08baf63a9f
collection of no-op methods, which could as well be implemented in BPartition itself. This makes the Delegate hierarchy unnecessary: MutableDelegate becomes Delegate, and we save a few casts as a side effect. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22547 a95241bf-73f2-0310-859d-f6bbb57e9c96
97 lines
2.3 KiB
C++
97 lines
2.3 KiB
C++
/*
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* Copyright 2007, Ingo Weinhold, bonefish@users.sf.net.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _MUTABLE_PARTITION_H
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#define _MUTABLE_PARTITION_H
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#include <List.h>
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#include <Partition.h>
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struct user_partition_data;
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class BMutablePartition {
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public:
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off_t Offset() const;
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void SetOffset(off_t offset);
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off_t Size() const;
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void SetSize(off_t size);
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off_t ContentSize() const;
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void SetContentSize(off_t size);
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off_t BlockSize() const;
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void SetBlockSize(off_t blockSize);
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uint32 Status() const;
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uint32 Flags() const;
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void SetFlags(uint32 flags);
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dev_t Volume() const;
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int32 Index() const;
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const char* Name() const;
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status_t SetName(const char* name);
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const char* ContentName() const;
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status_t SetContentName(const char* name);
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const char* Type() const;
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status_t SetType(const char* type) const;
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const char* ContentType() const;
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status_t SetContentType(const char* type) const;
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const char* Parameters() const;
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status_t SetParameters(const char* parameters);
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const char* ContentParameters() const;
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status_t SetContentParameters(const char* parameters);
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status_t CreateChild(int32 index,
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BMutablePartition** child);
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status_t CreateChild(int32 index, const char* type,
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const char* name, const char* parameters,
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BMutablePartition** child);
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status_t DeleteChild(int32 index);
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status_t DeleteChild(BMutablePartition* child);
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BMutablePartition* Parent() const;
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BMutablePartition* ChildAt(int32 index) const;
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int32 CountChildren() const;
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int32 IndexOfChild(BMutablePartition* child) const;
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// for the partitioning system managing the parent
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void* ChildCookie() const;
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void SetChildCookie(void* cookie);
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private:
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BMutablePartition(
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BPartition::Delegate* delegate);
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~BMutablePartition();
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status_t Init(const user_partition_data* partitionData,
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BMutablePartition* parent);
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const user_partition_data* PartitionData() const;
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private:
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friend class BPartition::Delegate;
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BPartition::Delegate* GetDelegate() const;
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BPartition::Delegate* fDelegate;
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user_partition_data* fData;
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BMutablePartition* fParent;
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BList fChildren;
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void* fChildCookie;
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};
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#endif // _MUTABLE_PARTITION_H
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