb57e9c96
391 lines
6.1 KiB
C++
391 lines
6.1 KiB
C++
/***********************************************************************
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* AUTHOR: Marcus Overhagen
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* FILE: SoundFile.cpp
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* DESCR:
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***********************************************************************/
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#include <MediaFile.h>
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#include <MediaTrack.h>
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#include <SoundFile.h>
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#include "debug.h"
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/*************************************************************
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* public BSoundFile
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*************************************************************/
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BSoundFile::BSoundFile()
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{
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_init_raw_stats();
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}
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BSoundFile::BSoundFile(const entry_ref *ref,
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uint32 open_mode)
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{
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_init_raw_stats();
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SetTo(ref,open_mode);
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}
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/* virtual */
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BSoundFile::~BSoundFile()
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{
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delete fSoundFile;
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}
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status_t
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BSoundFile::InitCheck() const
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{
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if (!fSoundFile) {
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return B_NO_INIT;
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}
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return fSoundFile->InitCheck();
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}
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status_t
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BSoundFile::SetTo(const entry_ref *ref,
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uint32 open_mode)
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{
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if (fMediaTrack) {
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BMediaTrack * track = fMediaTrack;
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fMediaTrack = 0;
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fMediaFile->ReleaseTrack(track);
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}
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if (fMediaFile) {
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BMediaFile * file = fMediaFile;
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fMediaFile = 0;
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delete file;
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}
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if (fSoundFile) {
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BFile * file = fSoundFile;
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fSoundFile = 0;
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delete file;
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}
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if (open_mode == B_READ_ONLY) {
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return _ref_to_file(ref);
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} else {
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UNIMPLEMENTED();
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return B_ERROR;
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}
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}
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int32
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BSoundFile::FileFormat() const
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{
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return fFileFormat;
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}
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int32
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BSoundFile::SamplingRate() const
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{
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return fSamplingRate;
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}
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int32
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BSoundFile::CountChannels() const
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{
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return fChannelCount;
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}
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int32
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BSoundFile::SampleSize() const
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{
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return fSampleSize;
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}
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int32
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BSoundFile::ByteOrder() const
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{
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return fByteOrder;
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}
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int32
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BSoundFile::SampleFormat() const
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{
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return fSampleFormat;
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}
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int32
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BSoundFile::FrameSize() const
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{
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return fSampleSize * fChannelCount;
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}
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off_t
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BSoundFile::CountFrames() const
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{
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return fFrameCount;
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}
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bool
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BSoundFile::IsCompressed() const
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{
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return fIsCompressed;
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}
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int32
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BSoundFile::CompressionType() const
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{
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return fCompressionType;
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}
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char *
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BSoundFile::CompressionName() const
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{
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return fCompressionName;
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}
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/* virtual */ int32
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BSoundFile::SetFileFormat(int32 format)
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{
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fFileFormat = format;
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return fFileFormat;
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}
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/* virtual */ int32
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BSoundFile::SetSamplingRate(int32 fps)
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{
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fSamplingRate = fps;
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return fSamplingRate;
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}
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/* virtual */ int32
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BSoundFile::SetChannelCount(int32 spf)
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{
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fChannelCount = spf;
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return fChannelCount;
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}
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/* virtual */ int32
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BSoundFile::SetSampleSize(int32 bps)
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{
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fSampleSize = bps;
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return fSampleSize;
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}
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/* virtual */ int32
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BSoundFile::SetByteOrder(int32 bord)
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{
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fByteOrder = bord;
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return fByteOrder;
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}
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/* virtual */ int32
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BSoundFile::SetSampleFormat(int32 fmt)
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{
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fSampleFormat = fmt;
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return fSampleFormat;
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}
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/* virtual */ int32
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BSoundFile::SetCompressionType(int32 type)
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{
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return 0;
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}
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/* virtual */ char *
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BSoundFile::SetCompressionName(char *name)
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{
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return NULL;
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}
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/* virtual */ bool
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BSoundFile::SetIsCompressed(bool tf)
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{
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return false;
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}
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/* virtual */ off_t
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BSoundFile::SetDataLocation(off_t offset)
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{
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UNIMPLEMENTED();
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return 0;
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}
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/* virtual */ off_t
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BSoundFile::SetFrameCount(off_t count)
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{
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fFrameCount = count;
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return fFrameCount;
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}
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size_t
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BSoundFile::ReadFrames(char *buf,
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size_t count)
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{
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UNIMPLEMENTED();
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return 0;
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}
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size_t
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BSoundFile::WriteFrames(char *buf,
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size_t count)
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{
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UNIMPLEMENTED();
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return 0;
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}
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/* virtual */ off_t
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BSoundFile::SeekToFrame(off_t n)
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{
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UNIMPLEMENTED();
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return 0;
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}
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off_t
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BSoundFile::FrameIndex() const
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{
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return fFrameIndex;
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}
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off_t
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BSoundFile::FramesRemaining() const
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{
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return fFrameCount - FrameIndex();
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}
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/*************************************************************
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* private BSoundFile
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*************************************************************/
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void BSoundFile::_ReservedSoundFile1() {}
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void BSoundFile::_ReservedSoundFile2() {}
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void BSoundFile::_ReservedSoundFile3() {}
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void
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BSoundFile::_init_raw_stats()
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{
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fSoundFile = 0;
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fMediaFile = 0;
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fMediaTrack = 0;
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fFileFormat = B_UNKNOWN_FILE;
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fSamplingRate = 44100;
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fChannelCount = 2;
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fSampleSize = 2;
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fByteOrder = B_BIG_ENDIAN;
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fSampleFormat = B_LINEAR_SAMPLES;
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fFrameCount = 0;
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fFrameIndex = 0;
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fIsCompressed = false;
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fCompressionType = -1;
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fCompressionName = NULL;
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}
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status_t
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BSoundFile::_ref_to_file(const entry_ref *ref)
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{
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status_t status;
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BFile * file = new BFile(ref,B_READ_ONLY);
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status = file->InitCheck();
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if (status != B_OK) {
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fSoundFile = file;
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return status;
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}
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BMediaFile * media = new BMediaFile(file);
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status = media->InitCheck();
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if (status != B_OK) {
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delete media;
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delete file;
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return status;
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}
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media_file_format mfi;
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media->GetFileFormatInfo(&mfi);
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switch (mfi.family) {
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case B_AIFF_FORMAT_FAMILY: fFileFormat = B_AIFF_FILE; break;
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case B_WAV_FORMAT_FAMILY: fFileFormat = B_WAVE_FILE; break;
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default: fFileFormat = B_UNKNOWN_FILE; break;
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}
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int trackNum = 0;
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BMediaTrack * track = 0;
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media_format mf;
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while (trackNum < media->CountTracks()) {
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track = media->TrackAt(trackNum);
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status = track->EncodedFormat(&mf);
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if (status != B_OK) {
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media->ReleaseTrack(track);
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delete media;
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delete file;
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return status;
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}
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if (mf.IsAudio()) {
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break;
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}
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media->ReleaseTrack(track);
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track = 0;
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}
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if (track == 0) {
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delete media;
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delete file;
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return B_ERROR;
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}
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media_raw_audio_format * raw = 0;
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if (mf.type == B_MEDIA_ENCODED_AUDIO) {
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raw = &mf.u.encoded_audio.output;
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}
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if (mf.type == B_MEDIA_RAW_AUDIO) {
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raw = &mf.u.raw_audio;
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}
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fSamplingRate = (int)raw->frame_rate;
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fChannelCount = raw->channel_count;
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fSampleSize = raw->format & 0xf;
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fByteOrder = raw->byte_order;
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switch (raw->format) {
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case media_raw_audio_format::B_AUDIO_FLOAT:
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fSampleFormat = B_FLOAT_SAMPLES;
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break;
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case media_raw_audio_format::B_AUDIO_INT:
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case media_raw_audio_format::B_AUDIO_SHORT:
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case media_raw_audio_format::B_AUDIO_UCHAR:
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case media_raw_audio_format::B_AUDIO_CHAR:
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fSampleFormat = B_LINEAR_SAMPLES;
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break;
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default:
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fSampleFormat = B_UNDEFINED_SAMPLES;
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}
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fByteOffset = 0;
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fFrameCount = track->CountFrames();
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fFrameIndex = 0;
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if (mf.type == B_MEDIA_ENCODED_AUDIO) {
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fIsCompressed = true;
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fCompressionType = mf.u.encoded_audio.encoding;
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}
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fMediaFile = media;
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fMediaTrack = track;
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return B_OK;
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}
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