haiku/build/jam/KernelRules
Ingo Weinhold 34b3b26b3b Merged branch haiku/branches/developer/bonefish/optimization revision
23139 into trunk, with roughly the following changes (for details svn
log the branch):
* The int 99 syscall handler is now fully in assembly.
* Added a sysenter/sysexit handler and use it on Pentiums that support
  it (via commpage).
* Got rid of i386_handle_trap(). A bit of functionality was moved into
  the assembly handler which now uses a jump table to call C functions
  handling the respective interrupt.
* Some optimizations to get user debugger support code out of the
  interrupt handling path.
* Introduced a thread::flags fields which allows to skip handling of
  rare events (signals, user debug enabling/disabling) on the
  common interrupt handling path.
* Got rid of the explicit iframe stack. The iframes can still be
  retrieved by iterating through the stack frames.
* Made the commpage an architecture independent feature. It's used for
  the real time data stuff (instead of creating a separate area).
* The x86 CPU modules can now provide processor optimized versions for
  common functions (currently memcpy() only). They are used in the
  kernel and are provided to the userland via commpage entries.
* Introduced build system feature allowing easy use of C structure
  member offsets in assembly code.

Changes after merging:
* Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp
  (caused by refactoring and introduction of "call" debugger command).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23370 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-11 00:36:44 +00:00

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rule SetupKernel
{
# Usage SetupKernel <sources_or_objects> : <extra_cc_flags> : <include_private_headers> ;
#
# <sources_or_objects> - Ideally sources, otherwise HDRSEARCH can not be
# set for the sources and the sources some header
# dependencies might be missing.
local sources = [ FGristFiles $(1) ] ;
local objects = $(sources:S=$(SUFOBJ)) ;
# add private kernel headers
if $(3) != false {
SourceSysHdrs $(sources) : $(TARGET_PRIVATE_KERNEL_HEADERS) ;
}
local object ;
for object in $(objects) {
# add kernel flags for the object
ObjectCcFlags $(object) : $(TARGET_KERNEL_CCFLAGS) $(2) ;
ObjectC++Flags $(object) : $(TARGET_KERNEL_C++FLAGS) $(2) ;
ObjectDefines $(object) : $(TARGET_KERNEL_DEFINES) ;
# override warning flags
TARGET_WARNING_CCFLAGS on $(object) = $(TARGET_KERNEL_WARNING_CCFLAGS) ;
TARGET_WARNING_C++FLAGS on $(object)
= $(TARGET_KERNEL_WARNING_C++FLAGS) ;
}
}
rule KernelObjects
{
SetupKernel $(1) : $(2) ;
Objects $(1) ;
}
rule KernelLd
{
# KernelLd <name> : <objs> : <linkerscript> : <args> ;
LINK on $(1) = $(TARGET_LD) ;
LINKFLAGS on $(1) = $(4) ;
if $(3) { LINKFLAGS on $(1) += --script=$(3) ; }
# Remove any preset LINKLIBS, but link against libgcc.a
LINKLIBS on $(1) = $(TARGET_STATIC_LIBSUPC++) $(TARGET_GCC_LIBGCC) ;
# TODO: Do we really want to invoke SetupKernel here? The objects should
# have been compiled with KernelObjects anyway, so we're doing that twice.
SetupKernel $(2) ;
# Show that we depend on the libraries we need
LocalClean clean : $(1) ;
LocalDepends all : $(1) ;
Depends $(1) : $(2) ;
MakeLocateDebug $(1) ;
on $(1) XRes $(1) : $(RESFILES) ;
if ! [ on $(1) return $(DONT_USE_BEOS_RULES) ] {
SetType $(1) ;
MimeSet $(1) ;
SetVersion $(1) ;
}
}
actions KernelLd
{
$(LINK) $(LINKFLAGS) -o "$(1)" "$(2)" $(LINKLIBS) ;
}
rule KernelAddon
{
# KernelAddon <name> : <sources> : <static-libraries> : <res> ;
#
local target = $(1) ;
local sources = $(2) ;
local libs = $(3) ;
AddResources $(1) : $(4) ;
local kernel ;
local beginGlue ;
local endGlue ;
on $(target) {
# platform supported?
if ! $(PLATFORM) in $(SUPPORTED_PLATFORMS) {
return ;
}
# determine which kernel and glue code to link against
if $(PLATFORM) = haiku {
kernel = <nogrist>kernel.so ;
beginGlue = $(HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE) ;
endGlue = $(HAIKU_KERNEL_ADDON_END_GLUE_CODE) ;
} else if $(PLATFORM) = haiku_host {
kernel = /boot/develop/lib/x86/kernel.so ;
beginGlue = $(HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE) ;
endGlue = $(HAIKU_KERNEL_ADDON_END_GLUE_CODE) ;
} else {
kernel = /boot/develop/lib/x86/_KERNEL_ ;
}
}
# add glue code
LINK_BEGIN_GLUE on $(target) = $(beginGlue) ;
LINK_END_GLUE on $(target) = $(endGlue) ;
Depends $(target) : $(beginGlue) $(endGlue) ;
# compile and link
SetupKernel $(sources) : $(TARGET_KERNEL_PIC_FLAGS) : false ;
local linkFlags = -nostdlib -Xlinker -soname=\"$(target:G=)\" ;
LINKFLAGS on $(target) = [ on $(target) return $(LINKFLAGS) ] $(linkFlags) ;
Main $(target) : $(sources) ;
LinkAgainst $(target) : $(libs) $(kernel) ;
}
rule KernelMergeObject
{
# KernelMergeObject <name> : <sources> : <extra CFLAGS> : <other objects> ;
# Compiles source files and merges the object files to an object file.
# <name>: Name of the object file to create. No grist will be added.
# <sources>: Sources to be compiled. Grist will be added.
# <extra CFLAGS>: Additional flags for compilation.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
SetupKernel $(2) : $(3) ;
Objects $(2) ;
MergeObjectFromObjects $(1) : $(2:S=$(SUFOBJ)) : $(4) ;
}
rule KernelStaticLibrary
{
# Usage KernelStaticLibrary <name> : <sources> : <extra cc flags> ;
# This is designed to take a set of sources and libraries and create
# a file called lib<name>.a
SetupKernel $(2) : $(3) : false ;
Library $(1) : $(2) ;
}
rule KernelStaticLibraryObjects
{
# Usage KernelStaticLibrary <name> : <sources> ;
# This is designed to take a set of sources and libraries and create
# a file called <name>
# Show that we depend on the libraries we need
SetupKernel $(2) ;
LocalClean clean : $(1) ;
LocalDepends all : $(1) ;
Depends $(1) : $(2) ;
MakeLocateDebug $(1) ;
}
actions KernelStaticLibraryObjects
{
# Force recreation of the archive to avoid build errors caused by
# stale dependencies after renaming or deleting object files.
$(RM) "$(1)"
$(HAIKU_AR) -r "$(1)" "$(2)" ;
}