dbd97804ea
If not specified the executable MIME type is used as before.
307 lines
8.5 KiB
Plaintext
307 lines
8.5 KiB
Plaintext
# BeOS specific rules
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rule AddFileDataAttribute target : attrName : attrType : dataFile
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{
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# AddFileAttribute <target> : <attrName> : <attrType> : <dataFile> ;
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# Adds a single attribute to a file, retrieving the attribute data from
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# a separate file.
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# <target>: The file to which the attribute shall be added.
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# <attrName>: The name of the attribute.
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# <attrType>: Attribute type as supported by addattr (string, int, etc.)
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# <dataFile>: The data to be written to the attribute will be read from
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# that file.
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# Note that this is supposed to be a build target, not a path
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# name - if you need to add a data file in a different path,
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# you have to locate it first.
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#
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# We need to create a temporary file in which we store the attribute name
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# and type. Otherwise we wouldn't have these data available in the
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# addattr actions.
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local id = [ NextID ] ;
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local attrMetaFile
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= [ FGristFiles $(target:G=)-attr-$(attrName)-$(attrType)-$(id) ] ;
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ATTRIBUTE_NAME on $(attrMetaFile) = $(attrName) ;
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ATTRIBUTE_TYPE on $(attrMetaFile) = $(attrType) ;
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MakeLocateArch $(attrMetaFile) ;
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CreateAttributeMetaFile $(attrMetaFile) ;
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Depends $(target) : <build>addattr $(attrMetaFile) $(dataFile) ;
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AddFileDataAttribute1 $(target)
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: <build>addattr $(attrMetaFile) $(dataFile) ;
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}
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actions CreateAttributeMetaFile
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{
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echo "-t $(ATTRIBUTE_TYPE)" "$(ATTRIBUTE_NAME)" > "$(1)"
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}
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actions AddFileDataAttribute1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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$(2[1]) -f $(2[3]) `cat $(2[2])` $(1)
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}
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rule AddStringDataResource
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{
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# AddStringDataResource <target> : <resourceID> : <dataString>
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# Adds a single resource to the resources of an executable/library.
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# <target>: The executable/library.
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# <resourceID>: A resource ID string as understood by xres (type:id[:name]).
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# <dataString>: The string <dataString> will be written to the resource.
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# Defaults to "".
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#
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local target = $(1) ;
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local resourceID = $(2) ;
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local dataString = $(3:E="") ;
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# the resource file
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local resources
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= [ FGristFiles $(target:B)-added-string-data-resources.rsrc ] ;
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# add the resource file to the target, if not yet done
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if ! [ on $(resources) return $(RESOURCES_ADDED) ] {
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RESOURCES_ADDED on $(resources) = true ;
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MakeLocateArch $(resources) ;
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Depends $(resources) : <build>xres ;
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AddStringDataResource1 $(resources) : <build>xres ;
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AddResources $(target) : $(resources) ;
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}
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RESOURCE_STRINGS on $(resources)
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+= "-a "$(resourceID)" -s \""$(dataString)"\"" ;
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}
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actions together AddStringDataResource1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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$(2[1]) -o "$(1)" $(RESOURCE_STRINGS)
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}
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rule AddFileDataResource
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{
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# AddFileDataResource <target> : <resourceID> : [ <dataFile> ]
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# Adds a single resource to the resources of an executable/library.
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# <target>: The executable/library.
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# <resourceID>: A resource ID string as understood by xres (type:id[:name]).
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# <dataFile>: The data to be written into the resource will be read from
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# that file.
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# Note that this is supposed to be a build target, not a path
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# name - if you need to add a data file in a different path, you
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# have to locate it first.
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#
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local target = $(1) ;
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local resourceID = $(2) ;
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local dataFile = $(3) ;
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# the resource file
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local resources
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= <added-resources>file-data-$(resourceID)-$(dataFile).rsrc ;
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# add it to the resources of the given target
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AddResources $(target) : $(resources) ;
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# if the rule for creating the resource file has not been invoked yet, do it
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if ! [ on $(resources) return $(RESOURCES_DEFINED) ] {
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RESOURCES_DEFINED on $(resources) = true ;
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RESOURCE_ID on $(resources) = $(resourceID) ;
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MakeLocateArch $(resources) ;
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Depends $(resources) : <build>xres $(dataFile) ;
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AddFileDataResource1 $(resources) : <build>xres $(dataFile) ;
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}
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}
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actions AddFileDataResource1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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$(2[1]) -o "$(1)" -a "$(RESOURCE_ID)" "$(2[2])" ;
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}
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rule XRes
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{
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# XRes <target> : <resource files>
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if $(2)
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{
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Depends $(1) : <build>xres $(2) ;
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XRes1 $(1) : <build>xres $(2) ;
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}
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}
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actions XRes1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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$(2[1]) -o "$(1)" "$(2[2-])" ;
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}
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rule SetVersion
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{
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# SetVersion <target>
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Depends $(1) : <build>setversion ;
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SetVersion1 $(1) : <build>setversion ;
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}
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actions SetVersion1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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$(2[1]) "$(1)" -system $(HAIKU_BUILD_VERSION) -short "$(HAIKU_BUILD_DESCRIPTION)" ;
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}
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rule SetType target : type
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{
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# SetType <target> [ : <type> ]
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# Sets the MIME type on the target. If none is given, the executable MIME
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# type is used.
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TARGET_MIME_TYPE on $(target) = $(type:E=$(TARGET_EXECUTABLE_MIME_TYPE)) ;
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Depends $(target) : <build>settype ;
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SetType1 $(target) : <build>settype ;
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}
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actions SetType1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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$(2[1]) -t $(TARGET_MIME_TYPE) "$(1)" ;
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}
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rule MimeSet target
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{
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# MimeSet <target> ;
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Depends $(target) : <build>mimeset <mimedb>mime_db ;
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MimeSet1 $(target) : <build>mimeset <mimedb>mime_db ;
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}
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actions MimeSet1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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$(2[1]) -f --mimedb "$(2[2])" "$(1)"
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}
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rule CreateAppMimeDBEntries target
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{
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# MimeSetApp <target> ;
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# Create the app meta MIME DB entries for the given target. The
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# HAIKU_MIME_DB_ENTRIES variable on <target> is set to the generated
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# resulting target directory that contains the MIME DB entries.
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local appGrist = $(target:G) ;
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local appMimeDB = $(target:BS)_mimedb ;
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appMimeDB = $(appMimeDB:G=mimedb-app-$(appGrist:E=)) ;
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MakeLocateDebug $(appMimeDB) ;
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Depends $(appMimeDB) : <build>mimeset $(target) <mimedb>mime_db ;
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CreateAppMimeDBEntries1 $(appMimeDB)
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: <build>mimeset $(target) <mimedb>mime_db ;
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HAIKU_MIME_DB_ENTRIES on $(target) = $(appMimeDB) ;
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}
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actions CreateAppMimeDBEntries1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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appMimeDB="$(1)"
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$(RM) -rf "$appMimeDB"
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$(MKDIR) "$appMimeDB"
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$(2[1]) -f --apps --mimedb "$appMimeDB" --mimedb "$(2[3])" "$(2[2])"
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}
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rule ResComp
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{
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# ResComp <resource file> : <rdef file> ;
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#
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# <resource file> and <rdef file> must be gristed.
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# get compiler and defines for the platform
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local cc ;
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local defines ;
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local localIncludesOption ;
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on $(1) { # use on $(1) variable values
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defines = $(DEFINES) ;
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if $(PLATFORM) = host {
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defines += $(HOST_DEFINES) ;
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cc = $(HOST_CC) ;
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localIncludesOption = $(HOST_LOCAL_INCLUDES_OPTION) ;
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} else {
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defines += $(TARGET_DEFINES) ;
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cc = $(TARGET_CC) ;
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localIncludesOption = $(TARGET_LOCAL_INCLUDES_OPTION) ;
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}
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}
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DEFINES on $(1) = $(defines) ;
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CCDEFS on $(1) = [ FDefines $(defines) ] ;
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HDRS on $(1) = [ FIncludes $(SEARCH_SOURCE) $(SUBDIRHDRS) $(HDRS)
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: $(localIncludesOption) ] ;
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RCHDRS on $(1) = [ FIncludes $(SEARCH_SOURCE) $(SUBDIRHDRS) $(HDRS)
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: "-I " ] ;
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CC on $(1) = $(cc) ;
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# set up other vars
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SEARCH on $(2) += $(SEARCH_SOURCE) ;
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MakeLocateArch $(1) ;
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Depends $(1) : $(2) <build>rc ;
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LocalClean clean : $(1) ;
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ResComp1 $(1) : <build>rc $(2) ;
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}
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# Note: We pipe the input files into the preprocessor, since *.rdef files are
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# considered linker scripts, and thus we can use preprocessor features.
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actions ResComp1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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cat "$(2[2-])" | $(CC) -E $(CCDEFS) $(HDRS) - | egrep -v '^#' | $(2[1]) $(RCHDRS) --auto-names -o "$(1)" -
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}
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rule ResAttr attributeFile : _resourceFiles : deleteAttributeFile
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{
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# ResAttr <attribute file> : <resource files> [ : <delete file> ] ;
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#
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# <attribute file> and <resource files> must be gristed.
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# <resource files> can also be .rdef files -- they will be compiled first in
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# this case.
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# <clear file> is a boolean that specifies wether or not the target file
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# should be removed before writing. Defaults to true.
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local resourceFiles ;
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local resourceFile ;
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deleteAttributeFile ?= true ;
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deleteAttributeFile1 on $(1) = $(deleteAttributeFile) ;
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for resourceFile in $(_resourceFiles) {
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# if the specified resource file is an .rdef file, we compile it first
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if $(resourceFile:S) = ".rdef" {
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local rdefFile = $(resourceFile) ;
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resourceFile = $(rdefFile:S=.rsrc) ;
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ResComp $(resourceFile) : $(rdefFile) ;
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} else {
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SEARCH on $(resourceFile) += $(SEARCH_SOURCE) ;
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}
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resourceFiles += $(resourceFile) ;
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}
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MakeLocateArch $(attributeFile) ;
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Depends $(attributeFile) : $(resourceFiles) <build>resattr ;
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LocalClean clean : $(attributeFile) ;
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ResAttr1 $(attributeFile) : <build>resattr $(resourceFiles) ;
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}
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actions ResAttr1
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{
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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if [ \\"$(deleteAttributeFile1)\\" = "true" ]; then
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$(RM) $(1)
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fi
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$(2[1]) -O -o "$(1)" "$(2[2-])"
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}
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